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View Poll Results: DK Country or DK 64?
Donkizzle Kizzong Countrizzle 46 61.33%
DK Sixty-fizzle 37 49.33%
They both suck 2 2.67%
Multiple Choice Poll. Voters: 75. You may not vote on this poll


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  #31  
Old 22nd April 2008, 07:13 PM
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RNHornets RNHornets is offline
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I never particularly like DKC. So I voted DK64
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  #32  
Old 22nd April 2008, 08:32 PM
B-R-E-T B-R-E-T is offline
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I might of liked DK64 more if it weren't Donkey Kong. It's not a bad game, just a bad continuation of the Donkey Kong series.

DKC was a much more fast paced and simple game that didn't focus so much on collecting items. As far as I'm concerned, that's what set the standards.

Donkey Kong totally strayed from its roots as its own series with DK64.

Last edited by B-R-E-T; 22nd April 2008 at 09:55 PM.
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  #33  
Old 22nd April 2008, 08:40 PM
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How come people always complain about DK not being close enough to his old games in 64, but nobody gave a crap when Mario did the exact same thing?
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  #34  
Old 22nd April 2008, 08:46 PM
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Mario's foray into 3d added a lot of welcome additions to its already established gameplay. It didn't change, or take out anything important. It added. DK64 subtracted.

The Donkey Kong series' first 3 games had a very simple goal. Gregg Mayles himself has said that the approach they took with the franchise is for the player not to be overwhelmed with a whole library of items and scores and life bars, even going so far as leaving out any Heads Up Display. Everything was visual and on the play field.

Now compare this way of thinking with Donkey Kong 64 and tell me that it holds the same spirit the earlier games had. It doesn't even belong to the same series. The characters and title are interchangeable. Take out Donkey and Diddy, change the title to something that has nothing to do with Donkey Kong and guess what? No one will ever know it was originally meant as a Donkey Kong game.

Pretty good game though.

Last edited by B-R-E-T; 23rd April 2008 at 06:22 AM.
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  #35  
Old 22nd April 2008, 10:16 PM
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...what's a Heads-up Display?

And I just think that the general "world" of the DKC series is a much more elaborate, good-looking, pleasant place than the "world" of DK64. The former is full of quirks, oddities, strange uses for common objects, and a generally "serious" theme to a cartoon-like and fantasy-ish idea. DK64 is a good game but everything seems pretty darn synthetic, lacking all the magic and the appeal of the originals. The former could easily stand alone without the latter, but not the other way around.

And I'll betcha that in the long run, the DKCs will age much better.
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  #36  
Old 22nd April 2008, 11:47 PM
B-R-E-T B-R-E-T is offline
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I gotta agree with pretty much everything ya just said, Mandolin. By the by, a heads up display is this.

And that's another thing. Coconut gun? A crossbow made out of parishable food? >_>

It's like a 5 year old made this game.

Last edited by B-R-E-T; 23rd April 2008 at 12:01 AM.
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  #37  
Old 23rd April 2008, 02:26 AM
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DKC was a great series, that, to this day, still stands as one of the best products to grace the heavily saturated SNES market.

DK64 was a great way to get that stupid red plug-in.
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  #38  
Old 24th April 2008, 08:35 AM
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Donkey Kong 64, because it is very similar to the BEST GAME OF ALL-TIME, Banjo-Tooie! In fact, I'd say that DK64 comes very close behind Banjo-Tooie, possibly making it the second best game of all time!

Somewhere down in this forum is my list of how many coins I had left at the end of the game. I think I might have got them all... I really have put a lot of hours into this game!
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  #39  
Old 24th April 2008, 09:06 AM
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I'm going for the SNES version. As a 3D platformer I prefer BK but for 2D I do love me a bit of DKC.
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  #40  
Old 24th April 2008, 02:21 PM
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I haven't played DK64 in a long, long time ...

You know, I really should try it again. I remember that haunted house level was awesome. And Lanky kicked ass.

I guess it was just too much game for me back in the day. I was only a short distance from fighting K. Rool but something stopped me ... I don't remember what.
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  #41  
Old 24th April 2008, 08:00 PM
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This is just like that BK or BT poll... I can't choose. So I say yay to me for owning both of them.
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  #42  
Old 27th April 2008, 03:49 PM
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The country games are classic, but I like DK64 more.
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  #43  
Old 28th April 2008, 04:09 AM
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I voted for both of them. I love both of them equally. They were both firsts of mine: my first game ever, and my first N64 game ever.

And to all the people saying "DK64 doesn't even feel like a donkey kong game"

So what? What's wrong with being unique? Other complaints are fine, but saying that its worse simply because it doesn't feel like a donkey kong game is a lousy excuse imho.

Unique can make a game better! (Unless of course you're talking about LoZ:AoL. Then its a terrible idea lol. Actually I don't like that game because I suck at it.)
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  #44  
Old 28th April 2008, 04:51 AM
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DK64 contained MANY Donkey Kong Country elements. Jungle Japes, with its music and level design is almost a carbon copy of the first level in DKC. The banana coins, and bananas make a return. There is a castle level, a caves level, a factory level, a jungle level, a forest level... everything that the DKC's had. Funky, Cranky, and Candy Kong made a return. Donkey and Diddy both did, and Tiny, which was unusual... should have jsut been Dixie, but whatev.
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  #45  
Old 28th April 2008, 05:04 AM
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It's just so simple, for me at least, to understand why some didn't like it.

It wasn't side-scrolling.
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collect-a-thon, dk country, dk64, dkc, donkey kong, donkey kong 64, donkey kong country, poll


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