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Banjo Theories & Stop 'n' Swop SNS? Bottle's Revenge? Share your thoughts on the mysteries of the Banjo series and discuss the new Stop 'n' Swop features in Nuts and Bolts and the XBLA games

 
 
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  #1246  
Old 9th January 2006, 02:07 PM
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Quote:
Originally Posted by digidestind
ya, there is a cut scene... its prpblably from that.
no hes doing a beak buster......oh maby its that cheat to do anything even in cs


  #1247  
Old 9th January 2006, 06:48 PM
Yuoko Yuoko is offline
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Quote:
Originally Posted by hatrickpatrick
I haven't given up on it at all, I still think getting 4 eggs is probably the correct way to do it, but we need other leads as to how to get the 4 eggs we need. I want to try this BT thing, but it keeps crashing with my AR... does it need an enable code?
I use my Gameshark Pro, and it does, so I would imagine your AR would need one as well. You can probably find one with hardly any effort at all.
You know, I've actually been wondering about Gnawty's House in Spring lately...
If we weren't meant to get in there, why would Rare even bother coding the scene where the rock blows up?
We probably had to do something in there at one point...
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  #1248  
Old 9th January 2006, 09:31 PM
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I've been in Gnawty's spring lair, and its interesting. It is unfinished and very glitchy. The one think I notice though is when you fall through the unfinished hole, you end up at the beginning of the level with the same numer of lives. Normally if you fall you would lose a life. I also have 2 ideas about the eggs in BT. Hatrick said earlier that he found the base egg in BT. Since the eggs in BT have counters, it could be possible that there were meant to be duplicate eggs transfered from SnS. Also, someone said that if we would put the base egg in each room we wouldn't know which room had the real yellow egg, but wouldn't heggy's room have the real yellow egg in BT? It is always there. Just some thoughts.
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  #1249  
Old 9th January 2006, 10:33 PM
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Talking

I have another theory Maybe we have to collect the green egg at the toilette the blue one in the tomb shrine the yellow one and the red I got this idea because of Zelda Majoras Mask the spiderhouse at Great Bay with the 4 mask colours.
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  #1250  
Old 9th January 2006, 10:38 PM
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Just for reference, how many pictures does Mumbo show you if you completed BK 100%? And if any of you remember, which eggs were they?


  #1251  
Old 9th January 2006, 10:40 PM
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He shows you the Ice key, the Blue egg in Gobi's Valley and the Pink egg in Sharkfood Island.


  #1252  
Old 9th January 2006, 10:54 PM
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Another question...I've looked in the manual for BK, and I noticed that Mumbo's skull looks a lot different than it usually does. Now, I know this has been noticed by many people, but I must ask...why does it look different than it does in gameplay? Or was this some sort of beta photo...?


  #1253  
Old 9th January 2006, 11:33 PM
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banjo nerd banjo nerd is offline
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because its like anygame its diffrent better graphics
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  #1254  
Old 10th January 2006, 04:41 AM
Skill Skill is offline
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I'm pretty sure it's beta photo if i remeber correctly same with the return to witches lair botton on the start screen.


  #1255  
Old 10th January 2006, 02:13 PM
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alwight,yesterday i was on my emulator blah blah playing bt blah blah blah i went to capin blackeye and he said. ''i were in this fine game........'' that could mean he was a moving charcter in bk.has any one noticed that?
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  #1256  
Old 10th January 2006, 08:29 PM
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xtreme6789v2 xtreme6789v2 is offline
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Quote:
Originally Posted by banjo nerd
alwight,yesterday i was on my emulator blah blah playing bt blah blah blah i went to capin blackeye and he said. ''i were in this fine game........'' that could mean he was a moving charcter in bk.has any one noticed that?
what exactly do you mean by "a moving character"?
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  #1257  
Old 10th January 2006, 08:42 PM
Yuoko Yuoko is offline
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Quote:
Originally Posted by xtreme6789v2
what exactly do you mean by "a moving character"?
Way back when BK was known as "Project Dream", there was a giant instead of a witch. A few speculate that Captain Blackeye was the giant. Also, he adds that a bear that looks like Banjo stole his 'glory', which a few think is the Pink Egg, seeing as he has a picture of the egg behind him.

"I'm pretty sure it's beta photo if i remeber correctly same with the return to witches lair botton on the start screen."

Yeah, I wish they would have left that...
But, there's really no need for it.
Which reminds me...
Is anyone working on an Cutscene Modifier that ISN'T a piece of crap?
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Last edited by Yuoko; 11th January 2006 at 02:49 AM.


  #1258  
Old 11th January 2006, 09:40 AM
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Benjo Koolzooie Benjo Koolzooie is offline
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Quote:
Originally Posted by Yuoko
Way back when BK was known as "Project Dream", there was a giant instead of a witch. A few speculate that Captain Blackeye was the giant. Also, he adds that a bear that looks like Banjo stole his 'glory', which a few think is the Pink Egg, seeing as he has a picture of the egg behind him.
Yes, people speculate that by saying "I had this dream once...I was in a fine game....a bear stole my glory, looks a bit like you he did", he is bascially saying that once, Captain Blackeye was to have a larger role in the game, relating to the SNS eggs, but since people hacked in to BK and got the pink egg before they should have, his role was screwed.

Does anyone think that perhaps SNS was dropped after Rare discovered the items had been obtained? Since it would potentially causes extreme glitches and problems if BK tried to read BT to unlock BK secret areas , except the items had already been acquired? When did the codes come out, at least to Rare's knowledge? And when did BT come out?

In any event, Rare definitely knew that the items had been collected, that is why Blackeye is so upset about not getting to have his larger role.
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Last edited by Gaming Master2k; 11th January 2006 at 10:07 AM.


  #1259  
Old 11th January 2006, 09:47 AM
hatrickpatrick hatrickpatrick is offline
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Which again means that some sort of trigger/cutscene must still be somewhere in BKs memory.

I'm going to increase BT's egg counter as soon as I've found a decent enable code for BT. the memory editor crashes all the time without it...


  #1260  
Old 11th January 2006, 09:53 AM
hatrickpatrick hatrickpatrick is offline
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OK maybe this has been posted before, but iof you look at the screenshots of the ridiculously secret area warp, you'll notice it's "character avatar" is restored bottles. Sicne all of the warps have an avatar relevant to the area, coule the RSA somehow involve re-opening bottles house after the end cutscene?


 



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