did a bit of research today
the ice key flag in dk64 is not in the same area as it is in banjo kazooie
because I loaded up the flag table in artmoney with kazooie. I collected the key, got a 0601 activated in RAM and then loaded up the dk6k rom with the the table still loaded
the table then had a load of random digits 06 01 was nowhere to be found, even with runes codes. This is probably down to the expansion pack.
I then loaded the flag table in banjo tooie. Though obviously not able to do anything with it I had a better result. The digits in the area ( remember I still had bk's flag data table loaded) were all set to 00 01
so having a flag set in that area of tooie would have been acceptable
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