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Banjo Theories & Stop 'n' Swop SNS? Bottle's Revenge? Share your thoughts on the mysteries of the Banjo series and discuss the new Stop 'n' Swop features in Nuts and Bolts and the XBLA games

 
 
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  #31  
Old 5th June 2007, 01:25 PM
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In BK, there is NO area where there are fireballs. There are fireballs in Furnace Fun room, however that is only during the intro of the FF game.

Only other place in BK is in the Grunty battle
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  #32  
Old 5th June 2007, 05:23 PM
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That green cloud you found LaorBR seems like the greenish cloud area over grunty's lair in spiral mountain.


  #33  
Old 6th June 2007, 04:45 AM
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Hmm, I could've sworn the digit was 0461 to get that big firewall looking thing. Hold on I will re-check. In furnace Fun there are fireballs active the whole time but they look nothing like this one.

EDIT: Ooops, It seems that the value was actually 0460 to get the Fier wall, and 0461 to get the green cloud. Come to think of it, there are heaps of unidentified objects in the image mod. I will relook over all of them and see if I can establish the object. Then I will ask for your agreement
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Last edited by Airman; 6th June 2007 at 04:49 AM.


  #34  
Old 6th June 2007, 06:36 PM
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Ive never seen this stuff in the image mod. Is this like a whole different part of it? Is this rock in the Pal and Jap versions as well?

Last edited by runehero123; 6th June 2007 at 07:16 PM.


  #35  
Old 6th June 2007, 07:27 PM
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You crazy hacker people keep talking and I have no idea what you're talking about.

But I would like to say: Nice Find! Hopefully we make something of this.
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  #36  
Old 6th June 2007, 09:16 PM
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Smile

I dropped out of the whole "SNS/Mount Fire Eyes/Fungus Forest" thing awhile ago, but this seemed quite interesting, so I took a look. And, I must say, it doesn't look like anything in there i've ever seen. Maybe it was a beta rock for Chilli? I don't know, but either way, it looks rather nice and is an excelent find. Keep it up.


  #37  
Old 7th June 2007, 12:13 AM
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Maybe it's just me, but doesn't the texture look kinda like what you'd get if you took a big old texture and scrunched it down onto a rock-ball model? It looks sort of weird and warpy.

Interesting find.
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  #38  
Old 7th June 2007, 07:15 PM
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That code is acting weird for me. However, some freeze digits have actually appeared as shadows when used in grunty's lair. I wonder if there is something on those too, if I size them up a bit?


  #39  
Old 7th June 2007, 10:49 PM
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Or maby dont just try it in gunty's lair? Is it possible for them to only work in the places it was ment to be in or something?
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  #40  
Old 8th June 2007, 02:07 AM
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Quote:
Originally Posted by bobbynicjr
in the GV puzzle room with the lave dont balls of fire jump round?
Nope, I checked using a new and a finished game, there aren't any fireballs in that room.
Quote:
Originally Posted by runehero123
That green cloud you found LaorBR seems like the greenish cloud area over grunty's lair in spiral mountain.
Yes, I'm pretty sure it's used in the intro cutscene.

Also, the color pattern of that fiery-looking thing Airman found (digit 0460) is the inverse of Kazooie's wing, I don't think that's used in the game neither.

I think I found something that looks like that rock though:
http://img177.imageshack.us/img177/7204/rockyays8.jpg
...except for the obvious color difference, of course.
Also, curiously enough, those rocks are randomly placed everytime you load that scene:
http://img177.imageshack.us/img177/3425/rockya2ex3.jpg
Notice how far apart they are in that last screenshot taken at the same moment in the same cutscene.

Use this Inst Warp code and check it out for yourself:
8037E8F4 0001
8037E8F5 0087
8037E8F6 0001
This is NTSC, just use the digit 0087 in the PAL code if you use that version.
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Last edited by LaorBR; 8th June 2007 at 02:10 AM.


  #41  
Old 9th June 2007, 11:55 AM
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good find dude! maybe you can find more pieces linked to mfe


  #42  
Old 11th June 2007, 08:48 PM
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I don't think that rock is leftover from MFE. I will start to scan the game for simaler rocks, taking size into account. But that is a pretty good find, we should comb the rest of the un-cheacked values.


  #43  
Old 11th June 2007, 09:10 PM
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I think I got it! (That was fast.) Could someone get a closer shot of Bottles when he comes out of his hole? I think the rocks are the ones that apper when he comes out. Why don't you check to see if the texture changes in other places.


  #44  
Old 11th June 2007, 10:26 PM
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Quote:
Originally Posted by AndyNPC
Could someone get a closer shot of Bottles when he comes out of his hole? I think the rocks are the ones that apper when he comes out.
Those are brown-ish, have a cubical shape and a much less detailed texture, they don't match.
Gobi's, Gnawty's and Spiral Mountain's didn't match either.
Pic:
http://img365.imageshack.us/img365/3280/botwc8.jpg
Quote:
Originally Posted by AndyNPC
Why don't you check to see if the texture changes in other places.
Already did, the textures never change just like every image mod.
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  #45  
Old 13th June 2007, 04:59 AM
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that was a good guess andy, it looked really close, i think thats about as close as were going to get to the real thing


 


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