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Banjo Theories & Stop 'n' Swop SNS? Bottle's Revenge? Share your thoughts on the mysteries of the Banjo series and discuss the new Stop 'n' Swop features in Nuts and Bolts and the XBLA games

 
 
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  #61  
Old 20th April 2008, 10:16 PM
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THIS IS REAL.

If you have the roms try it out for yourself!!!!!!!


  #62  
Old 20th April 2008, 10:16 PM
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Quote:
Originally Posted by Loser Conker View Post
Wait, doesn't that mean that this is only a connection test? I'm sorry I don't really understand this.
DK64 was never planned for BK swopping; Rare just put the swopping idea in DK64 to test the connection possibilities between two games before they went ahead with the programming for BT's connection.

BT never got to connect because Nintendo changed the '64, so it was dropped.


  #63  
Old 20th April 2008, 10:18 PM
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@Fox: So, if we were to perform a "trigger" of some kind in a "Conker's Bad Fur Day" Savestate, would we collect the Ice Key? I don't recall any actual triggers in Goldeneye...
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  #64  
Old 20th April 2008, 10:19 PM
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Quote:
Originally Posted by Fox McBanjo View Post
DK64 was never planned for BK swopping; Rare just put the swopping idea in DK64 to test the connection possibilities between two games before they went ahead with the programming for BT's connection.

BT never got to connect because Nintendo changed the '64, so it was dropped.
So this is a connection test between the two cartridges BK and DK64. They did this test to see if it would work between BK and BT, but dropped it when Nintendo changed the N64 Rambus. This video isn't really Stop n Swop, but proves that BK still can connect with other cartridges and unlock SnS items. Am I understanding this?
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  #65  
Old 20th April 2008, 10:19 PM
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I bet Rare will lol at this. Hardly.

Quote:
Originally Posted by Jinjernatorz
So the original plan to get the Ice Key involved switching between BK and DK64 in a way that can only be done in PJ64?
^This^
How can, as you say "The real way" be planned to use an emulator and save states? Answer that.
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  #66  
Old 20th April 2008, 10:21 PM
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I hope runehero comes online so he can prove its real for me


  #67  
Old 20th April 2008, 10:22 PM
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Yeah, they have you there, man.

It isn't REALLY the REAL SNS, but the real way to get the Ice Key... just using PJ insteasd of a '64. By forcing it to load the other games data, thus forcing the disable DK64 swop flag to go off, it activated the swop flag in BK, thus collecting the Ice Key. Its still the real way, its just forcing it to do it the real way.

@ Loser Conker: Pretty much, yeah.


  #68  
Old 20th April 2008, 10:22 PM
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Yeah, what he said. ^ @ L-Button
Tell you what, do this with an N64, record it, and then I'll believe it. If it's "the real way" there's no reason for it to not work on the real thing, obv.
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  #69  
Old 20th April 2008, 10:23 PM
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Quote:
Originally Posted by Theguyoverthere View Post
That video is amazing if it's real, but unfortunately it is so easy to fake. You could have easily gotten the ice key using the sandcastle codes but just left that part out. Besides, what on earth would pulling a level have to do with anything?


  #70  
Old 20th April 2008, 10:24 PM
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...also, why not try the same thing with BK/BT? The eggs are in BT...couldn't we load a savestate of a BT Trigger, and then load BK next to the wine barrel in MMM?
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  #71  
Old 20th April 2008, 10:25 PM
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I UNDERSTAND HAXORING!!1!

Anyway, Awesome! I believe this is real! I wonder what other secrets this technique can reveal? (*gasp* I rhymed! )
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  #72  
Old 20th April 2008, 10:26 PM
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Wow... It's a roundabout, not exactly the way it was meant to be, way of doing it, but still, nice job. *nods*


  #73  
Old 20th April 2008, 10:27 PM
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Quote:
Originally Posted by dmoss View Post
...also, why not try the same thing with BK/BT? The eggs are in BT...couldn't we load a savestate of a BT Trigger, and then load BK next to the wine barrel in MMM?
According to Runehero's research, the BT triggers are incredibly hard to locate, so it would be hard to set off.


  #74  
Old 20th April 2008, 10:30 PM
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Rawares patent described a similar method to mine. So why would it be fake?


  #75  
Old 20th April 2008, 10:30 PM
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Well, let's say this again:

When you load a save state from another game, it tends to confuse the emulator, causing errors. For example, if you load a SM64 Sava state in other game, it causes something similar to a cartdridge tilt, in this case, it causes an item collection, the ice key.
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