#1
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PJ64 - Banjo Kazooie Trainer (Beta) 0.05A
Alright I thought it was time to release a Beta version of my trainer for PJ64!
Latest Release: v0.05A To use this trainer. simply open Project64 with BK rom. Click the "Attach" button on the trainer. Your all set! To Poke/Retrieve values: Change the number field next to Eggs, Feathers, etc. Click "Set" To retrieve just click "Get". For the eggs, Click the eggs you want and click "LIEK CHANGE". ZOMFG LINKS: v0.05A RAR: http://t4online.com/ChuChu/BK/Pj64Trainer_005A.rar ZIP: http://t4online.com/ChuChu/BK/Pj64Trainer_005A.zip Screens: http://www.t4online.com/ChuChu/BK/ ╔═════════════════════════════╗ ║Trainer 0.05A Progress: [.:RELEASED:.]║ ╙─────────────────────────────╜ Last edited by mikesgm6; 2nd April 2007 at 03:34 AM. |
#2
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Kudos! There are actually quite a bit of usefool tools there. You can expand that tool quite significantly as well. Like for example restart room could be expanded to warp to room (and a combo box), etc. You could even eventually move on to make it a hacking engine, searching for codes and things, depends how far you want to take it. Lots of good things there, like resizing background images and modeless dialog boxes.
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#3
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Nice. I'll leik check it out when I get home; I'm leik at school now
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Ego Sum Deus Quo Malum Caligo et Barathum Buterflies are insex. ~TwilightVestige |
#4
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You are awesome mikesgm6!
I like how you used the gs codes to create a decent program Last edited by runehero123; 21st February 2007 at 09:51 PM. |
#5
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Old
I uh.. basically converted a few codes from GS to PC so it wasn't all easy There will be a 0.03 in about a week or so.. it will include Ice Key and Banjo Mode modifier. Let me know if you find da buggyz *Grabs bug spray* Last edited by mikesgm6; 28th February 2007 at 01:00 AM. |
#6
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wow awesome job man
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A.K.A Reborn |
#7
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You mean you had to convert the gs codes into like c++ language or something?
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#8
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Wow.....this is awesome! Thanks! And like Subdrag said if you take it farther, it'll be even more awesomer!
EDIT: I just tried it, and it's amazing! If you work on it frequently, it could become the ultimate Banjo hacking tool! Great work! P.S. Please get rid of that backround on the main menu. It's distracting, and has nothing to do with BK. Last edited by Timboid; 23rd February 2007 at 03:29 AM. |
#9
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You mean you had to convert the gs codes into like c++ language or something?
naw.. GS to PC as in well PC as in pc addresses.. 8038-5F-67 00FF (GameShark) (Eggs = 255) 3B0F-5F-64 00FF (PC) (Eggs = 255) Basically some codes use different methods These kinds (With 8038 in front) have a simple method where 8038 always = 3B0F. middle stays the same then subtract 3 from the last half. |
#10
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It's not always subtract 3 actually. It just so happens in this case. What you've got is that it is 32-bit byte flipped.
So: 0 -> 3 1 -> 2 2 -> 1 3 -> 0 4 -> 7 5 -> 6 6 -> 5 7 -> 4 etc. Also, PJ64 virtual address starts at 3AD70000, so to find your code address add the code address to this virtual address, and then you'll need to do the little flip thing at the end. |
#11
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woo thanks, It just seems that most codes are that method
but this is ubernes 3AD70000 thanks a bunch |
#12
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For the record, it's not 3AD70000 on all PCs, just most of them (I believe should be this on XP).
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#13
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doh, does that mean my trainer has a high risk of not working on some pc's..
edit: just saw your edit. |
#14
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I cant get it to work on my pc. It loads the game and everything. It just wont change anything in game. Am i doing something wrong???
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#15
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Quote:
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