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  #3391  
Old 26th December 2018, 04:09 AM
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Gauntlet: Dark Legacy is really good
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  #3392  
Old 27th December 2018, 05:02 PM
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I got several games for Christmas, including Monster Hunter Generations Ultimate and Splatoon 2. I’m digging Salmon Run in Splatoon 2. If anyone here has it, we should play.
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  #3393  
Old 29th December 2018, 05:10 PM
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It's been a while since I splet. Salmon Run is fun though, so I'd love to play it if I ever get a day off of work.
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  #3394  
Old 31st December 2018, 09:00 PM
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My sister and I played a Zelda OoT randomizer (also on original hardware) over the weekend. That was very home and I'm probably going to do another one.
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  #3395  
Old 1st January 2019, 12:31 AM
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Has anyone played We Happy Few yet? I am currently waiting for it to finish installing on my ps4.
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  #3396  
Old 1st January 2019, 03:28 AM
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Has anyone played We Happy Few yet? I am currently waiting for it to finish installing on my ps4.
I backed it on Kickstarter back in the day, but I played the alpha and wasn't excited by it
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  #3397  
Old 1st January 2019, 03:46 AM
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I got a fun idea. Let's make Beefumbo's Journey real. I'll make an OoT randomizer seed with keysanity and tokensanity on, then we'll all have a thread here where we try to solve the game and make up nonsense lore about all the random shenanigans. I figure that'd be easier than setting up a race or a multiworld seed. Though I would like to try a multiworld seed.
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  #3398  
Old 1st January 2019, 04:31 PM
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We Happy Few changed a lot after it's alpha, and I'm pleased to announce it's still not very good!
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  #3399  
Old 1st January 2019, 05:57 PM
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Quote:
Originally Posted by AndyNPC View Post
I got a fun idea. Let's make Beefumbo's Journey real. I'll make an OoT randomizer seed with keysanity and tokensanity on, then we'll all have a thread here where we try to solve the game and make up nonsense lore about all the random shenanigans. I figure that'd be easier than setting up a race or a multiworld seed. Though I would like to try a multiworld seed.
TBH I'm not entirely sure how multiworld seeds work
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  #3400  
Old 2nd January 2019, 03:45 AM
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We have to find each other's items basically. Each player has their own unique world to solve, but the items are distributed between all the players. So for example, if I'm Player 1 I might come across a chest which has Player 2's hookshot in it. When I pick it up it'll say "[Player 2] got the hookshot!", and then Player 2 will receive the hookshot in their game. Meanwhile, someone else might find an ice trap meant for me and then I'll spontaneously get frozen in my game.

It all works using Bizhawk scripts, so that means we can't play it using VC or N64 hardware. Also if anyone gives up then the game is potentially unwinnable for everyone else. It would be a pain in the ass to get everyone together at the same time to try a multiworld game, but I think if we have open Ganon and make items plentiful then there's a decent chance we could clear it.
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  #3401  
Old 2nd January 2019, 04:05 AM
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Alakazam Alakazam is offline 3 Highscores
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Quote:
Originally Posted by AndyNPC View Post
We have to find each other's items basically. Each player has their own unique world to solve, but the items are distributed between all the players. So for example, if I'm Player 1 I might come across a chest which has Player 2's hookshot in it. When I pick it up it'll say "[Player 2] got the hookshot!", and then Player 2 will receive the hookshot in their game. Meanwhile, someone else might find an ice trap meant for me and then I'll spontaneously get frozen in my game.

It all works using Bizhawk scripts, so that means we can't play it using VC or N64 hardware. Also if anyone gives up then the game is potentially unwinnable for everyone else. It would be a pain in the ass to get everyone together at the same time to try a multiworld game, but I think if we have open Ganon and make items plentiful then there's a decent chance we could clear it.
this sounds crazy, i wonder how far we'd actually get

i'm really oot-obsessed lately, so i'd love to try this
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  #3402  
Old 2nd January 2019, 04:06 AM
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Yeah, if there was a way to do that in an asynchronous way I'd be all over it. As it stands now it feels like a big time investment.

But if we set aside like, a whole Saturday, I'd be game.
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  #3403  
Old 3rd January 2019, 02:44 AM
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Yeah, it's gonna be kinda difficult to find a time where all of us have several hours to spare on Zeld. Only day off I know I have so far is this Friday. Something simpler would be to just have one really hard seed which we all work together on and post item locations for. That would be easier since everyone can participate whenever they feel like it. Unless it turns out one of us is an uber OoT speedrunner and can clear it in a few hours.
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  #3404  
Old 3rd January 2019, 03:18 AM
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Yeah, let's do that, that sounds fun. I'm wary of Tokensanity because I don't know where any of the skulltulas are but I'd participate.
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  #3405  
Old 3rd January 2019, 04:18 AM
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I think I'll spare us from scubsanity at least. As it turns out, there's like a million secret deku scrub grottos all over the game and not even I know where some of them are. A few you even need Song of Storms to open. What baffles me is why some of these are hidden in such obscure ways when all they contained in vanilla was some jerk selling you bombs for three times their shop price. Skulltula tokens aren't as bad. The dungeon ones are usually easy, but some of the overworld tokens are a pain in the ass. I'll turn on Sun Song requirement for the overworld ones so they're less annoying.

I'll open a thread for the hard seed, and if we ever get our shit together we can maybe try multiworld some time.
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