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Banjo Theories & Stop 'n' Swop SNS? Bottle's Revenge? Share your thoughts on the mysteries of the Banjo series and discuss the new Stop 'n' Swop features in Nuts and Bolts and the XBLA games |
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#1
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My SnS theory
This is my 1st ( and bad ) theory.
First, you opened up Sharkfood Island by stomping a very secret switch, which lets you get the pink egg. Then, you would swap it to Tooie and give it too Captain Blackeye, who in turn gives you the code for the Blue Egg ( he babbles the code ). You put in the code in Kazooie and get the Blue Egg. Then after the Blue Egg lands in Tooie, you hatch it using Kazooie´s hatch technique, only to find out there´s another code in the egg. ( Cyan ) Entering the code in Kazooie lets you get the egg in MMM. Collect it and swap it to BT. Hatch it to get a fake Ice Key to use in BK. Using the Fake Ice Key, you open the door to the real Ice Key. (in BK) Collecting the real Ice Key opens up an extended path where you would go to MMM. ( the lava area ) You go along the path to find an Ice Safe, on which you use the Ice Key. Inside is a switch with a red ?-mark on it. Stomping it would result in appearing of the Red Egg. Getting it will result in a cutscene that Loggo (in BT ) is hungry. Feed him the Red Egg and he will barf out the Green Egg. Swap the Green Egg to BK and give it to Nabnut ( I dunno why ) In exchange he gives you the Yellow Egg. Swap it to BT and the Yellow Egg opens the door to Bottles after beating the game. The SnS machine will be there and gives you stuff depending on the Egg and Key. The gifts are on switches. Stomping them enables them, stomping them again disables them. Hope it was good. |
#2
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hmmmm..... if this theory were any true then the ice key would be swaped to Dk64, and blackeye would probably give a code to an egg in MMM
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#3
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#4
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It's a good theory. My own is simply you would go to an area in tooie where it would tell you to remove the cart while the system was still on and insert Banjo-Kazooie.
Hit the "Reset" button so that whatever data is still saved in the ram and not deleted when you turn off the system and then load up Kazooie. Kazooie automatically reads the data and preloads all of the secret areas to open. Once you collect all the secrets you do the same thing with BK to transfer them all over to BT |
#5
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#6
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So it was a good theory? That´s relieving, thanks
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#7
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Pretty good theory Banjogamer. It seems much more linear than I would have expected, but it seems plausible enough for me!
Maybe I oughta go heat up BK and BT to just see... |
#8
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Interesting theory, I'd quite agree.
I like how one egg leads a clue to another egg etc ![]()
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Dance Dance Revolution Mario :D :D |
#9
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Cant the SNS Bonuses be triggered by the Mayahem Code Chamber Monolith? Or wouldnt the bonuses be available only one at a time?
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#10
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You could choose the bonuses you want by stomping any switch with the symbols on them.
Here's what they'd do: Red Egg: Enables Bottle's Revenge Yellow Egg: Enable Jiggywiggy's secret challenge Blue Egg: lets you fly anywhere Cyan Egg: gives you the Ice Key for Dragon Kazooie ( can only be stepped on once ) Green Egg: would open up a secret cutscene for viewin the replay-thing Pink Egg: have the bosses return to talk to them ( except for those who you still can talk to ) |
#11
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Um, that means there would be *some* double eggs in BT. For example, you list an egg which has the same color in BK and BT, so why wouldn't that egg originally (no hacks or anything, just simple gameplay) unlock that "special" feature. I like reading your theory though
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i hasz a monkey |
#12
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If BT was going to be swoped with BK then those eggs wouldn't be there.
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Who Who Be Jamie? |
#13
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Fair enough then. So this is supposed to be like a beta-theory, eh?
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i hasz a monkey |
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stop, swop |
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