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  #436  
Old 16th November 2010, 09:55 PM
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DAMMIT RETRO, STOP TRYING NEW THINGS.
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  #437  
Old 16th November 2010, 10:07 PM
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I got no beef with the vast majority of new stuff in the game. In fact, I've come to welcome the Tiki Tak Tribe into DKC's pantheon of ne'er-do-wells, and that's what most series fans seem to be having trouble with. But I rather dislike the fact that they aren't drawing inspiration from anything but the first game. There were tons of cool things in the second and third games, especially regarding the music, Retro could have mined for added nostalgia awesome but didn't.
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  #438  
Old 16th November 2010, 11:50 PM
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Espresso was just fun to play as because he was fast and shit. Was expecting to see all the animal buddies back, though... this Christmas will definetely be awesome for me because i'm buying 4 awesome games:

CoD Black Ops

DKCR

Sonic Colors

Kirby Epic Yarn
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  #439  
Old 17th November 2010, 11:58 PM
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Roughly ninety-six hours left, boys and girls! Let's savor the last few days of not having it with a good ole DKCR chat.

So... in the foggy factory stage, you can see the first stage of the original arcade game, girders, ladders, and all.

Discuss.
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  #440  
Old 18th November 2010, 12:12 AM
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Quote:
Originally Posted by Mandolin View Post
Roughly ninety-six hours left, boys and girls! Let's savor the last few days of not having it with a good ole DKCR chat.

So... in the foggy factory stage, you can see the first stage of the original arcade game, girders, ladders, and all.

Discuss.
Maaaan, I gotta wait till Christmas. Is there gonna be a Fear Factory remix? Y'know... from Oil Drum Alley?
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  #441  
Old 18th November 2010, 01:02 AM
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Quote:
Originally Posted by Galactic Mario View Post
Maaaan, I gotta wait till Christmas. Is there gonna be a Fear Factory remix? Y'know... from Oil Drum Alley?
I'm not sure, but I hope so. Actually, I think it's likely. At least one stage in DKCR has the theme from Winky's Walkway.

What I'm really hoping for is Ice Cave Chant / Slipslide Ride.
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  #442  
Old 18th November 2010, 01:15 AM
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Oh yes. Love that song. In honor of DKCR, and to keep me preoccupied, i'mma buy DKC 1 and 2 off of the VC.
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  #443  
Old 18th November 2010, 03:49 PM
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Has anyone seen the commercial advertisements? I like how it uses live-action actors in it, reminds me of the good-ol days where you'd have these absolutely ridiculous commercials for games. (*cough* Mario Party Series *cough*)
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  #444  
Old 18th November 2010, 06:40 PM
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Quote:
Originally Posted by Weldar-Kazooie View Post
Has anyone seen the commercial advertisements? I like how it uses live-action actors in it, reminds me of the good-ol days where you'd have these absolutely ridiculous commercials for games. (*cough* Mario Party Series *cough*)
Why are there commercials for such an obscure game?
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  #445  
Old 20th November 2010, 01:09 AM
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IGN REVIEW:

8.0 Presentation
Not quite up there with Metroid Prime in production values, but it's still a top notch first party effort.

9.0 Graphics
A great 3D engine that gets more impressive the deeper you get. Excellent animation and wonderful environment effects.

9.0 Sound
The original SNES game was known for its excellent jazz soundtrack, and all the excellent tunes have made a return.

9.0 Gameplay
A really fun, really tough platformer that builds on the Super NES classic. You want a challenge? You're gonna get it here.

9.5 Lasting Appeal
Good luck trying to beat this one 100% in your first week. Seriously, you may beat the game, but you won't finish it so quickly...
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  #446  
Old 20th November 2010, 10:10 PM
Jinjo Chao Jinjo Chao is offline
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Sounds like there's only 100%, and not 101%.
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  #447  
Old 21st November 2010, 10:20 AM
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Noo wayyyyyyyy


Okay guys, I'm off to work and I will be back in 5 hours with this game in my hands.

Fallout New Vegas, you're going to have to take a vacation. DK is back!!! ;D
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  #448  
Old 21st November 2010, 12:25 PM
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It's finally here! I'm going to see if I can get it today!
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  #449  
Old 21st November 2010, 03:13 PM
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Well, I know this thread is gonna explode with posts in a matter of hours, 50% of those posts being spoiler. So i'm gonna leave this thread until I actually get the game. Peace.
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  #450  
Old 21st November 2010, 09:50 PM
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In Crazy Carts, there is a jiggy between two mine cart rails. In between, there is a mole. If you jump on the mole, you leap onto the upper rail and miss the jiggy. You can neither bump into the mole nor outrun him, for you will die both ways. So, my question is this: how do you get that goddamned jiggy!?
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