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Banjo Theories & Stop 'n' Swop SNS? Bottle's Revenge? Share your thoughts on the mysteries of the Banjo series and discuss the new Stop 'n' Swop features in Nuts and Bolts and the XBLA games

 
 
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  #1  
Old 17th May 2008, 08:25 PM
Banjogamer2123's Avatar
Banjogamer2123 Banjogamer2123 is offline
Glowbo
 
Join Date: May 2008
My SnS theory

This is my 1st ( and bad ) theory.

First, you opened up Sharkfood Island by stomping a very secret switch, which lets you get the pink egg.

Then, you would swap it to Tooie and give it too Captain Blackeye, who in turn gives you the code for the Blue Egg ( he babbles the code ).

You put in the code in Kazooie and get the Blue Egg.

Then after the Blue Egg lands in Tooie, you hatch it using Kazooie´s hatch technique, only to find out there´s another code in the egg. ( Cyan )

Entering the code in Kazooie lets you get the egg in MMM.

Collect it and swap it to BT.

Hatch it to get a fake Ice Key to use in BK.

Using the Fake Ice Key, you open the door to the real Ice Key. (in BK)

Collecting the real Ice Key opens up an extended path where you would go to MMM. ( the lava area )

You go along the path to find an Ice Safe, on which you use the Ice Key.

Inside is a switch with a red ?-mark on it.

Stomping it would result in appearing of the Red Egg.

Getting it will result in a cutscene that Loggo (in BT ) is hungry.

Feed him the Red Egg and he will barf out the Green Egg.

Swap the Green Egg to BK and give it to Nabnut ( I dunno why )

In exchange he gives you the Yellow Egg.

Swap it to BT and the Yellow Egg opens the door to Bottles after beating the game.

The SnS machine will be there and gives you stuff depending on the Egg and Key.

The gifts are on switches.

Stomping them enables them, stomping them again disables them.

Hope it was good.


  #2  
Old 17th May 2008, 11:35 PM
RFR's Avatar
RFR RFR is offline
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Join Date: Mar 2008
hmmmm..... if this theory were any true then the ice key would be swaped to Dk64, and blackeye would probably give a code to an egg in MMM


  #3  
Old 18th May 2008, 04:18 AM
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runehero123 runehero123 is offline
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Quote:
Originally Posted by Banjogamer
Hope it was good.
Oh yah, it couldn't have been any better...


  #4  
Old 18th May 2008, 05:44 AM
Erika Erika is offline
Glowbo
 
Join Date: Jan 2008
It's a good theory. My own is simply you would go to an area in tooie where it would tell you to remove the cart while the system was still on and insert Banjo-Kazooie.

Hit the "Reset" button so that whatever data is still saved in the ram and not deleted when you turn off the system and then load up Kazooie.

Kazooie automatically reads the data and preloads all of the secret areas to open.

Once you collect all the secrets you do the same thing with BK to transfer them all over to BT


  #5  
Old 19th May 2008, 12:52 AM
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runehero123 runehero123 is offline
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Quote:
Originally Posted by Erika
It's a good theory. My own is simply you would go to an area in tooie where it would tell you to remove the cart while the system was still on and insert Banjo-Kazooie.
We know that SNS is a cold-swap. You don't remove the cart while the power is on.


  #6  
Old 19th May 2008, 01:58 PM
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Banjogamer2123 Banjogamer2123 is offline
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So it was a good theory? That´s relieving, thanks


  #7  
Old 19th May 2008, 07:25 PM
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FirionEdwards FirionEdwards is offline
Jinjo
 
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Location: Kentucky
Pretty good theory Banjogamer. It seems much more linear than I would have expected, but it seems plausible enough for me!

Maybe I oughta go heat up BK and BT to just see...


  #8  
Old 19th May 2008, 09:04 PM
zelda's Avatar
zelda zelda is offline
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Interesting theory, I'd quite agree.
I like how one egg leads a clue to another egg etc
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  #9  
Old 19th May 2008, 09:38 PM
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FirionEdwards FirionEdwards is offline
Jinjo
 
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Location: Kentucky
Cant the SNS Bonuses be triggered by the Mayahem Code Chamber Monolith? Or wouldnt the bonuses be available only one at a time?


  #10  
Old 24th May 2008, 10:19 PM
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Banjogamer2123 Banjogamer2123 is offline
Glowbo
 
Join Date: May 2008
You could choose the bonuses you want by stomping any switch with the symbols on them.

Here's what they'd do:

Red Egg: Enables Bottle's Revenge
Yellow Egg: Enable Jiggywiggy's secret challenge
Blue Egg: lets you fly anywhere
Cyan Egg: gives you the Ice Key for Dragon Kazooie ( can only be stepped on once )
Green Egg: would open up a secret cutscene for viewin the replay-thing
Pink Egg: have the bosses return to talk to them ( except for those who you still can talk to )


  #11  
Old 9th June 2008, 03:32 PM
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banjo nerd banjo nerd is offline
Brash Breegull
 
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Thread Starter 
Um, that means there would be *some* double eggs in BT. For example, you list an egg which has the same color in BK and BT, so why wouldn't that egg originally (no hacks or anything, just simple gameplay) unlock that "special" feature. I like reading your theory though
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  #12  
Old 9th June 2008, 03:44 PM
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J@mie J@mie is offline
Von Kriplespac
 
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Quote:
Originally Posted by banjo nerd View Post
Um, that means there would be *some* double eggs in BT. For example, you list an egg which has the same color in BK and BT, so why wouldn't that egg originally (no hacks or anything, just simple gameplay) unlock that "special" feature. I like reading your theory though
Do you mean that you would have double eggs like....two yellow ones because there is one in Heggys egg? If you meant this then:
If BT was going to be swoped with BK then those eggs wouldn't be there.
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  #13  
Old 9th June 2008, 08:21 PM
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banjo nerd banjo nerd is offline
Brash Breegull
 
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Thread Starter 
Fair enough then. So this is supposed to be like a beta-theory, eh?
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