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Banjo Theories & Stop 'n' Swop SNS? Bottle's Revenge? Share your thoughts on the mysteries of the Banjo series and discuss the new Stop 'n' Swop features in Nuts and Bolts and the XBLA games |
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#1516
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so it wasnt Rares fault for canning it? how much would this disk drive have cost?
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#1517
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#1518
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well I'd guess then it is something to do with DK and possibly the 64DD
We will just have to wait and see Last edited by ssj; 1st September 2007 at 12:20 AM. |
#1519
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I can almost say that Nintendo is to blame for the death of SNS, Why? Donkey Kong 64 and Banjo Tooie were originally planned for the 64DD. However, Nintendo kept on pushing the release date for the system back a year or so. So more games were being taken off the 64DD to save themselves from extinction. Plus Nintendo also made the mistake of only releasing the system to Japan. By the time it was released, the hardware was pretty much outdated. Oh, and I will get you that info bobby.
I think I found some solid evidence of DK64 being on the 64DD. An old Ign article which you can view here. http://ign64.ign.com/articles/061/061129p1.html , see how it's all starting to pull together? If DK64 was originally planned for the 64DD, than SNS must have been tested on the 64DD as well. It also states DK64 was originally planned to be released in 1998. What set it back a year? Also Bobby, the price was originally planned to be 120$ when it was released in Japan in 1997. http://ign64.ign.com/articles/061/061130p1.html <-Read here. Also, an interview with Miyamoto on the 64DD. Looking back on it some of the answers made me laugh: http://ign64.ign.com/articles/061/061138p1.html Quote:
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Last edited by runehero123; 1st September 2007 at 01:57 AM. |
#1520
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3 days left
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#1521
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Hmm, Banjo kazooie was released 05/31/98 in the US. The giant and piccolo were still in the game(according to ign) on 08/05/1997. That gave them 9 months to change the complete game. Plus according to this article about zelda released in 8/21/1997 , ocarina of time was twice the size of banjo kazooie, so BK must have been around 16mb at that time. How many Mb is it now? Hmm, the size of the BK rom is 15.5mb, so fungus forest and MFE must have already been scrapped at this time. They were most likely working on DK64 at this time. BT's levels may have just been in development as well.
August 21, 1997 Ign article: http://ign64.ign.com/articles/061/061195p1.html ------------------------------------------------------------------------------------------- [Edit] According to this next article, Banjo Kazooie was supposed to hit stores in 1997. That's five month's before it actually came out! It would have also been 6 months after it showed at E3. What was the delay about? Part of it could have been removing the giant and piccolo, and changing the story line. The other part could have been reshaping SNS to work with Banjo Tooie instead of Donkey Kong 64. http://ign64.ign.com/articles/061/061196p1.html -------------------------------------------------------------------------------------------- August 22,1997 [Edit] According to this next article, Banjo Kazooie was supposed to hit stores in 1997. That's five month's before it actually came out! It was also only What was the delay about? Part of it could have been removing the giant and piccolo, and changing the story line. The other part could have been reshaping SNS to work with Banjo Tooie instead of Donkey Kong 64. http://ign64.ign.com/articles/061/061196p1.html ------------------------------------------------------------------------------------------- August 26, 1997 Nintendo reveals a new surprise game Diddy Kong Racing, and releases info that Banjo Kazooie's release date will be delayed until March 1998. http://ign64.ign.com/articles/061/061210p1.html -------------------------------------------------------------------------------------------- WTF? Mario 64 levels in Diddy Kong racing? Quote:
http://ign64.ign.com/articles/061/061219p1.html August 12, 1997 - More diddy kong racing info. Quote:
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--------------------------------------------------------------------------------- Article stating that when BT was approximately 75% complete when shown at E3. http://ign64.ign.com/articles/061/061001p1.html ----------------------------------------------------------------------------------- Sorry about all this, Im trying to compile a timeline for these event's on our website so that we can get a good picture at what may have killed sns. Last edited by runehero123; 1st September 2007 at 10:16 PM. |
#1522
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dude this is just a bunch of spam....
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#1523
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I have to agree with that. How about we focus on doing some actual hacking? BTW Where the heck did steve go?
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http://www.freepowerboards.com/banjo...336c13b535b883 |
#1524
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prolly got pissed at everything and killed himself, he hasnt been on aim lately, and yeah rune stop posting all this crap, give us the secret, or give us something to do mister "vice leader". by the way where the cluck is otacon?
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#1525
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I aggree, We need to do some real hacking.
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(xxjoesusxx)"Flame war ? That would imply that he actually has a defense, it's more of an obliteration, one stupid post at a time."(/xxjoesusxx) Epic Win. |
#1526
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Oh, is it really spam? Looks like someone doesn't appreciate a little history. If you don't know the story behind what was happening, then you are never going to figure out what SNS was. OH, lets just say it's for the DD64 without knowing wtf was happening at the time.
Oh yah, and nice try with the military excuse dyuku. The more you complain about that secret, the more it will be pushed back. You can all thank dyuku for that ![]() |
#1527
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Rune shouldn't we leave that for the twilight brigade forums? I agree it's useful, but this topic is for hacking, not for the history. Give us something to do man.
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http://www.freepowerboards.com/banjo...336c13b535b883 |
#1528
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dude rune stop acting liek a little kid about this, if foxmcbanjo knows about it and hes satisfied with what you found what makes you think we wont be, and remind us again why we have to wait 3 more days?
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#1529
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That's not exactly true Jack Bauer. Its the twilight search, that means anything useful relating to sns should be posted here. However, I guess by possible vote and the negative rep, I will just make the timeline on the website. OK?
@Dyuku: How am I acting like a kid about this? Oh well, like I said go ask Mikehive not me, I don't know what he's up to. If it makes you feel better I will message him and see what's up. |
#1530
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guys just have patience, btw steve has been around on the spiralmountain site 2day
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