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Homebrew Games and Tools If you've created a trainer, texture editor, or a full-blown fangame we'd like to see it here. Show off your mad programming skills.

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  #61  
Old 26th March 2007, 01:10 AM
mikesgm6's Avatar
mikesgm6 mikesgm6 is offline
Clanker
 
Join Date: Jul 2005
Location: Phoenix, AZ
Hmm it might be my anti virus I included in it...
Its an exe compressor, it makes the exe smaller and inserts anti virus.. In the next version ill tell it not to include it Thanks
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  #62  
Old 26th March 2007, 08:58 PM
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shadow hedgehog shadow hedgehog is offline
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Runehero, how does one make a code such as that? I am familiar with searching values and what not using Renegade64 for health and basics, but walking through walls?
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  #63  
Old 27th March 2007, 08:52 AM
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mikesgm6 mikesgm6 is offline
Clanker
 
Join Date: Jul 2005
Location: Phoenix, AZ
New Release! 0.05:
Better working Code Converter
Fixed stupid SNS item number thing
Added Address Watcher!!!
Added Hex To Dec (vise versa) Converter
Added display of X, Y and Z (Note: You cannot edit it, because I broked it )
Added Walk through walls (Thanks runehero!)
Added Banjo Image Modifier
Added ZKoopa to the credits

Oh and that edit x y thing in the options.. It won't do anything
Memory Searching It uses a different method of attaching to the process so you are going to have to re attach for the memory searcher, Most of you figured that out already just click "Try to auto Select to Process".

Thank you everyone for contributing, I had no idea on what to add for this 0.05 version which is why it took a long while to release
[Bruiserk] Try to get the value after you have set it. That will tell you if it is working correctly, Also note that you MUST use 1.0 of the BK ROM.

This version was NOT exe compressed, thus the exe is abou 4MB

Last edited by mikesgm6; 27th March 2007 at 08:56 AM.
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  #64  
Old 27th March 2007, 09:11 AM
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Airman Airman is offline
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Quote:
Runehero, how does one make a code such as that? I am familiar with searching values and what not using Renegade64 for health and basics, but walking through walls?
From what I can remember you can fin walk through walls by two methods. First is the Known value method, where we assume that when Banjo is free to move around the value is 1. when Banjo hits a wall he isnt moving anywhere but his character still has his animation, so filter the next value assuming it will be 0. Then move again and filter 1, run into a wall and filter 0 and repeat the process. Eventually you will get the address of what is stopping Banjo from moving around. The unknown value search is practically the same except you start the search with the "Unknown Value" search and when your running into a wall Filter "Value was < the last" and keep repeating the process. Its pretty easy if you have loads of patience

EDIT: Also Mike if you need Ideas for your next trainer im full of them How about.... Banjo Size modifire that would be pretty sick....also im not certain but i think there was a code that let u see the option for "Exit To Witchs Lair" ill try and find them in a sec..
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Last edited by Airman; 27th March 2007 at 09:20 AM.
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  #65  
Old 27th March 2007, 12:04 PM
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lamentofking lamentofking is offline
Brash Breegull
 
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This release is wicked! Thanks mike!
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  #66  
Old 27th March 2007, 08:50 PM
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runehero123 runehero123 is offline
DJ Jamjars
 
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I would download it on the computer im on now but my stupid anti-virus keeps deleting it. Ill try on a different computer later. Um also did you fix the music mod? It wasnt working for me on 0.4.
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  #67  
Old 27th March 2007, 08:58 PM
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mikesgm6 mikesgm6 is offline
Clanker
 
Join Date: Jul 2005
Location: Phoenix, AZ
No the music mod was broken and in order for it to work ill have to make some sort of asm hack.. I might fix it though ;P

Also your anti virus.. maybe it thinks my hacking tool is a threat of some sort... I use AVG Antivirus and it doesn't say anything.
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  #68  
Old 28th March 2007, 03:10 AM
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runehero123 runehero123 is offline
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Yah it is a little over protected. Well i downloaded your program on my brothers computer and it works fine.
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  #69  
Old 29th March 2007, 03:45 AM
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Timboid Timboid is offline
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Quote:
Originally Posted by Airman
also im not certain but i think there was a code that let u see the option for "Exit To Witchs Lair" ill try and find them in a sec..
Yeah, I think the code's on the codes section of the main site.
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  #70  
Old 29th March 2007, 07:49 AM
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Shaz Shaz is offline
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Nice job.I saw that code to,never use it tho.

EDIT: After playing around with it i would like to say the following guesses:

The Image Modifer's freeze digits is either lol monsters been made in scrapped out worlds

Also Clanker is one of them but is to big to load? So it freezes?
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Last edited by Shaz; 29th March 2007 at 08:40 AM.
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  #71  
Old 29th March 2007, 08:43 AM
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Airman Airman is offline
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Yeah exit to witchs lair on the main page codes is pretty messed up the bar loads up fine but with no text and once you move your cursor no matter where you press A your warped into the witchs lair
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  #72  
Old 29th March 2007, 07:52 PM
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mikesgm6 mikesgm6 is offline
Clanker
 
Join Date: Jul 2005
Location: Phoenix, AZ
Quote:
The Image Modifer's freeze digits is either lol monsters been made in scrapped out worlds
Most are monsters but some are models left in for developers. I posted a few that I have looked through right... here... http://forums.rarewitchproject.com/s...94&postcount=3

I'll make the 0.06 trainer load the codes externally so that you can add your own descriptions.
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  #73  
Old 30th March 2007, 07:32 AM
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mikesgm6 mikesgm6 is offline
Clanker
 
Join Date: Jul 2005
Location: Phoenix, AZ
WEAEAR ALARM! Bk Trainer site has been hacked. So I had to fix it up a bit...also.. because of those pesky self killing messages in my program, I has fix0rd most of them in 0.05A which I will release right now :> This is basically a patch.. without the patch :|
Zomfg you double posted.. Mandy said I could

Last edited by mikesgm6; 30th March 2007 at 08:57 AM.
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  #74  
Old 30th March 2007, 11:59 PM
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Shaz Shaz is offline
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Poor website...

WHAT DID IT EVER DO TO YOU!!!
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  #75  
Old 31st March 2007, 04:08 AM
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Airman Airman is offline
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I also got another sick idea mike. How about when you tick one of the boxes banjo can walk up steep slopes. I Sort of found the code but banjo started walking like a termite O.o i was ever so close though
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