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Homebrew Games and Tools If you've created a trainer, texture editor, or a full-blown fangame we'd like to see it here. Show off your mad programming skills.

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  #151  
Old 3rd August 2010, 07:56 PM
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E. Laimo E. Laimo is offline
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Quote:
Originally Posted by BobbyTheCat View Post
It looks great, but the house looks unfitting, because of how it was drawn. Is that how it's going to look in the final game?
Yeah. Like TRBB said, it's just a placeholder.

Quote:
Originally Posted by Smouvy View Post
However, turning enemies into cards does sound like fun. It might be something that could be done in this game.
I actually really like this idea. I don't know how it would work though. Do you have anything in mind?
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  #152  
Old 3rd August 2010, 09:34 PM
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Quote:
Originally Posted by E. Laimo View Post
Yeah. Like TRBB said, it's just a placeholder.



I actually really like this idea. I don't know how it would work though. Do you have anything in mind?
Maybe with some sort of egg?
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  #153  
Old 4th August 2010, 02:15 AM
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Or it could be randomly occurring. Like sometimes you kill an enemy, they turn into a card, you collect.
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  #154  
Old 4th August 2010, 10:17 AM
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Quote:
Originally Posted by StarFox View Post
Or it could be randomly occurring. Like sometimes you kill an enemy, they turn into a card, you collect.
That sounds like rangarok online.

Every enemy has a very low % of dropping a card upon dying, those cards are collectible and have benefitial effects for you.
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  #155  
Old 4th August 2010, 03:16 PM
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I never played Ragnarok Online. D:
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  #156  
Old 4th August 2010, 07:32 PM
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Well if they're collectables, I'd rather there be a more sure fire way of getting them. Like if they appear after killing a certain amount of that enemy.
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  #157  
Old 4th August 2010, 09:33 PM
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Quote:
Originally Posted by E. Laimo View Post
Well if they're collectables, I'd rather there be a more sure fire way of getting them. Like if they appear after killing a certain amount of that enemy.
That would be a good idea. But are you going to make enemies respawn?
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  #158  
Old 5th August 2010, 01:36 AM
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Quote:
Originally Posted by Bendanna View Post
That would be a good idea. But are you going to make enemies respawn?
Well I've never really liked it when enemies respawn all the time.

Come to think of it, the original idea was turning enemies into cards, and I think that's a cool idea. I think I'd rather have it be a move or an egg like lemurboy12 said.
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  #159  
Old 5th August 2010, 06:03 AM
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Quote:
Originally Posted by E. Laimo View Post
Well I've never really liked it when enemies respawn all the time.

Come to think of it, the original idea was turning enemies into cards, and I think that's a cool idea. I think I'd rather have it be a move or an egg like lemurboy12 said.
You mean like you could trade cards for moves?
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  #160  
Old 5th August 2010, 08:09 AM
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^Nah, he meant you turn enemies into cards via a move or egg.
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  #161  
Old 5th August 2010, 03:45 PM
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A special egg sounds nice. How else would you get bosses?
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  #162  
Old 6th August 2010, 04:33 AM
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^ So like you defeat the boss after firing so many eggs at them then, they turn into a card and you can use the "good" version of the boss to help you? This would then be able to be substituted for the missing Kazooie for example.

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  #163  
Old 6th August 2010, 05:45 AM
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How about a special egg that, when fired at a bad guy, shrinks them and encases them inside the egg... like a Pokeball.

What happens from here on could be anything. Such as, taking the egg to Mumbo or someone and letting them work their magic on it for... something.

Possibilities are endless if you think about it.
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  #164  
Old 6th August 2010, 10:46 AM
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Quote:
Originally Posted by king gobi View Post
^ So like you defeat the boss after firing so many eggs at them then, they turn into a card and you can use the "good" version of the boss to help you? This would then be able to be substituted for the missing Kazooie for example.
I really like the idea that when you 'Card Capture' (couldn't resist) a monster, he/she/it becomes your partner until you 'Card Capture' an other baddy/boss.

Let's just not overpower any of the enemies though >.<

Edit: Did not read JohnyT94's post yet; actually, it might be even cooler to entrap enemies into eggs, take them to Mumbo and let him, working his magic, make them your partner.
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  #165  
Old 6th August 2010, 07:10 PM
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Cards are awesome. Reminds me of the sh!tty sequel to AtL:TotS, AtL:EoD.

In that game, you use Cards for everything. Unlock a new character, special move or equip something. You could also buy or sell Cards. The coolest feature is taking your Cards to a "Card Synthesis" to combine any two Cards and make a new Card. The results of the new Card depends on the "Cardist"; the person who combined them. Too bad the game sucked.

There's my two cents.
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