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Banjo Theories & Stop 'n' Swop SNS? Bottle's Revenge? Share your thoughts on the mysteries of the Banjo series and discuss the new Stop 'n' Swop features in Nuts and Bolts and the XBLA games |
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#1
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What do you think some of the banjo beta levels might have looked like before they we're remade into other games. We are going purely off of opinion here. no trying to disprove anything. this is just opinions.
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#2
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Apart from worse graphics i think they would have looked quite similar, but the Fungi Forest in DK64 looks a bit like click clock woods layout... So i'm not sure what the real fungus forest would have looked like...
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#3
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Apart from that, MFE looked somewhat like the fire side of hail-fire peaks. The other planned levels were never actually added, and well...we all know what the rest looked like. |
#4
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I saw the video and i find it hard to believe. It was only about a 3 second cut and it could have been anything... A lot of the tunes are similar because they use the same soungs and composed by the same person.
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#5
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I know that was awesome.
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#6
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In one thread someone said that Glitter Glutch Mines, Witchyworld, and something else were going to be in BK not BT so how would you think their textures would look like?
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"This is Madness :confused:" "THIS IS R...W...P!:mad:" Resulting in me kicking you off. -BanjoLover50 :thumbsup: |
#7
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As for MFE, It really looks like a cross between Gobi's Valley and the fiery side of Hailfire Peaks as runehero said above. |
#8
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I think that the worlds used to be connected. as implied by the fencein the original screenshots. (I wish the beta levels were still accessible in the final version. I would like to see what they intended at first.)
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#9
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That's another possibility. I don't know maybe one of the tunnels lead to the other part of the level, like a forest. This has been a theory for a while, but I still kind of think that maybe Clanker's Cavern was part of Fungus Forest and that one of the tunnels may lead up to the forest part. Who knows..
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#10
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The only thing we would have to ask is what the hell would a huge whale shark be doing in a forest?
![]() Still, the music itself was for the actual area, and everything was organic which suggests that the level wouldn't have been called Clankers Cavern back then. Quote:
Last edited by runehero123; 27th August 2008 at 07:28 PM. |
#11
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#12
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Gruntys Lair didn't exist in the E3 build, and that's where the "Clankers Cavern" video comes from, correct? |
#13
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#14
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Wow I didn't know thelair wasn't originally in the game. mabye they used to have an "Isle o hags" type thing with spiral mountai. you probably used to be able to travel places. notice the names. fungus forest, mount fire eyes, rusty bucket bay, hammerhead beach, bubblegloop swamp, Freezeezy peak, click clock wood, spiral mountain, mumbo's mountain. let's see we have three mountain levels, a valley, a frozen mountain, a swamp, an industrial bay, a beach, and two forests. (I didn't mention clankers cavern because It was probably a late add in.)
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#15
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Yeah, Gruntilda's lair was the final part of the game being built.
Here's the order that the levels were actually first made: 1. Treasure Trove Cove (AKA Hammerhead Beach) 2. Gobi's Valley 3. Mad Monster Mansion 4. Mumbo's Mountain 5. Rusty Bucket Bay 6. Freezeezy Peak 7. Spiral Mountain 8. Bubblegloop Swamp 9. Click Clock Wood 10. Clanker's Cavern 11. Grunty's Lair As far as I know, this is the order for Banjo-Tooie 1. Mayahem Temple 2. Glitter Gulch Mine 3. Jolly Roger's Lagoon 4. Witchyworld 5. Hailfire Peaks 6. Grunty Industires 7. Cloud Cuckooland 8. Caludron Keep 9. Isle 'O Hags 10. Spiral Mountain 11. Terrydactyland
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Check out Banjo's Backpack. Make your own Banjo-Kazooie levels with this program! Also check out this game I worked on! Last edited by Coolboyman; 27th August 2008 at 11:37 PM. |
Tags |
banjo, beta, levels, speculation |
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