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  #46  
Old 21st March 2010, 05:05 PM
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Pretty soon as the head error is now fixed.

It is possible to find. And I'm working on a patch for the American version 1.0.

And hello page 4!
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  #47  
Old 21st March 2010, 05:11 PM
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Quote:
Originally Posted by Spyke4995 View Post
Pretty soon as the head error is now fixed.

It is possible to find. And I'm working on a patch for the American version 1.0.

And hello page 4!
Your awesome you know that!

I wonder why theres so much left in the game?
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  #48  
Old 21st March 2010, 06:03 PM
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Here is the .PPF patch for the E V1.0 version of the game ONLY. So far.

There is a readme file inside, be sure to read it. Please?

I'm thinking that all this beta content is still here because Rare were in a rush to have the game ready for the holidays.

EDIT: It only works with Nemu64. Use Rice's Plug-in to fix the graphical errors.
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File Type: zip DKRBR_052.zip (1.8 KB, 37 views)

Last edited by Alice; 21st March 2010 at 06:19 PM.
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  #49  
Old 21st March 2010, 06:17 PM
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i have a problem


I did everything right, but It says it goes into a infifnte loop when I open it in project64, any idea how to get it to work?
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  #50  
Old 21st March 2010, 06:18 PM
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Ah yes, I remember that. You need to use Nemu64.
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  #51  
Old 21st March 2010, 06:19 PM
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k thx

but isn't nemu64 infeiror?
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  #52  
Old 21st March 2010, 06:20 PM
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In some ways, yes. Just use Rice's Plug-in to fix most of the graphical issues.
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  #53  
Old 21st March 2010, 06:24 PM
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OMG NOTHINGS WORKING IVE ALREDY TRIED PROJECT64, NEMU64, 1964, AND MUPHEN64!
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Last edited by pstriple; 21st March 2010 at 06:35 PM.
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  #54  
Old 21st March 2010, 06:37 PM
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It worked on Nemu64 with Rice's Plugin for me. The patch worked too. Maybe you've got a bad version of the game?
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  #55  
Old 21st March 2010, 06:40 PM
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could you send it to me, plus your version of nemu64 along with rices plugin



cause I already deleted my version of nemu 64...
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  #56  
Old 21st March 2010, 10:03 PM
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I've found the reason it only works for Nemu64. It seems that the character name text used in the intro lies in a checksum-protected area. The change made to Krunch's name is preventing the ROM from loading in most emulators.

Changing "KRASH" back into "KRUNCH" for the time being will fix the issue.
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  #57  
Old 21st March 2010, 10:42 PM
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I thought there was some checksum related stuff to blame. Well, tomorrow I'll change it back. You can edit it through the Nemu64 memory editor for now. I'll see what I can do Pstriple.
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  #58  
Old 22nd March 2010, 06:45 PM
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Here's the fix-This should work on most emulators now.
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File Type: zip DKRBR_0521.zip (1.8 KB, 49 views)
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  #59  
Old 22nd March 2010, 10:20 PM
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Quote:
Originally Posted by Spyke4995 View Post
Here's the fix-This should work on most emulators now.
nope ,still wont work on project 64!

maybe its something else...
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  #60  
Old 22nd March 2010, 10:34 PM
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You need to patch a clean, unpatched version of the game, otherwise it won't change Krash back to Krunch, which will keep the error. If it still won't work after that, I will try once more to fix it, but I've got exams and an interview coming up (Interview is wednesday, so slightly more free time after).
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