I think if they're gonna insist on levels THAT big, they need to find a way to break it up somehow. Most people don't wanna spend 6 hours trudging along the same level before it finally ends.
Expanding worlds like Yooka did is a step in the right direction, bu may not have been executed properly. All I know is, the tight, smaller level design of B-K1 really made things feel polished and cohesive, and with the attitude video games have these days where everything has to be BIGGER to impress, I'd really prefer it if a new Banjo stuck with what we know already works.
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