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Banjo Theories & Stop 'n' Swop SNS? Bottle's Revenge? Share your thoughts on the mysteries of the Banjo series and discuss the new Stop 'n' Swop features in Nuts and Bolts and the XBLA games

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  #121  
Old 12th August 2007, 12:52 AM
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BanjoFreak12 BanjoFreak12 is offline
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Rune, we wouldn't have found it in the image modifier if it's attached to the scene. If it's been placed in the scene to stay, then it wouldn't be in the image modifier because, well, i don't know why, but it just wouldn't. Things that can move/are used multiple times are in the image modifier. Just think though, if you can find me the puzzle in cased in Glass that we see in JiggyWiggy's Temple in the image modifier, then i'll take back that statement.

Also, I tried your instant warp. It actually goes to an area because I heard the whole Jiggy out so far. I'm testing it right now. So, it's not a freeze digit, it just slows the FPS. (I think.)

One more thing...I think that you guys are being too harsh on some peoples' theories...to tell you the truth, more than 1/2 of the time, i've only seen countless ridicule on whether or not this is fake...THIS is why i think that Carlos didn't post his findings on the RWP. Because it seems like, almost every thing leading to SNS is ridiculed and flammed to be a fake. It's getting on your nerves to see so many SNS "related" items and i'm starting to think that you'll flame each one from now on. It's happened multiple times. You guys should calm down just a bit. Consider the fact that for once, this could actually be true. If anyone remembers, a certain Gregg Mayles even signed up here a long time ago. He was going to tell the answer to SNS, but everyone flammed him and he left without revealing it. Sub's confirmed that he was here. So, calm down a little. It's a harmless theory. Don't get too angry at something that could possibly be true. I bet that Carlos even signed up here at one time to learn how to hack, but then, when he posted findings, he got flammed, and left...Sometimes, you guys scare the Banjo Community away. A favorite quote of mine came from a video on Youtube, "Stop 'N' Swop was what brought the Banjo Community together, now it's slowly tearing us apart."
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  #122  
Old 12th August 2007, 01:24 AM
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yes it could be attached to the scene.

in BK theres a mumbo skull in the memory, but in the levels, the mumbo skull is part of the map.
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  #123  
Old 12th August 2007, 02:37 AM
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Wait, didn't you once say something about the Mumbo Skull in BGS not being a part of the map? I'm going to check some things tonight...
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  #124  
Old 12th August 2007, 02:46 AM
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no, i said it was part of the map
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  #125  
Old 12th August 2007, 02:53 AM
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BanjoFreak12 BanjoFreak12 is offline
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oh, my mistake.

Once, a while back, Zkoopa posted a code that lets you play as a map. That's how i'm going to figure out which Map's Mumbo hut isn't attached...
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  #126  
Old 12th August 2007, 02:56 AM
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good idea, i'd look at it but its been laggish today, so i'd rather not put up with it.
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  #127  
Old 12th August 2007, 03:10 AM
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Jinjonator Jinjonator is offline
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Quote:
Originally Posted by BanjoFreak12
Rune, we wouldn't have found it in the image modifier if it's attached to the scene. If it's been placed in the scene to stay, then it wouldn't be in the image modifier because, well, i don't know why, but it just wouldn't. Things that can move/are used multiple times are in the image modifier. Just think though, if you can find me the puzzle in cased in Glass that we see in JiggyWiggy's Temple in the image modifier, then i'll take back that statement.

Also, I tried your instant warp. It actually goes to an area because I heard the whole Jiggy out so far. I'm testing it right now. So, it's not a freeze digit, it just slows the FPS. (I think.)

One more thing...I think that you guys are being too harsh on some peoples' theories...to tell you the truth, more than 1/2 of the time, i've only seen countless ridicule on whether or not this is fake...THIS is why i think that Carlos didn't post his findings on the RWP. Because it seems like, almost every thing leading to SNS is ridiculed and flammed to be a fake. It's getting on your nerves to see so many SNS "related" items and i'm starting to think that you'll flame each one from now on. It's happened multiple times. You guys should calm down just a bit. Consider the fact that for once, this could actually be true. If anyone remembers, a certain Gregg Mayles even signed up here a long time ago. He was going to tell the answer to SNS, but everyone flammed him and he left without revealing it. Sub's confirmed that he was here. So, calm down a little. It's a harmless theory. Don't get too angry at something that could possibly be true. I bet that Carlos even signed up here at one time to learn how to hack, but then, when he posted findings, he got flammed, and left...Sometimes, you guys scare the Banjo Community away. A favorite quote of mine came from a video on Youtube, "Stop 'N' Swop was what brought the Banjo Community together, now it's slowly tearing us apart."
So we should believe him, even though he's provided us with no actual proof? I don't see how us demanding evidence can scare people away. If people are gonna say stuff, they should be able to back it up. If they can't, then it's probably not true.
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  #128  
Old 12th August 2007, 03:23 AM
KeronSHB KeronSHB is offline
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Quote:
Originally Posted by BanjoFreak12
oh, my mistake.

