#1
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Perfect Dark XBLA Model/Texture extraction
First I have to ask, is Ice Mario around here? someone told me that Ice Mario is around these forums. if he is, does he come often? Please let me know.
Anyways, Hello everyone, I was wondering deeply. And I mean deeply, if it was such possible to obtain the models from PD xbla. I'm came as far as to (I guess) opened the pd xbla file by copying it to a usb drive, and using a program called Lefluffie to open the PD XBLA file with no extension named: Code:
4287CC74C591DB37B577DAEA43BB6E51692D7A8E58 with a size of 244 MB (size of the XBLA download) you can download the containments of what was in the "xbla game file from xbox 360." If that made sense. So you'll know what I'm talking about. http://www.mediafire.com/download/y1...8Ripped%29.zip (Ripped using Lefluffie app) I believe Ice Mario had some success opening (decompressing) the textures.raw file. here: http://www.mediafire.com/download/hb...1/Textures.raw explaining how he did the Pd xbla texture comparisons Now its time to open the heart of the operation... PackedSegFile Please help! Last edited by Rydia; 12th August 2015 at 06:18 AM. |
#4
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He's still exists, just not involved with the N64 hacking scene. Sub is absolutely, and comes around pretty regularly.
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#5
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Quote:
Do you really think Subdrag could help me (Specifically with Perfect Dark XBLA)? And which way is best to contact? Private Message or Visitor Message? Thank you. I dyed my own long hair green to be exactly like Rydia. No lie. She's beautiful. Last edited by Rydia; 13th August 2015 at 04:38 AM. |
#6
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Subdrag is HUGE on Goldeneye and Perfect Dark hacking. He's definitely the one to go to here.
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It's super dynamic cooking time! |
#7
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okay, thank you
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#8
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You can use the GEDecompressor to rip it, I'd imagine, since it's zlib, using Perfect Dark. It's possible they used new compression too, or most of it is uncompressed. The beginning of the file looks to index the rest of it. I don't really delve into XBLA hacking though.
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#9
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Quote:
were you referring to the PackedSegFile I mentioned? that's the file that holds everything. Last edited by Rydia; 14th August 2015 at 06:17 AM. |
#10
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http://www.shootersforever.com/forum...er=asc&start=0
He has some parsing of the file formats, and mentions that most of the files are a gzipstream. |
#11
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I've seen that before... those where a list from .xex file, right? But just a "list of what's inside the packedsegfile, right? and the packedsegfile defines the actual sizes of this items.
hmm... looks to show every object in the game (a closer look) what is gzipstream? is it that program that is used along with the GEDecompressor? Quote:
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