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Homebrew Games and Tools If you've created a trainer, texture editor, or a full-blown fangame we'd like to see it here. Show off your mad programming skills.

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  #16  
Old 21st March 2010, 01:13 PM
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Quote:
Originally Posted by 3V1L L33T View Post
Sounds like a Doom mod. At any rate, I'd help, but my tablet pen is broken. I could totally whip up a couple of sprites. Just for sanity's sake, 8 bit or 16 bit?
16-bit. It's supposed to look like a game using the Super FX Chip.

Quote:
Originally Posted by Little Laurence View Post
Could you do a Super Paper Mario type thing where it's basically you're walking forward and you have to move left and right because in 2D, there's just an obstacle, but in 3D, there's an obstacle at the left but not at the right? It's hard to explain but if you've played Super Paper Mario you will immediately know what I mean.
I know what you mean. You could go forward, left, right, and backward in 3D.

Last edited by lemurboy12; 21st March 2010 at 01:19 PM.
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  #17  
Old 21st March 2010, 01:50 PM
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Screenshots coming soon, but I'm warning you, the game looks pretty bad so far.
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  #18  
Old 21st March 2010, 02:18 PM
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Quote:
Originally Posted by lemurboy12 View Post
It's barely playable so far.
Ah.. Can I play the beta once it's ready?
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  #19  
Old 21st March 2010, 04:01 PM
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The game is also pretty buggy. Game Maker 8 is NOT the best program for 3D games. I'll post a playable .exe file sometime soon.

Last edited by lemurboy12; 21st March 2010 at 04:16 PM.
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  #20  
Old 21st March 2010, 04:42 PM
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Looks pretty good, and I know how bad Game Maker is for 3D games so good luck (even though the last gamemaker I used was 6, it's probably got much better than it was)
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  #21  
Old 21st March 2010, 04:53 PM
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It doesn't look half bad, for what you're using. I've seen worse.

I'm looking forward to seeing it in action.
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  #22  
Old 21st March 2010, 05:20 PM
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Here's the demo. http://www.yoyogames.com/games/12032...ssion/download
Use the arrow keys to move, and the Z button to jump. If you fall off the edge or touch an enemy, you lose.

Last edited by lemurboy12; 21st March 2010 at 06:08 PM.
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  #23  
Old 21st March 2010, 05:53 PM
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It's good, but it has its issues. The platforms are too narrow, making them too hard to land on. You need a front and back sprite for Klungo, otherwise it just looks weird. The death music isn't as good quality as the level music (you can find it on the RWP downloads in better quality). Klungo shouldn't be holding a globe. Other than that it's not bad.

A way to tilt the camera would be excellent.
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  #24  
Old 21st March 2010, 05:54 PM
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How did you get those textures?
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  #25  
Old 21st March 2010, 05:56 PM
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Its great!


My only problem so far is that the controls get stuck!
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  #26  
Old 21st March 2010, 05:56 PM
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Quote:
Originally Posted by Little Laurence View Post
It's good, but it has its issues. The platforms are too narrow, making them too hard to land on. You need a front and back sprite for Klungo, otherwise it just looks weird. The death music isn't as good quality as the level music (you can find it on the RWP downloads in better quality). Klungo shouldn't be holding a globe. Other than that it's not bad.

A way to tilt the camera would be excellent.
I'm fixing all of that right now.
EDIT: Fixed! Use A and D to tilt the camera left and right. It messes up the controls, though.

Last edited by lemurboy12; 21st March 2010 at 06:05 PM.
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  #27  
Old 21st March 2010, 06:05 PM
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I played it, it's FREAKING AMAZING!

I've never tried a 3-D game in Gamemaker.

You inspire me...
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  #28  
Old 21st March 2010, 06:10 PM
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I need someone to make a front and back sprite for Klungo. I can't do it myself. I really suck at this kind of stuff.

Last edited by lemurboy12; 21st March 2010 at 06:15 PM.
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  #29  
Old 21st March 2010, 06:11 PM
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Quote:
Originally Posted by lemurboy12 View Post
I need someone to make a front and back sprite for Klungo. I can't do it due to my absolutely terrible freehand drawing skills.
I can't even draw stick figures right.
Why don't you just edit the pixels one by one?

It doesn't have to be freehand...
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  #30  
Old 21st March 2010, 06:14 PM
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Quote:
Originally Posted by Dukemike View Post
Why don't you just edit the pixels one by one?

It doesn't have to be freehand...
I'm bad at that too.
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