Once, a while back, Zkoopa posted a code that lets you play as a map. That's how i'm going to figure out which Map's Mumbo hut isn't attached...
Really? Wow could you play as the Final Bosses arena in like Spiral Mountain?


  #129  
Old 12th August 2007, 03:50 AM
thatguyjr thatguyjr is offline
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We shouldn't believe him, but we shouldn't not believe him, either.

And, for the record, BanjoFreak12, Gregg Mayles posted here twice, in the same topic, and no one disagreed with him. He posted on speculation about why SNS was canned, in a thread titled something like "Don't Blame Rare, Blame Rambus." IIRC. Essentially, in the thread, he said that someone's idea was probably pretty true. No one really responded to his post, and he used the name GhoulyBoy, so no one knew it was him.


  #130  
Old 12th August 2007, 06:38 AM
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BanjoFreak12 BanjoFreak12 is offline
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Quote:
Originally Posted by Jinjonator
So we should believe him, even though he's provided us with no actual proof? I don't see how us demanding evidence can scare people away.
It's not that demanding evidence scares people away, it's how you approach the fact that you want evidence...Some people always expect it up front, and if they don't get it, then they yell and scream and disagree until they get the proof.

KeronSHB, I believe that it is possible, but i tried to play tonight as a level, and it ended up glitching a bit. I couldn't play as the level i wanted.
I believe that this is the code:
812986BA ???? ????=value for level. (ex. 14B0 i believe is MMM. It's for BK)
812986BE ????

Quote:
Originally Posted by Thatguyjr.
We shouldn't believe him, but we shouldn't not believe him, either.
It may not seem like it, but that's what i've been trying to get by. I'm leaning more towards i believe him, but there's that little bit of sense in me that's saying "It can't be true..." Sure, it's foolproof, but how would someone who just comes out of the blue, never heard of him before, how would he hack and find something that Banjo Fans everywhere have been looking for for years?
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  #131  
Old 12th August 2007, 08:12 AM
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DeLMrcs DeLMrcs is offline
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Quote:
Originally Posted by thatguyjr
We shouldn't believe him, but we shouldn't not believe him, either.

And, for the record, BanjoFreak12, Gregg Mayles posted here twice, in the same topic, and no one disagreed with him. He posted on speculation about why SNS was canned, in a thread titled something like "Don't Blame Rare, Blame Rambus." IIRC. Essentially, in the thread, he said that someone's idea was probably pretty true. No one really responded to his post, and he used the name GhoulyBoy, so no one knew it was him.
I take it you mean this one?
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  #132  
Old 12th August 2007, 05:32 PM
thatguyjr thatguyjr is offline
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Yep, that's it. Ghouly Boy is Gregg Mayles.


  #133  
Old 12th August 2007, 07:16 PM
Banjo-Forty Banjo-Forty is offline
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Speaking of Ghouly Boy, it looks like Gregg revealed some info on the RSA at RareBear Forums:

"RBF: Before we start this interview, I'd like to thank

Mr. Mayles for dedicating his time in order to answer our

burning questions.

Mayles: [laughs] The pleasure is all mine, it's really

great to talk to people who appreciates the Banjo

franchise, and all of the work we put into it.

RBF: Yes, we do love our backpacking buddies, and we have

questions that have been floating around our heads for

some time now.

Mayles: Ask away than, I think I might have the answers.

RBF: [laughs] Alright, question 1 comes from Breegal2000,

who writes:

Dear Mr. Gregg Mayles,

I've enjoyed all of the Rare games, my favorite being

Donkey Kong 64, Banjo Kazooie and Kameo.
My question is, do all of these places fit in together?

Good question Breegal2000.

Mayles: [Thinks] Err...well we've been known to sneak in

a few cameos in each of the games-

RBF: Like the Berri picture above the bed in Rusty Bucket

Bay?

Mayles: [laughs] precisely, precisely, it's just

something for the fans to look back on and laugh.
I suppose that...in terms of the worlds crossing over,

Banjo Kazooie and Donkey Kong64 ended in pretty much the

same way. We have Blubber riding his contraption into the

sunset, and in Donkey Kong we have all of the kongs

riding on K.lumsy's back into the sunset...

