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Banjo Theories & Stop 'n' Swop SNS? Bottle's Revenge? Share your thoughts on the mysteries of the Banjo series and discuss the new Stop 'n' Swop features in Nuts and Bolts and the XBLA games

 
 
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  #46  
Old 4th July 2006, 06:03 PM
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ChillyDark ChillyDark is offline
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I have my own way of hacking.
I type in what I want to be hexified, then I type the hex in where it says unsigned 32 bit.
Then, I find it.
This is using hex workshop.
I have found several image modifier codes this way, and I could be on the verge to finding SNS.
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  #47  
Old 4th July 2006, 06:11 PM
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I just noticed something. You know that "Mt. Fire Eyes" pic that has a big door in it? Well, that door looks like one of the two mystery doors in Gunty's Lair. Perhaps that was the original entrance? Oh, and look at this BK/DK64 list I made up:
Yellow ? Egg= Donkey Kong
Cyan ? Egg= Lankey Kong
Pink ? Egg= Tiny Kong
Green ? Egg= Chunky Kong
Red ? Egg= Diddy Kong
Blue ? Egg= Banjo


  #48  
Old 4th July 2006, 06:27 PM
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hmmm... all of those colors strangely do match as well! Except that Tiny Kong's color was purple.

You've found new image modifier codes, Chillydark?
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  #49  
Old 4th July 2006, 06:30 PM
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ChillyDark ChillyDark is offline
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Yes I think I have, some for the Beehives with Bees and some others.
Also when I tried that code, game froze in Quaqmire.
Could I have found the trigger?
In case you don't know which one I'm talking about, look in the other topic.
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  #50  
Old 4th July 2006, 06:35 PM
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I already checked it out and posted there.
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  #51  
Old 4th July 2006, 09:13 PM
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Has anyone looked through the sprites for unused / secret items/ characters? Maybe we're missing a key item. But its just a theory I doubt it to be true.
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  #52  
Old 4th July 2006, 09:21 PM
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ChillyDark ChillyDark is offline
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I have a feeling I know what is behind that Quaqmire door (if anything).
A 4th egg, that would activate SNS, transfering over the eggs from BK, SNS would then be complete.
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  #53  
Old 4th July 2006, 09:28 PM
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could you try cliping but even then you'd need to know the activator to activate the area behind it...

Anyway I was thinking of a little bigger page for a group. Later though when we have more stuff to post... Good to see we have at least one hacker. We just need a few more.


  #54  
Old 4th July 2006, 11:47 PM
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maybe to get through you would have to use devil bottle (hes a ghost) and maybe you can go through it as him! Anyone try that?
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  #55  
Old 5th July 2006, 12:56 AM
pinkbull pinkbull is offline
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Here's what devil bottle does. He flys around Banjo until he can posess an enemy. He doesn't have control when he's not posessing anything.


  #56  
Old 5th July 2006, 05:23 AM
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The group is coming along pretty well so far, to let you all know! The searching is going pretty well and we all seem to be finding some new stuff and investigating into older stuff more thoroughly.
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  #57  
Old 5th July 2006, 03:38 PM
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  #58  
Old 5th July 2006, 04:49 PM
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I don't think beating it in a specific amount of time really does anything. It's possible, yes, but I think it just has to be beat and then something has to be done immediately afterward. Idk what though...
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  #59  
Old 5th July 2006, 05:09 PM
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Awesome! Good luck with that! Hopefully it will work!
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  #60  
Old 5th July 2006, 06:05 PM
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ChillyDark ChillyDark is offline
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If it does, we will be rich and famouse.
But, if it doesn't.
Keep trying things, we'll soon find out ourselves if SNS is a big hoax, or a hidden feature.
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Next up, the Poe souls!


 


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