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Rare & Playtonic Discuss anything Rare related, from classic Rareware to the Golden(eye) era or even some of their later projects. If it's Rare it's here.

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  #46  
Old 16th June 2010, 08:40 PM
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I see a Jiggy on the right side of the screen when the camera zooms in on DK Isle.
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  #47  
Old 16th June 2010, 08:55 PM
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I've anticipated this ever since... well... last night.

It looks absolutely foolproof, perfected, rounded, and hell, if it's been in development since 06, it will have some damn good quality to it.

And HOLY ****NUGGETS THAT IS A JIGGY.
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  #48  
Old 16th June 2010, 09:13 PM
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Originally Posted by TRBB View Post
I see a Jiggy on the right side of the screen when the camera zooms in on DK Isle.
I'll be damned...!
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  #49  
Old 16th June 2010, 09:15 PM
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Quote:
Originally Posted by TRBB View Post
I see a Jiggy on the right side of the screen when the camera zooms in on DK Isle.
Where? I can't see it...
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  #50  
Old 16th June 2010, 09:30 PM
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Obv. not a Jiggy.

It's one of the K-O-N-G letters in puzzle format.
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  #51  
Old 16th June 2010, 10:36 PM
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Great, but who will compose the soundtrack?
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  #52  
Old 16th June 2010, 10:57 PM
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Great, but who will compose the soundtrack?
Oh, right, the soundtrack.

The fact that it hadn't even crossed my mind must mean that I have low expectations for it. I haven't ever heard video game music as good as Rare's stuff, but since I've never played the Metroid Prime trilogy, I don't know how well Retro has typically done. I guess we can expect DKJB level and style, but I'm really hoping for more.
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  #53  
Old 16th June 2010, 11:04 PM
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According to Iwata Asks, they want to make the music as much like the original games' music as possible.
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  #54  
Old 16th June 2010, 11:40 PM
Jinjo Chao Jinjo Chao is offline
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I'm calling it. K. Rool convinced the tikis to raid DK's banana hoard and will turn out to be the puppet master. Remember DKC3? Until the end, the main villain was supposed to be a robot named KAOS. I wouldn't be surprised if the same thing happened here.
But DKC3 still had random Kremlings, this doesn't appear to.
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  #55  
Old 17th June 2010, 12:11 AM
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Quote:
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But DKC3 still had random Kremlings, this doesn't appear to.
But they weren't the same Kremlings as in the first two games- They were from an entirely different country. Normal Kremlings wouldn't show up in a case like this- It takes place on DK Isle again and if Kremlings appeared, it would make it obvious that the villain is K. Rool. It'd be like if you included the Koopalings in a Mario game and Bowser was expected to be a surprise.
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  #56  
Old 17th June 2010, 01:57 AM
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Quote:
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According to Iwata Asks, they want to make the music as much like the original games' music as possible.
Hey, isn't David Wise free now?
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  #57  
Old 17th June 2010, 01:59 AM
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^ HE IS ISNT HE?!? DDSTGOBDJYSREFXXNBTDR DAVID WISE NOA!
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  #58  
Old 17th June 2010, 02:00 AM
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Cool but why is this is New Rareware? New Rareware is now for Kinect Sports discussions.

Edit: Never mind. Until today I never even knew a "Donkey Kong" sub-forum existed.

Last edited by Esteban Colberto; 17th June 2010 at 02:05 AM.
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  #59  
Old 17th June 2010, 03:04 AM
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Game looks awesome, Day 1 for me. Still though, the lack of animal buddies (Rambi, Enguarde, Squawks), and classic enemies like Zingers, Gnawtys, and Kremlins is a little disheartening. I have faith though that regardless, Retro will deliver a great Donkey Kong game.
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  #60  
Old 17th June 2010, 05:10 AM
Kain Horward Kain Horward is offline
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Gameplay vid! It looks soooo good!

And I don't know if that music is from the game or not, but if it is HOT DAMN!

This game needs to come out yesterday!


Oh, in the "Iwata Asks" DKC interview it was mentioned that they want to keep the music as close to the original SNES games as they possibly can.

Last edited by Kain Horward; 17th June 2010 at 05:28 AM.
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