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#91
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Nuts & Bolts was the reason I picked up an Xbox 360, so I am grateful for that.
Also joined this fine website around its release. It brought me here.
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Self-claimed RWP Milkman since 2008
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#92
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Remember, N&B bashers.
Beauty is in the eye of the beholder.
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The nova of the ocean of the cleverness. |
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#93
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Also we likely wouldn't have Tears of the Kingdom without it.
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~ ~Roo is a Rude Dood~ ~
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#94
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I have grown to rather detest the "it was designed to be hard, therefore the level is BAD" mentality that plagues people's perceptions of RBB and GI.
Basically just "I died a lot, and that inconvenienced me by forcing me to put actual effort in and hone my skills/brainpower, and boy I did not like that one bit!". It's lame and dumb. |
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#95
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If you think hard is fun and tedious is hard, I'm starting to understand why you like Banjo.Tooie
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#96
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Banjo Tooie best game.
Not even best BK game, best game of all games.
__________________
Self-claimed RWP Milkman since 2008
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#97
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People will just say anything on the internet these days
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#98
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Banjo-Tooie is a game.
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#99
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I was saying this stuff back in 2008 and I'm still saying it now!
It was an interconnected open-world masterpiece.
__________________
Self-claimed RWP Milkman since 2008
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#100
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Not sure how you can say that when Super Mario Sunshine is right there.
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#101
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Quote:
Sunshine had the rudeness to let you see other levels in the distance, but not let you actually get to them. Boooooo!
__________________
Self-claimed RWP Milkman since 2008
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#102
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Quote:
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If trouble is afoot, call me Quentin Tarantino. |
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#103
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Accessibility options are never a bad thing.
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#104
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Okay sure but also skipping entire boss fights doesn't qualify as an accessibility option imo. "I should be able to just skip all the hard and annoying stuff" isn't really a mentality that game creators should be catering to, it makes the experience worse for people who aren't whiny babies about stuff
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#105
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How does having the option to lessen the difficulty make it worse for the "Hardcore Gamer" crowd?
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