Rare Witch Roundtable Podcast
Go Back   The Rare Witch Project Forums > Gaming > Rare & Playtonic > Banjo Theories & Stop 'n' Swop

Banjo Theories & Stop 'n' Swop SNS? Bottle's Revenge? Share your thoughts on the mysteries of the Banjo series and discuss the new Stop 'n' Swop features in Nuts and Bolts and the XBLA games

 
 
Thread Tools
  #151  
Old 21st February 2007, 09:15 AM
Vangar's Avatar
Vangar Vangar is offline
Jinjo
 
Join Date: Jul 2006
Location: Australia
Finally.

Finally!

Let SNS rest, once and for all.
__________________
artist from the grand hall will clear it all up: "Just tell him it leads to the 'stop-n-swap' room…"


  #152  
Old 21st February 2007, 09:40 AM
Airman's Avatar
Airman Airman is offline
The Hero of the Hour
 
Join Date: Jul 2006
Location: Don't
Total Awards: 2
You're Appreciated! INFECTED - B1K1 
Even if SNS did magically appear on the 360 version what use is it? At least on the 64 u were like wow we have to swop the games in 10 seconds or whatever but with 360 u will only have that one game so it can only give you in-game prizes which are probably useless anyway you know what i mean sort of?
__________________
A.K.A Reborn


  #153  
Old 21st February 2007, 10:44 AM
BanjoPL's Avatar
BanjoPL BanjoPL is offline
Missing Hero
 
Join Date: Apr 2006
Location: Jolly's
Total Awards: 2
You're Appreciated! INFECTED - B1K1 
Ryan: "I'm not actually sure about the whole ...lagistics of it but kinda like pulling cartridges out and sticking other cartridges in.
I think they decided in the end it probably wasn't such a good idea."

He is not sure about whole SNS!

To me this interview ISN'T proof that SNS was removed!
Hope still continues...

Last edited by BanjoPL; 21st February 2007 at 10:46 AM.


  #154  
Old 21st February 2007, 11:49 AM
Tanjo's Avatar
Tanjo Tanjo is offline
Favorite Departed Member ('13 - 14)
 
Join Date: Feb 2006
Location: Retired
Total Awards: 3
Reminiscence RWP Podcast INFECTED - B1K1 
"I think they decided in the end it probably wasn't such a good idea."

Stop n swop was left in the first game and removed from the second.
__________________
RETIRED


  #155  
Old 21st February 2007, 12:46 PM
Fox McBanjo's Avatar
Fox McBanjo Fox McBanjo is offline
Von Kriplespac
 
Join Date: Nov 2006
Location: Ireland
Total Awards: 6
INFECTED - B1K1 RWP Bash Day 8 Participation Award RWP Bash Day 7 Participation Award RWP Bash Day 6 Participation Award RWP Bash Day 2 Participation Award 
Eh,runehereo,I never said I was making an SnS game.I was only talking to kirbyanner about how a Paper Mario in a game will make it better.I didnt say I was MAKING a game.I firmly belive that SnS is canned,so why would I bother reviving stuff?(The fist one to say I m reviving a posted comment gets it.Not realy,though)And anyway,I have absolutly no knowlege of how to programme games,so it would be pointless.[/offtopic]

[ontopic]The second the interviewer siad 'Stop 'n' Swop',the guy would have got nervous.He shows no odd body languidge (Thats spelled wrong,isn't it?).If he was told to lie,he would have started to get nervous.


  #156  
Old 21st February 2007, 02:29 PM
LeGeNdArYbAnJoEgGs's Avatar
LeGeNdArYbAnJoEgGs LeGeNdArYbAnJoEgGs is offline
Alumni Staff
 
Join Date: Nov 2000
Location: In ur base killing ur mans
Total Awards: 1
Awesome Default Medal 
Being a programmer myself, I would like to comment that when someone says they 'remove' a feature it does not mean "I have removed it and deleted all of the files." It means "I have removed all normal access to the feature and not completed it"

What RWP has hacked out of the game files is just the stuff that was left over in the game system. This is why there was less data about SnS in the PAL vs NTSC version of BT (I think it was that way) because when they decided to do a bit of cleanup between the versions.

I haven't read if this has already been posted, but it's just my two cents on how features are placed in builds of games.
__________________
I got my old name back! - registered Nov 19th 2000.
Read my Warcraft Stories!
Mirror, Mirror on the wall... the face you show me, scares me so.


