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Banjo Theories & Stop 'n' Swop SNS? Bottle's Revenge? Share your thoughts on the mysteries of the Banjo series and discuss the new Stop 'n' Swop features in Nuts and Bolts and the XBLA games |
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#151
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Finally.
Finally! Let SNS rest, once and for all.
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artist from the grand hall will clear it all up: "Just tell him it leads to the 'stop-n-swap' room…" |
#152
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Even if SNS did magically appear on the 360 version what use is it? At least on the 64 u were like wow we have to swop the games in 10 seconds or whatever but with 360 u will only have that one game so it can only give you in-game prizes which are probably useless anyway you know what i mean sort of?
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A.K.A Reborn |
#153
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Ryan: "I'm not actually sure about the whole ...lagistics of it but kinda like pulling cartridges out and sticking other cartridges in.
I think they decided in the end it probably wasn't such a good idea." He is not sure about whole SNS! To me this interview ISN'T proof that SNS was removed! Hope still continues... Last edited by BanjoPL; 21st February 2007 at 10:46 AM. |
#154
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"I think they decided in the end it probably wasn't such a good idea."
Stop n swop was left in the first game and removed from the second.
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RETIRED |
#155
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Eh,runehereo,I never said I was making an SnS game.I was only talking to kirbyanner about how a Paper Mario in a game will make it better.I didnt say I was MAKING a game.I firmly belive that SnS is canned,so why would I bother reviving stuff?(The fist one to say I m reviving a posted comment gets it.Not realy,though)And anyway,I have absolutly no knowlege of how to programme games,so it would be pointless.[/offtopic]
[ontopic]The second the interviewer siad 'Stop 'n' Swop',the guy would have got nervous.He shows no odd body languidge (Thats spelled wrong,isn't it?).If he was told to lie,he would have started to get nervous. |
#156
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Being a programmer myself, I would like to comment that when someone says they 'remove' a feature it does not mean "I have removed it and deleted all of the files." It means "I have removed all normal access to the feature and not completed it"
What RWP has hacked out of the game files is just the stuff that was left over in the game system. This is why there was less data about SnS in the PAL vs NTSC version of BT (I think it was that way) because when they decided to do a bit of cleanup between the versions. I haven't read if this has already been posted, but it's just my two cents on how features are placed in builds of games.
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I got my old name back! - registered Nov 19th 2000. Read my Warcraft Stories! Mirror, Mirror on the wall... the face you show me, scares me so. |
#157
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Quote:
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Thanks to everyone who wished me a Happy Birthday earlier. :) Sorry for not replying, it's been kinda hard to get on the internet lately. |
#158
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You're wrong LaorBR.
I checked Banjo-Tooie credits on Moby Games and there isn't Ryan Stevenson! See this: http://www.mobygames.com/developer/s...operId,110316/ Last edited by BanjoPL; 21st February 2007 at 05:10 PM. |
#159
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Hmm interesting... I'll check out the credits when I get home.
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Thanks to everyone who wished me a Happy Birthday earlier. :) Sorry for not replying, it's been kinda hard to get on the internet lately. |
#160
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Last edited by BanjoPL; 21st February 2007 at 05:21 PM. |
#161
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Ryan Stevenson was the concept artist for Piñata and did all the graphical design for Mr. Pants, I believe. According to that video, he is now moving to the Banjo Team.
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Last edited by Andre; 21st February 2007 at 05:33 PM. Reason: Minor grammatical fixes. |
#162
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He didn't work on BK and BT so he didn't work on SNS project.
I think that old members in Banjo Team (who worked on BK and BT) want to keep the whole truth about SNS as secret...maybe untill BK3 release. Last edited by BanjoPL; 21st February 2007 at 05:33 PM. |
#163
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I've thought they were gone a long time ago. I would like to know more details though.
Really just what the legs and ice key were for. |
#164
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well i guess there is some hope then....
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#165
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Although they may bring the eggs back into the storyline, the LeGeNdArYbAnJoEgGs, you're not going to have an Xbox 360 interfacing with games on the N64. Theres tons of cross company red-tape there. I think it would be nice to have the keys and eggs in the storyline... but there will be no swop to an old 64 game.
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I got my old name back! - registered Nov 19th 2000. Read my Warcraft Stories! Mirror, Mirror on the wall... the face you show me, scares me so. |
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