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Homebrew Games and Tools If you've created a trainer, texture editor, or a full-blown fangame we'd like to see it here. Show off your mad programming skills. |
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Edit: Tracks 14 and 17 filled in.
I hacked these for the european version of the game, but i believe they should work for US as well. And no, it's not the music that were left as-is for the racing tracks, they're the tracks that went unused, but still linger in the game: CodeBreaker Format Pitch Frequency Modifier(C.G) 8203CC5C XXXX 8203CC5E XXXX Off-beat Music(C.G) 3300588F 00E2 Game Mode Modifier(C.G) 32001C5C 000X Music Modifier(C.G) 8203CBC0:00XX 8203CBC2:0000 ARV3 Format Pitch Frequency Modifier(C.G) 0423CC5C XXXXXXXX Off-beat Music(C.G) 0430588C E2841420 Game Mode Modifier(C.G) 04201C5C 0000000X Code Format (Visualboy Advance) Pitch Frequency Modifier(C.G) 0203CC5C XXXXXXXX Off-beat Music(C.G) 0300588C E2841420 Game Mode Modifier(C.G) 02001C5C 0000000X Music Modifier(C.G) 0203CBC0:000000XX Values for Music Mod: Code:
XX - Digit to replace song. 00 - Spiral Mountain/Clanker's River/Mayahem Temple 01 - Jinxy's Dunes/Gobi's Valley/Terrydactyland 02 - Hailfire Peaks/Grunty Industries/Steamy Vents 03 - Race Results 04 - Menus(Leftover from Diddy Kong Pilot) 05 - Title Screen(Leftover from Diddy Kong Pilot, has the chimp sound at beginning overwritten with glowbo noise) 06 - Spiral Mountain/Clanker's River/Mayahem Temple, last lap 07 - Race track intro 08 - Race start 09 - Race Won, 1st place 0A - Race Won, 2nd to 4th place? 0B - Race lost, 5th to 10th place? 0C - Jinxy's Dunes/Gobi's Valley/Terrydactyland, last lap 0D - Hailfire Peaks/Grunty Industries/Steamy Vents, last lap 0E - Treasure Trove Cove/J. Roger's Lagoon/Breegull Beach 0F - Treasure Trove Cove/J. Roger's Lagoon/Breegull Beach, last lap 10 - Invincibility 11 - Freezeezy Peak/Freezing Furnace/Cauldron Keep 12 - Freezeezy Peak/Freezing Furnace/Cauldron Keep, last lap 13 - Cranky Kong's cabin(Leftover from Diddy Kong Pilot) 14 - Using Thunder item 15 - Boss fight 16 - Boss fight, speedup??(Can't tell if this is really used. Never heard it ingame) 17 - Using Thunder item, reverse 18 - Cheato 19 - Title screen (Cranky Kong Pilot, leftover from Diddy Kong Pilot) 1A - Trophy ceremony 1B - "Go Glowbo Go"(Oddly has the last chimp sound intact.) 1C - Title (Final Banjo-Pilot) 1D - Bottles (Final Banjo-Pilot) 1E - Gruntilda/Witchyworld 1F - Last lap alert(Witchyworld) 20 - Witchyworld, last lap 21 - Multiplayer Game Mode Modifier Note: 0 - Quick Race? 1 - Grand Prix 2 - Time Trial 3 - Jiggy Challenge 4 - Boss Fight Value 4 is prone to crash the game in Grand Prix mode, but works well in Time Trial mode. Other values just makes the game reset after passing the race results screen. Pitch Frequency Modifier Note: 7FC3+0139 - normal(Codebreaker) 01397FC3 - normal(ARV3/Code Format) Music Modifier Note: Turn on the code first, then off. If left on, the game tries to play the pretended song, but won't be able to. If the music list isn't enough evidence for you, here's a savestate with the Cranky Kong track(Digit 13) in play: Last edited by ConkerGuru; 16th January 2012 at 05:02 PM. |
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codes, hacking |
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