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The Banjo Kazooie Series General Discussion about the Banjo Kazooie series from the N64 classics to the handheld sequels & new Xbox games.

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  #16  
Old 20th July 2008, 10:44 PM
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Looks like we may just be getting the original SNS.

This is some awesome news. Definitely getting both.
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  #17  
Old 20th July 2008, 10:45 PM
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What are actually the prices for such arcade-games? Does anyone know?
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  #18  
Old 20th July 2008, 10:45 PM
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By enhanced graphics, how much ehanced do they mean?
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  #19  
Old 20th July 2008, 10:49 PM
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The games will probably retail for 800 points each. Older games sometimes fall into the 400 point category, but I doubt BK will be one of them.

400 Points = $5 USD
800 Points = $10 USD
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  #20  
Old 20th July 2008, 10:51 PM
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I'm speechless.
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  #21  
Old 20th July 2008, 10:52 PM
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Quote:
Originally Posted by J@mie View Post
By enhanced graphics, how much ehanced do they mean?
texture detail, draw distance, HD enhancements..
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  #22  
Old 20th July 2008, 10:53 PM
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Quote:
Originally Posted by J@mie View Post
By enhanced graphics, how much ehanced do they mean?
I wouldn't expect by a lot. They will, however, be in full 1080p high-definition quality, so expect them to look very nice.
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  #23  
Old 20th July 2008, 11:00 PM
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Quote:
Originally Posted by Grey Jinjo View Post
The games will probably retail for 800 points each. Older games sometimes fall into the 400 point category, but I doubt BK will be one of them.

400 Points = $5 USD
800 Points = $10 USD
Thanks. This will be presumably 10€ her (though it should be 6-7 ...)
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  #24  
Old 20th July 2008, 11:20 PM
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this is sweet! i can't wait!
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  #25  
Old 20th July 2008, 11:48 PM
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Yey no more sns hacking for me!!!!!

This is a huge relief
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  #26  
Old 21st July 2008, 12:02 AM
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They'll proboably bring an even harder mystery now xD
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  #27  
Old 21st July 2008, 12:36 AM
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well this is gonna get very complicated for people who are new to stop n swop because if there will indeed be 2 sns's then

. there will be potentialy 12 sns items in which case another menu will be needed

. there will be 2 endings. 1 for tooie and 1 for nuts and bolts

. theres also of matter of debugging the sandcastle codes again. The old sandcastle codes will change: why? Because it will be impossible to hack the game this time. Not to mention the new codes for the nuts and bolts items (if codes are used)

. Where are the nuts and bolts items going to be placed in banjo arcade?

. How can you coldswap xbox live arcade games? ( the kazooie/tooie sns)

I think you can see why IGN have called it Banjo Kazooie: Stop n swop

Last edited by ssj; 21st July 2008 at 12:42 AM.
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  #28  
Old 21st July 2008, 12:45 AM
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  #29  
Old 21st July 2008, 12:52 AM
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I really doubt they'll have you use the sandcastle codes to unlock the items. 1. Because they are wayyy to long to put in and 2. How would you find them out? Also, I can't wait to see finally how it was actually done. Like, if you hade to go to a certain room or you just went to the sns menu......SO EXCITED
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  #30  
Old 21st July 2008, 01:26 AM
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