  #157  
Old 21st February 2007, 03:08 PM
LaorBR's Avatar
LaorBR LaorBR is offline
Jolly Rodger
 
Join Date: Mar 2005
Location: Brazil, Sampa
Total Awards: 1
RWP Note Medal 
Quote:
Originally Posted by BanjoPL
He is not sure about whole SNS!
Dude, he's a developer who worked on both games. He knew about SnS long before you.
__________________
Thanks to everyone who wished me a Happy Birthday earlier. :)
Sorry for not replying, it's been kinda hard to get on the internet lately.


  #158  
Old 21st February 2007, 04:58 PM
BanjoPL's Avatar
BanjoPL BanjoPL is offline
Missing Hero
 
Join Date: Apr 2006
Location: Jolly's
Total Awards: 2
You're Appreciated! INFECTED - B1K1 
You're wrong LaorBR.
I checked Banjo-Tooie credits on Moby Games and there isn't Ryan Stevenson!
See this:
http://www.mobygames.com/developer/s...operId,110316/

Last edited by BanjoPL; 21st February 2007 at 05:10 PM.


  #159  
Old 21st February 2007, 05:16 PM
LaorBR's Avatar
LaorBR LaorBR is offline
Jolly Rodger
 
Join Date: Mar 2005
Location: Brazil, Sampa
Total Awards: 1
RWP Note Medal 
Hmm interesting... I'll check out the credits when I get home.
__________________
Thanks to everyone who wished me a Happy Birthday earlier. :)
Sorry for not replying, it's been kinda hard to get on the internet lately.


  #160  
Old 21st February 2007, 05:17 PM
BanjoPL's Avatar
BanjoPL BanjoPL is offline
Missing Hero
 
Join Date: Apr 2006
Location: Jolly's
Total Awards: 2
You're Appreciated! INFECTED - B1K1 
http://www.mobygames.com/game/n64/banjo-tooie/credits

Last edited by BanjoPL; 21st February 2007 at 05:21 PM.


  #161  
Old 21st February 2007, 05:25 PM
Andre's Avatar
Andre Andre is offline
North American Scum
 
Join Date: Dec 2000
Location: San Francisco
Total Awards: 19
You're Appreciated! Swine Flu Bashful Game On Reminiscence 
Ryan Stevenson was the concept artist for Piñata and did all the graphical design for Mr. Pants, I believe. According to that video, he is now moving to the Banjo Team.
__________________
POPPLIO 2020 | MAKE AMERICA POPPLIO AGAIN
- Facebook -- Twitter -- RT -- #MonetizeThoseTeens -- LinkedIn -- Email -- Reddit -

Last edited by Andre; 21st February 2007 at 05:33 PM. Reason: Minor grammatical fixes.


  #162  
Old 21st February 2007, 05:27 PM
BanjoPL's Avatar
BanjoPL BanjoPL is offline
Missing Hero
 
Join Date: Apr 2006
Location: Jolly's
Total Awards: 2
You're Appreciated! INFECTED - B1K1 
He didn't work on BK and BT so he didn't work on SNS project.
I think that old members in Banjo Team (who worked on BK and BT) want to keep the whole truth about SNS as secret...maybe untill BK3 release.

Last edited by BanjoPL; 21st February 2007 at 05:33 PM.


  #163  
Old 21st February 2007, 05:29 PM
Nick's Avatar
Nick Nick is offline
Dingpot
 
Join Date: Nov 2000
Location: Mill Creek, Washington
I've thought they were gone a long time ago. I would like to know more details though.

Really just what the legs and ice key were for.


  #164  
Old 21st February 2007, 09:38 PM
bobbynicjr's Avatar
bobbynicjr bobbynicjr is offline
Jolly Rodger
 
Join Date: Jul 2006
Location: Australia, queensland
Total Awards: 1
INFECTED - B1K1 
well i guess there is some hope then....


  #165  
Old 21st February 2007, 09:44 PM
LeGeNdArYbAnJoEgGs's Avatar
LeGeNdArYbAnJoEgGs LeGeNdArYbAnJoEgGs is offline
Alumni Staff
 
Join Date: Nov 2000
Location: In ur base killing ur mans
Total Awards: 1
Awesome Default Medal 
Although they may bring the eggs back into the storyline, the LeGeNdArYbAnJoEgGs, you're not going to have an Xbox 360 interfacing with games on the N64. Theres tons of cross company red-tape there. I think it would be nice to have the keys and eggs in the storyline... but there will be no swop to an old 64 game.
__________________
I got my old name back! - registered Nov 19th 2000.
Read my Warcraft Stories!
Mirror, Mirror on the wall... the face you show me, scares me so.


 


Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is Off
HTML code is Off



All times are GMT. The time now is 04:32 PM.


Forums powered by vBulletin® Copyright © Jelsoft Enterprises Ltd.
Website © 2000-∞ The RWP