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Banjo Theories & Stop 'n' Swop SNS? Bottle's Revenge? Share your thoughts on the mysteries of the Banjo series and discuss the new Stop 'n' Swop features in Nuts and Bolts and the XBLA games |
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#76
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Yeah.
You need it to use the code generator. |
#77
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I have idea where activator is in Tooie....
In Jukebox! I'm believe that there is secret music code in Jukebox to activate Seagull legally. Maybe some of hackers should investigate Jukebox...there is secret! Last edited by BanjoPL; 24th August 2006 at 07:17 PM. |
#78
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I think there are too many theries and not enough testing. (I can't because my new GS is acting a bit odd and I can't get new codes to work)
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#79
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there are lidterally millions of possabal combonations for the jukebox.. well take the number of sings*number of songs=possabal combos..
saying the advrage person can play 2 hrs a day.. well have a good two years of listning to banjo! O,o |
#80
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Is anyone here any good at porting codes? We REALLY need this M code ported to PAL...
Those of you with NTSC, try this code to hack BT: F1000302 0002 F100030E 0005 Apparently it stops the constant crashes with the code generator. If anyone could port that to PAL, we'd be in business. |
#81
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Hmm... I did spend quite some time on figuring out how to translate codes from NTSC to PAL a few weeks ago, but I don't think I can do these codes just now. There must be someone who is capable.
P.S. In case you're right: W00000t!!! ![]() |
#82
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I hacked BK recently and found something intresting.I tested instant warp digits.Can you noticed that 9A,9B,9C,9D,9E,9F digits are FREEZE? Its looks like level data(9).Maybe this is secret level? If yes then this mean that secret level data need memory activator...from BT?
Last edited by BanjoPL; 15th August 2006 at 03:50 PM. |
#83
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Eh, I think those digits are freeze digits because there are no more levels after the end cutscene in the Warp table?
And Campusanis, if it helps, think of those codes as simple codes, IE: 81000302 0002 8100030E 0005 The only difference the "F1" at the start makes is that instead of constantly updating the address, as an 80 code would, it only sets it at the start of the game, then leaves it alone. The 81 instead of 80 just means it's a 4 digit value rather than 2 digits (8-bit). In other words, you're really trying to port THIS code: 80000302 0000 80000303 0002 8000030E 0000 8000030F 0005 |
#84
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But Patrick...if GBTG board tell us true and there IS secret level then those digits looks like secret level instant warp...all 9 digits are FREEZE...All 9!
We should focused on Tooie. This game is/was supposed to activate SNS...Seagull song has something to this...How activate this song legally? I'm think that secret music code is here.Play Town,Aquatic and Shopping JRL songs in certain order...because Seagull is the "mix" of this songs...But what order? Last edited by BanjoPL; 19th August 2006 at 06:15 PM. |
#85
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Has anyone any screenshots of jiggy challenge 16 ?
Last edited by omg; 16th August 2006 at 09:29 AM. |
#86
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yeah come on cough em up
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A.K.A Reborn |
#87
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Quote:
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artist from the grand hall will clear it all up: "Just tell him it leads to the 'stop-n-swap' room…" |
#88
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The number of jiggies needed to enter the temple randomly changed just by making Banjo walk around.
I'm sorry to say this, guys. But the 16th Challenge seems to be just a glitch caused by the 100% completion cheat. Also notice that 16 is the higher decimal number that can be written using a single digit of Hexadecimal. Most likely this challenge thing is just the random access memory going nuts because of the gameshark. It could be a leftover of SnS, but I doubt it. Here are some screenshots I took (inside the zip file): jigg.zip
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Thanks to everyone who wished me a Happy Birthday earlier. :) Sorry for not replying, it's been kinda hard to get on the internet lately. Last edited by LaorBR; 17th August 2006 at 02:02 PM. |
#89
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What do you think would happen if you moon jumped and took the back way into Jiggywiggy's temple?
When I opened a level I noticed a white speck on the wall behind jiggywiggy's throne. You can actually go through the wall if you're inside, and there's three information posts that give you no useful info. Even if the front door to the temple closes, the back one never does. I tried getting a clockwork kazooie egg in there, but it blows up. This might have something to do with SnS. Last edited by HALOOOOOOOO; 17th August 2006 at 07:18 PM. |
#90
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whoops sorry i coulnd not get B-k.... well untill saturday atleast then i will help you guys... can some one give me a job that isnt looking at hex numbers i could do this on and emu but my comp sucks and wolnt run it very well....
btw while im there should i get a copy of Megaman x command missson its preety cheep and i like mmx and rpgs...
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[<3] Love the cube...... LOVE IT! |
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