#46
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I would have preferred that Rare made both games I loved Bad Fur Day, but Twelve Tales looked interesting as well I would have loved playing Twelve Tales multiplayer and story.
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#47
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#48
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If BFD never existed, then one of the best multiplayer modes ever wouldn't have either.
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#49
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I'm really bumbed about this game right now. A sequel to Bad Fur Day would ease the pain for all of us. I'll bet that if enough of the fans request one, Chris Seavor will have to at least listen, regardless of his personal preferences. If you're reading this Rare, take note.
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#50
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I'm getting an Xbox 360 soon, though, so Live & Reloaded will satisfy me for a while once I get it. |
#51
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Not sure there's a real need for us to get Twelve Tales. Judging from the few videos that exist, many gameplay elements of Twelve Tales were brought over to Bad Fur Day anyway.
The co-op gameplay would have been interesting, but I think Bad Fur Day is as close as any of us are going to get to Twelve Tales. |
#52
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rofl, what if they did this to nuts and bolts
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#53
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I was here once, now I'm not. |
#54
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Would you rather have throwing sticks and stones in multiplayer or having 9 different modes, one were you have to pull off a bank heist. And also, Conker's BFD has a way better story then "OMG THEY TOOK OUR PRESENTS LETS GO GET ACORNS AND THROW IT AT THEM." And the graphics? You better be kidding me saying those are good, it looks like what my sister does on a coloring book. And the levels were uninspired and looked like generic grass level, underground level, ancient level, desert level. I would rather have the farm level, crap level, prehistoric level, big tower level, Dracula level (OK maybe not, that level creeped me out,) saving private Ryan level, and bank heist level (best game level ever, period.)
Twelve Tails shouldn't have been scrapped, but if it got into the way of he production of BFD, then it was a worthy sacrifice. Twelve Tails fan boys, you may now flame me.
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#55
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All I can say is that I totally agree with neoconker on this one. What the mother*****. That's all I have to say. CBFD was near genius, with it's humorous dialogue and fun gameplay, while on the other hand Twelve Tales was... weird. I'd rather shoot someone's head off then throw acorns at it, kinda like neoconker said. I was getting tired of the same old "kiddish" fad, too, and I'm glad they released BFD instead, because it felt more "imaginative," unlike TTCC, which looked like a clone of everything else. If Conker wasn't real, we'd be stuck with unhumorous kid games and seemingly repetitive levels.
To sum things up, Bad Fur Day was a parody of himself, what he'd almost become.
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you gave him all of your money and then he just, went the wrong way
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Tags |
conker, conker 64, conker's quest, n64, nintendo 64, twelve tales |
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