Quote:
Originally Posted by slaphappy
I get the feeling they were already having some issues with BT (game 1) when this was submitted.
"the complexity of the first game program is increased by requiring the interaction with another game program which may in turn trigger new problems or challenges to be resolved"
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I think that was a reference to the gameplay rather than the coding of the game. The gameplay would become more complex and interesting because of all of this swapping, things that would trigger previously inaccessable challenges and puzzles, things that mightn't even have been in the game's code before the swap. I'm probably wrong, though.