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Banjo Theories & Stop 'n' Swop SNS? Bottle's Revenge? Share your thoughts on the mysteries of the Banjo series and discuss the new Stop 'n' Swop features in Nuts and Bolts and the XBLA games |
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#1351
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Well...here is the save state for dk64 with simian grab.
http://files-upload.com/files/449366/levermod.zip Enjoy. Here are the artmoney saves. I filtered down to 29 values but none seem significant... mem file http://files-upload.com/files/449374/dk64lever.mem val file http://files-upload.com/files/449377/dk64lever.val Last edited by runehero123; 21st August 2007 at 06:53 PM. |
#1352
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the save stat works, but I still can't pull the lever, what exactly do I press?
problem solved just needed to uncheck codes Last edited by ssj; 21st August 2007 at 07:59 PM. |
#1353
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Hey guys, I haven't posted for awhile, but I just recently downloaded project 64 again after my old laptop crashed.
I used artmoney to search for some values related to the code that would not load dk's house. I managed to find a couple codes a bit like that, except these codes freeze at the nintendo screen. 814BBD4C 79FD 814BBD4C 303C 814BBD4C 302D I'll post again if I find out more.
__________________
http://www.freepowerboards.com/banjo...336c13b535b883 |
#1354
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I FOUND IT ( WELL NEARLY)
Steve, 2 of the four codes you gave us affect the scene when you pull the lever. Its kinda like the dk map because the game is running but there is no picture, which means that it is still running. 0x0076498C <-- 0x00764CF4 <-- put 81 infront of them e.g 81076498C 1000. This means that the address for the lever mod is close to this one!! |
#1355
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Quote:
wait, so what does this mean? |
#1356
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That the lever mod address is similar to one of them addresses
Last edited by ssj; 22nd August 2007 at 11:40 AM. |
#1357
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wait, a lever mode adress is something you pull that shows you a cutscene or a new part of the game? right? and what will this lever mode do?
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#1358
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Hopefully if we find the actual code there may be a hidden cutscene which has something to do with the Ice cave and Stop n swop.
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#1359
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so this is major???
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#1360
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well the code I put down needs to be fully investigated by rune and steve. Its possible, but at this stage I can't say for certain. If it is the lever mod then Yes, this is major. But these codes are certainly affecting scenes in some way!!
But don't get your hopes up! Since its black screen throught all the values, theres a small chance, proberly 0.0001% that this was the hotswapping point in the ice cave After much experimenting I don't think they are anything special. Because it still plays the same music as before. Back to the Drawing bored. Last edited by Icy Guy; 8th October 2007 at 11:02 PM. |
#1361
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Yup, Im gonna be pretty busy this week with the job interviews and all, but I'll try to get as much done as I can.
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#1362
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so now what are we doin
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#1363
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Taking a well-deserved break, I supose. Ahh...
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#1364
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yeah I'm taking a little break from hacking. Will proberly start again the beginning of september. But in the space of a month this is what we have accomplished
.DK64 menu mod .Possible Ice cave code found ( with a full script) .Were close to finding the lever mod .Steves white egg stuff .A new code discovered by steve with the ''shared'' map Any others?? |
#1365
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Don't forget the non-hacking discoveries:
-The patent discusses an example of BK-Dk64 connection. -Mikehive's and My ????? mystery to soon be revealed. -Anything else I missed. |
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hacking |
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