#16
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Well, what I mean is, IGN mentioned five hub worlds, not seven, so my idea doesn't fit.
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#17
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Gotcha, Bottles. I guess I accidentally made up a memory to agree with you...
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#18
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I don't really see 36 level, more like Super Mario 64 where you would enter and the level would be changed so you could complete the specific task.
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But here I am. |
#19
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Reminds me of the three 3-D Mario platformers where you get a star and you have to re-enter the level for the next one.
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#20
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Well I guess it really isn't quite 36 levels, but like many others here I definitely got that CCW feeling, and of course the main point is that is much bigger than 6 levels would seem to be.
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#21
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So are we gonna get any more info on Banjo or is this it for the next lil while
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"So powerful is the light of unity that it can illuminate the whole earth." ---Bahá'u'lláh |
#22
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Oh God that'll be amazing. I've almost finished the original banjo ( i got it recently along with my N64). Right now I'm on click clock woods and i keep thinking to myself how much of a genious idea it was.
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#23
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to be honest- I think its going to be similar in length to the other two.
However- it seems much more replayable- the endless fun making vehicles, approaching jiggies in different ways, online, and whatever else. |
#24
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The only skeptical part of the game I had is now officially put to rest. Rare never ceases to impress me with this game.
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Patiently waiting for Banjo-Kazooie 3 |
#25
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I got this feeling from the interview more than the Click Clock Wood overhaul feeling, personally.f
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Grey 3K Bay Bay |
#26
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I never really liked how SM64 and Sunshine for that matter did it that way I hope we still get sandbox like free roaming not-"you have to do this" platforming...
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#27
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Quote:
But one can still hope.
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Registered User since September '07 at RWP
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#28
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Dmoss... You've made N&B seem a bigger game than GTAIV to me.
Could this be the 360's Hyrule Field? I bloody hope so...
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Infection-free since May '08
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#29
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Sounds alot like Super Mario 64! I hated that system though... There wasn't as much exploration because where the player had to go to complete their task was pretty much laid out...
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#30
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Actually, it'd be 31 Levels, seeing there's Showdown Town, and then 5 Levels, you can't include Showdown Town to the counting because that place will only have one act.
So there's: Showdown Town (1 act) Nutty Acres (6) Banjo Land (6) Klungo Emporium (6) ? (6) ? (6) =31
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Tags |
acts, banjo-kazooie, bk3, game globes, levels, nuts & bolts, personally.f |
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