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Banjo Theories & Stop 'n' Swop SNS? Bottle's Revenge? Share your thoughts on the mysteries of the Banjo series and discuss the new Stop 'n' Swop features in Nuts and Bolts and the XBLA games

 
 
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  #1  
Old 8th September 2008, 08:53 AM
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BanjoPL BanjoPL is offline
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Banjo-Tooie Leftovers on PAL

Why Rare leaved Bottles' Revenge mode,Ridiculously Secret Area text,Silo 8 text,Silo 9 text,Glowbo Cave text,Tower Room text,Challange 16 and 128 jiggies stuff in PAL version?

Remember that Rare removed many glitches and unused stuffs from PAL version like Heggy's glitch,Seagull Glitch and Base Egg.

What you think?


  #2  
Old 8th September 2008, 08:56 AM
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Because they felt like it.


  #3  
Old 8th September 2008, 09:33 AM
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because they felt no need to remove them, or maybe they wanted some of us to spend 8 years trying to work out the mystery behind it or maybe bigfoot told them to do it


  #4  
Old 8th September 2008, 09:35 AM
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Quote:
Originally Posted by meta-knight View Post
biggafoot told them to do it
Sadly he never got the chance to finish it after Chilly Willy had hit him, so rare was left with these mysteries themselves.
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  #5  
Old 8th September 2008, 09:40 AM
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Sabreman was going to told them that they should remove those stuffs but he was frozen by Chilly Willy so they leaved those stuffs


  #6  
Old 8th September 2008, 09:47 AM
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Imagine how many years ago that was. They really started with this game even prior to Banjo-Kazooie. However, as the Rare crew designed the whole stage they forgot to remove the giant machine they used to create it afterwards, and now it's just frozen >.< My best guess is that if you can get inside that big oil digging machine there you might find some personal info on Rare!
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  #7  
Old 8th September 2008, 10:25 AM
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Sabreman = Link to ice-key...
Nobody ever had that in their mind... lol wut.


  #8  
Old 8th September 2008, 11:45 AM
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Quote:
Originally Posted by torrentstorm View Post
Sabreman = Link to ice-key...
Nobody ever had that in their mind... lol wut.
I still wonder why they cancelled Sabremans Stampede.I think it became NaB,because Sabreman was using "vehicles" like rhinos and some dinos.(Yoshi?)

Only the employees know what happened...let's ask them.


  #9  
Old 8th September 2008, 12:43 PM
torrentstorm torrentstorm is offline
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Originally Posted by Myriad View Post
I still wonder why they cancelled Sabremans Stampede.I think it became NaB,because Sabreman was using "vehicles" like rhinos and some dinos.(Yoshi?)

Only the employees know what happened...let's ask them.
Yoshi kinda looked like the gobi's door, Mandy told me she must be right.


  #10  
Old 8th September 2008, 12:58 PM
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They were just afraid the code would collapse.
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  #11  
Old 8th September 2008, 01:27 PM
torrentstorm torrentstorm is offline
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Quote:
Originally Posted by Banjo-Swopooie View Post
They were just afraid the code would collapse.
I know what you can do and that you good at it.. Banjo collabie... lol
But the code would not collapse.


  #12  
Old 8th September 2008, 04:47 PM
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Quote:
Originally Posted by torrentstorm View Post
Sabreman = Link to ice-key...
Nobody ever had that in their mind... lol wut.
Sabreman always seemed slightly out of place and as though there was more to him than meets the eye.

What's Challenge 16?


  #13  
Old 8th September 2008, 05:28 PM
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A) They didn't have time to go through and remove every single glitch in the first place. Part of the reason being that they probably never noticed those were in the game. Actually we call them bugs since they aren't "Random" and occur almost every time you do something that triggers them.

B) Stuff like "Tower Room", "RSA 1", and "silo 8" , "Silo 9" are pointless to remove because they aren't taking up any space in the game, therefore it doesn't cost them extra to develop the cartridge. Hence the reason those weren't removed, but the areas they contained (Tower Room) were.

C)Bottles Revenge mode doesn't really take up much space on the cart I'm assuming. Since it doesn't consist of any new levels. Just a small devil bottles model. Yeah, there was probably no reason to remove that feature because it would have been to much of a hassle to remove the code for it, and it wasn't worth the time since they could fix those other "bugs" you mentioned.

D) They felt like it.


  #14  
Old 8th September 2008, 08:45 PM
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Quote:
Originally Posted by BanjoPL View Post
Why Rare leaved Bottles' Revenge mode,Ridiculously Secret Area text,Silo 8 text,Silo 9 text,Glowbo Cave text,Tower Room text,Challange 16 and 128 jiggies stuff in PAL version?

Remember that Rare removed many glitches and unused stuffs from PAL version like Heggy's glitch,Seagull Glitch and Base Egg.

What you think?
Bottles Revenge: They didn't want to let such an amazing play mode go away. Hence BR remained in the game.
RSA Text: Could be to annoy hackers.
Silo8 and Silo9: I'd have a better clue if we know where they lead to.
Tower room: Thats one mystery i cannot answer.
Glowbo Cave text: Maybe this was a beta name for the cave where the mega glowbo is.
Challenge 16: Maybe this isn't a glitch.
128 Jiggies: Isn't this part of the challenge 16 thing?

Those are my opinions.


  #15  
Old 9th September 2008, 06:41 AM
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Why all of you think that Rare MUST removed Bottles' Revenge?
They fully programmed BR in game.
If SNS was canned then they would included another small egg and it would unlock it...
They musn't removed cool secret subgame...better way would be changed way to unlock it...if SNS Egg from BK would unlock it orginally then they would inlclude small SNS Egg in BT as reference to SNS Egg from BK and it would unlock this feature.

After BT's release in US in November 2000 Rare had enough time to remove BR.Then in January 2001 BT released in Japan.They programmed BR there and translated DB's text.Next BT released in PAL in April 2001.They programmed BR in PAL version and translated DB's text.
Why they wasted their time and translated text from "canned" feature ???
In November 2001 they named Bottles' Revenge as secret subgame.
In 2003 in Grabbed By The Ghoulies they put DB picture on fireplace like Bottles' picture in BK.
In March 2005 after BR discovery they said that RWP have come pretty close to solving SNS.
In 2006 and 2007 they lied that they dropped Bottles' Revenge.
In May 2008 they released Bottles art from BK:NB with Yellow Egg pin.

I'm pretty sure that they didn't remove Bottles' Revenge and there is a way to unlock it without GS.

Last edited by BanjoPL; 9th September 2008 at 07:05 AM.


 


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