RBF: OH! So we may see Blubber meet the Kongs?

Mayles: [laughs] Well, no no, that's highly unlikely.

RBF: Oh...

Mayles: Sorry to ruin the theory there, I'm just stating

the games end in the same way, something an eagle eyed

player could pick up.

RBF: Oh, like the Tooty is missing milk carton?

Mayles: Yes, yes, exactly like that.

RBF: Speaking of Tooty, what did happen to her?

Mayles: Well, after Tooty's rescue, we thought it would

be quite funny to have her gone in the second game as

well, just this time Banjo can't find her.

RBF: [laughs] Makes the original adventure seem pointless

than!

Mayles: Well at least she's safe wherever she wound up,

and not some giant green beast...

RBF: I guess that's true, speaking of the first game

though, a few people want to know why they can't get past

the rocks in the old lair in Banjo Tooie.

Mayles: Well, if we did than you would have no need for

Banjo Kazooie to play through the old lair.

RBF: Still, it does make people question if there is

anything behind them.

Mayles: Well though that is quite ridiculous, it is

understandable for fans of the original game to go back

and play it again.

RBF: So there is no way behind them?

Mayles: You can get behind using a Clockwork egg, or

glitch the game, but you will find nothing at the top.

RBF: Well, at least that's out of the way than.

Mayles: Hiding secret areas that no body can get to seems

quite absurd...

RBF: Indeed, we also have fans asking what does the

Captain do who is sitting down at Jollys?

Mayles: He's just having a drink, he's awful seasick you

know...

RBF: To me he doesn't seem seasick, just drunk.

Mayles: We couldn't slip that into the game though, it IS

rated E after all.

RBF: Fair play, but what are his mumblings about, we know

he lost something, but where is it.

Mayles: Remember, losing something doesn't have to be an

item, it can be a feeling, or a sense...

RBF: Or some glory...

Mayles: [laughs] I'm giving too much away here, sorry.

RBF: No problem, moving on we have some questions about

Mumbo.

Mayles: Alright, let's hear about the masked midget.

RBF: [laughs] Some people are confused as to why Mumbo is

wearing a mask in the first game, but in the second, the

mask seems to devour his whole head.

Mayles: Oh...hmm...Whoever saw that, let me tell you

thats a really good spot.

RBF: So there is no answer?

Mayles: Well we had a story going in the first game that

Gruntilda changed his face into a mask, but I guess we

decided it looked better if it was a skull in the second

game.

RBF: So a design flaw?

Mayles: I liked my explanation better.

[Mayles and RBF laugh]

RBF: Well, our time is almost up, so I guess I could

squeeze in one more parting question...

Mayles: Go ahead.

RBF: Your known to stealth around forums that are

dedicated to Rare, have you done any dirty work while you

were there?

Mayles: By dirty work, I suppose you mean spoilers, or

information on future releases, than no I haven't.

RBF: So, you wern't on as GhoulyBoy at all?

[Seeing Mayles face, RBF breaks out in laughter]

Mayles: Well, I'm not going to reveal what I was talking

to them about, you can visit their site to find out, but

I was considered a fraud, and I left shortly after.

RBF: Well, that's all the time we have, Thank you so much

for answering our questions at the RareBear Forums, Mr.

Mayles.

Mayles: Well, Thank you for inviting me, you have a very

nice site.

RBF: Well that's all folks, you can talk to Mr. Mayles at

Rareware.com, thank you and good night."

Last edited by Banjo-Forty; 12th August 2007 at 07:20 PM.


  #134  
Old 12th August 2007, 07:35 PM
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TalonTrot TalonTrot is offline
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Sounds like any other rare employee when asked about they question.

Answer the questions in a way, they give no solid answer, so I see nothing it there that is important at all.
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  #135  
Old 12th August 2007, 07:37 PM
Banjo-Forty Banjo-Forty is offline
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You have to have a keen eye for it:

RBF: Still, it does make people question if there is

anything behind them.

Mayles: Well though that is quite ridiculous, it is

understandable for fans of the original game to go back

and play it again.

RBF: So there is no way behind them?

Mayles: You can get behind using a Clockwork egg, or

glitch the game, but you will find nothing at the top.

RBF: Well, at least that's out of the way than.

Mayles: Hiding secret areas that no body can get to seems

quite absurd...


I wonder if he did that on purpose? Knowing Rare, probably.


 



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