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#1
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SSB64 codes(PAL)
Yep, i know, PAL again, sorry about it. Anyway, i've been meaning to post these for a long while, but just never got around doing it. Here they are:
(if any of the debug codes have already been ported, please let me know) Combat Debug(PAL)[Ported by C.Guru] 800AD330 0005 System Debug(PAL)[Ported by C.Guru] 800AD330 0004 Press D-pad Down for Combat Debug(PAL)[Ported by C.Guru] D00458E8 0004 800AD330 0005 Press D-pad Up for System Debug(PAL)[Ported by C.Guru] D00458E8 0008 800AD330 0004 P1 Emblem and Indicator Color Modifier[C.Guru] 800AD590 00XX P1 Icon Toggle(VS mode only)[C.Guru] 800AD591 000X 0 - off 1 - on P1 Type Modifier[C.Guru] 800AD58A 000X 0 - HMN 1 - COM 2 - Not 3 - Demo 4 - Key 5 - Gamekey P1 color Modifier(PAL)[Ported By C.Guru] 800AD58E 000X Death Boundary Position Modifier[C.Guru] 810EFF0E 4000 Affects the fighting view as well, but players won't die when going further from either side, since the "die instruction" thingie when going too far to the sides of the screen appears not to be part of the viewing area. Also seems to freeze the game sometimes when about to start a match if it's set at a higher value, like 40A0. knockback Delay Modifier[C.Guru] 810EF376 XXXX affects the time it takes for players to react(depending on the damage percentage.) to any kind of hit, attack, or something. default value is 3F80 Music Is Feeling Bad[C.Guru] 8102B948 2407 8102B94A 0000 Music Pitch Modifier[C.Guru] 8102B9A8 2418 8102B9AA XXXX 0000 - default Music Tempo Modifier[C.Guru] 81028EBE XXXX 3F80 - default Music stops after it reaches it's end[C.Guru] 81028C90 2402 81028C92 0002 Music Echo Modifier[C.Guru] 8102BD00 3C06 8102BD02 000X 0 - none 1 - A little bit of echo 2 - Echo 3 - more echo(might permanently stop music if too many sound effect are playing, especially the fighting sounds(they're often the reason why some notes in songs mute).) 4 and higher are likely to hang the music. Blame the games audio for being so weak, not me. Sfx Pitch Modifier[C.Guru] 81027756 XXXX 810277F2 XXXX FAEC - default Sfx modifier V1.0 [C.Guru] 81027778 2404 8102777A 0XXX No need to reset game, it takes effect the moment you turn it on. Example Values: 0B8 - Results sfx(1P mode) 198 - Kirby(voice) 1FA - "Versus.."(announcer) 203 - "Training mode!"(announcer) 20A - "Complete!"(announcer) 243 - Yoshi(voice) 24E - Yoshi(voice) 250 - Yoshi(voice) 25A - Yoshi(egg pop) 261 - crowd cheer |
#2
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Cool! I'll have to try these out next time I play SSB!
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codes, hacking |
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