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  #16  
Old 5th July 2019, 06:51 PM
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N64DD N64DD is offline
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dew eet mang and play our levelz foo!!
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  #17  
Old 5th July 2019, 10:33 PM
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Alakazam Alakazam is offline 3 Highscores
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i'll make sure to check em all out
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  #18  
Old 7th July 2019, 02:50 AM
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Tomajko Tomajko is offline
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I'm going to check the hell out of everyone's levels on here later tonight! I'd love if you could check mine out, too.

Here's my Maker ID:
46Q-1SK-DHF


I have 4 levels up at the moment. They are of varying difficulty but nothing super crazy.

Edit: Ok, I just finished checking out everyone's levels!

@: All fun and cool courses. I like the Galoomba one the best. That was a blast haha. It's fun tossing those little guys around.

N64DD: Wow. That's... a ton of courses! Great amount of variety and ideas in them. Well done. Some really challenging ones, too...

AndyNPC: Pach-ario is genius, haha. Way better than the SMS version... Tower of Koops is also nice. I love the sense of progression through those towers and the sky. The contrast between vertical/horizontal scrolling was a nice touch.

Zondekel: That was a fun and colorful level. Very enjoyable!

Masked Hero: Nice short and sweet levels. Except for the first one, which was a bit longer but still sweet. I love vertical climbing. Good stuff.

Last edited by Tomajko; 7th July 2019 at 04:57 AM.
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  #19  
Old 7th July 2019, 07:33 PM
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Alakazam Alakazam is offline 3 Highscores
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Competitor or Collector?:
6HK-VYY-6XG

i'll play ur guyses soon
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  #20  
Old 9th July 2019, 03:34 AM
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Tomajko Tomajko is offline
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3 Minute Looting: Hammer Time ---- 21K-T52-3VF

This one's more about just having fun and looting as you reach the goal.
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  #21  
Old 11th July 2019, 12:46 AM
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AndyNPC AndyNPC is offline
Von Kriplespac
 
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Mad Lad Management was great. That's a really neato idea. The middle section took me a good while to figure out though.

Also I decided to give snake blocks a try. They're pretty fun. The results might be a bit challenging though:


I re-uploaded this one based on feedback. It should be 10/10 best level ever now.

Last edited by AndyNPC; 11th July 2019 at 05:42 AM.
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  #22  
Old 11th July 2019, 12:59 AM
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N64DD N64DD is offline
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Appriciate the feed back Toma san :3
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  #23  
Old 12th July 2019, 04:39 AM
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Tomajko Tomajko is offline
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Quote:
Originally Posted by AndyNPC View Post
Mad Lad Management was great. That's a really neato idea. The middle section took me a good while to figure out though.
Thanks man, I appreciate that. I put a lot of work into making puzzles based around this concept. I think the middle section might have turned a lot of people off but that's just the difficulty I was going for. I understand it's not everyone's cup of tea, though, and that's ok. It's my least popular level. I think most people playing levels in SMM2 aren't looking for puzzle levels like this. Oh well.

I'll try your new course out later on!

My newest one is just a remake of Kid Icarus 1-1. NB9-WNH-S1G

N64DD: No problemo (please check out my levels too!)
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