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The Banjo Kazooie Series General Discussion about the Banjo Kazooie series from the N64 classics to the handheld sequels & new Xbox games.

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  #46  
Old 31st May 2013, 11:34 PM
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Originally Posted by GoldenJiggies View Post

Not a fan of Anim8or, used it before and it's too simple.
I was just suggesting it because I know it's very simple, . Is the version of Sketchup that Google shows me able to export as .obj? Gotta download it and learn it now :X. I dunno why BB won't let me import .obj files though, odd. I have a bunch of old models I tried too to see if it would work with anything.
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  #47  
Old 31st May 2013, 11:40 PM
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Is the version of Sketchup that Google shows me able to export as .obj?.
I give people some plugins that allow Sketchup to export the models into obj files.
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  #48  
Old 31st May 2013, 11:41 PM
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Thanks, CBM.

I'd also just like to share a little story - I put a huge Scabby in Spiral Mountain, and when I killed it it was probably stuck in the ground and not high enough, so it just kept spinning indefinitely until it crashed. Kinda funny.
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  #49  
Old 31st May 2013, 11:42 PM
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Sweet, I just noticed it after I posted . Any idea of why it doesn't import obj files from other programs? I half assume it's because I didn't have any texture set, but figured it would do so even without one.

EDIT: OH, never mind. Just went wire frame mode and realized they weren't triangulated. -facepalm-

EDIT 2: Even triangulated it is unsuccessful .
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  #50  
Old 1st June 2013, 12:25 AM
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I made the obj file, I loaded it into the model editor, saved it as a bin file, and when I loaded the setup, all the objects cleared but Spiral Mountain remained the same and my objects/setup where nowhere to be found.
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  #51  
Old 1st June 2013, 12:35 AM
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I made the obj file, I loaded it into the model editor, saved it as a bin file, and when I loaded the setup, all the objects cleared but Spiral Mountain remained the same and my objects/setup where nowhere to be found.
I made a small level too, and can't seem to place it in the actual level, or use it to replace the level. (it's not even close to being as big/bigger than the level)

Like, it's in the model importer, and shows correct collision mapping and such, but how do you get it into the actual level??
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  #52  
Old 1st June 2013, 12:40 AM
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I made a small level too, and can't seem to place it in the actual level, or use it to replace the level. (it's not even close to being as big/bigger than the level)

Like, it's in the model importer, and shows correct collision mapping and such, but how do you get it into the actual level??
We're idiots...

http://rarewarecentral.com/forums/showthread.php?t=7123

The things on the bottom right are what we use.
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  #53  
Old 1st June 2013, 12:40 AM
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Been messing around with Bob-omb battlefield to get the hang of the program piece by piece. So far so good.

https://www.youtube.com/watch?v=HTLF_rXolPw
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  #54  
Old 1st June 2013, 12:47 AM
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Oh my good lord! I replaced SM so now the opening cutscene is effed up! Ha!
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  #55  
Old 1st June 2013, 12:56 AM
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We're idiots...

http://rarewarecentral.com/forums/showthread.php?t=7123

The things on the bottom right are what we use.
That's what I was doing. . Not sure how to texture it, actually. I think that's why it wouldn't load anything but an empty space. I did the tutorial thing and it worked so far, so. Experimenting time!
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  #56  
Old 1st June 2013, 12:58 AM
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I keep falling through the freaking floor.
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  #57  
Old 1st June 2013, 12:59 AM
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I keep falling through the freaking floor.
You can go to Rarewarecentral and submit a bug report. It easily helps us keep track.
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  #58  
Old 1st June 2013, 01:02 AM
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You can go to Rarewarecentral and submit a bug report. It easily helps us keep track.
No, I mean Banjo keeps falling through the floor of my custom map like its not a solid. I'm not sure if its a bug I might just be doing something wrong.
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  #59  
Old 1st June 2013, 01:11 AM
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Hmm, it keeps saying my level is too big, when it's essentially no bigger than say, Blubber's ship. I'm trying to put it in TTC but it won't let me do it, :X.
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  #60  
Old 1st June 2013, 01:12 AM
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I fall through some of the floors... but not all of them?
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