#16
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I got some good ones, the Kazoomerang, use Kazooie as a cutting boomerang ( kind of like the 3d Zelda games. ) Use Kazooie to cut ropes and other objects. The Upper Peck, like an upper cut, except with Kazooie's beak spinning vertically up. Water Eggs - bring plants to life and dampen objects, maybe even rust metal enemies. The Shock Eggs, kind of like the battery eggs from Grunty's Revenge. The earthquake eggs - do I need to explain more than it's title? Twirl role - a spoof of Barrel role from Star Fox ,while flying you do a 360 spin that reflects projectiles. The Kazooie Crowbar- Use Kazooie to open shut tight lids and maybe lift objects. And finally the egg charger, where you can charge the speed and power of any egg before shooting it, then releasing it. I hope you like my fanatic ideas. And also all of the classic moves from Kazooie and Tooie.
Last edited by SpongicX; 4th May 2009 at 01:47 AM. |
#17
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EDIT: NVM IT WOULDN'T WORK!!
D:
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pet sounds was better
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#18
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Quote:
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"I feel I now have a moral duty to stop Luigi from ever dressing as a bride again." -Jerry the Bob-omb |
#19
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I'd like to see less moves in the next game, but more accesability. For example, keep all of the moves from Banjo-Kazooie and most of the basic ones from Tooie (Such as climbing, bird-handling, detatching Banjo and Kazooie, etc), as well as create some new moves, but expand upon them and make them more accesable. For example, instead of first person egg-shooting being restricted to certain levels, going in first person automatically bring you into bird-handling mode. Flying and spring-shock jumping could be mapped to certain buttons instead of having to find pads for them, so instead of instantly knowing that you'll have to make a big jump by seeing a spring-shock pad, perhaps if you hold LT and RT and then press A you'd trigger the spring-shock jump. Things like that would make the game more accesable and fun I think.
Last edited by Solid SOAP; 4th May 2009 at 02:23 AM. |
#20
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That might make the game too easy with anywhere spring-shock pads. As fun as it would be though, that's why they have Kazooie by herself, atleast there could be more warp pads or something.
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#21
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I don't know if any one said this already but
Kazooie Rapier lol imagine a dual
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"Ne'er have I seen a youth so queer in thought
Nor witnessed one so far from reason's reach This boy, alas, doth suffer from a fault Whose cause and cure lie ever out of reach." |
#22
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Well, there will be 2 new sets of shoes, that seems to be a pattern, probably some that can pass you through walls, or make you ridiculously heavy (such as iron boots) for walking under water, that seems perfectly logical. as for other moves, banjo could use some speed, maybe a way for him to move faster, like how he can use running shoes? heh, more airial stuff would be cool too, beak bomb being the only 1, after all, underwater got talon torpedo now . probably more eggs lol.. maybe more FPS stuff, instead of just beak bayonet (like that lock pick idea), also new area acessing moves since those are what make levels more advanced to get to (things like talon torpedo needed to get to wasteland) so it would be like mining maybe? perhaps that iron boots idea again.
I kinda like the iron boots plan . totally stolen from zelda i know. |
#23
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I actually thought the key and drill moves were gonna be in BK '3'. But yh i want the key and drill moves
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Thats Banjo-Kazooie, Not the funny mini guitar thing :p |
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