Rare Witch Roundtable Podcast
Go Back   The Rare Witch Project Forums > Gaming > Rare & Playtonic > Banjo Theories & Stop 'n' Swop

Banjo Theories & Stop 'n' Swop SNS? Bottle's Revenge? Share your thoughts on the mysteries of the Banjo series and discuss the new Stop 'n' Swop features in Nuts and Bolts and the XBLA games

 
 
Thread Tools
  #1  
Old 2nd May 2009, 05:26 AM
tony111ster's Avatar
tony111ster tony111ster is offline
Brash Breegull
 
Join Date: Sep 2008
Location: Atlantic Canada
Total Awards: 1
Viva Piñata Mastery 
Smile Banjo-Threeie new moves anyone?

Banjo Kazooie moves

Climbing
Swimming
Scratch
Roll
Rat-a-tap
Flip flap
Beak barge
Talon trot
Egg firing
Beak buster
Flying
Shock spring jump
Wounder wing
Wading boots
Beak bomb
Turbo trainers


Banjo Tooie moves

Amaze o gaze
Breegull blast
Egg aiming
Breegul buster
Fire eggs
Bill drill
Beak bayonet
Grenade eggs
Split up
Airborne egg aim
Ice eggs
Talon torpedo
Sub-aqua egg aim
Clockwork egg
Springy step shoes
Claw climber boots
*Banjo*
Pack whack
Double jump
Taxi pack
Snooze pack
Shack pack
Sack pack
*Kazooie*
Wing whack
Hatch
Leg Spring
Glide

Banjo Threeie moves?

Ok now I know you are a bunch of creative individuals so I want you to give ideas and descriptions on what type of moves you think will be in the next banjo game

My move is:
Claw hangers - lets you walk upside down


  #2  
Old 2nd May 2009, 05:31 AM
xxjoesusxx's Avatar
xxjoesusxx xxjoesusxx is offline
Most Intelligent Member ('08 - '09)
 
Join Date: Feb 2008
Total Awards: 1
INFECTED - B1K1 
One thing I think about Banjo Threeie, if it's done, is that the moveset should be reduced back to what's generally required, things like the talon trot, flying, double jump. And all the moves should be brand new or variations of previous moves, so that the controller isn't cluttered with too many moves right off the bat.

I think it'd be annoying to have all those moves from the start, especially because It'd be hard to map new moves if the buttons are all taken.
__________________
I was here once, now I'm not.


  #3  
Old 2nd May 2009, 05:32 AM
Brian's Avatar
Brian Brian is offline
Rare Witch Hero
 
Join Date: Aug 2008
Location: Middlesex County, Nu Joisey
Total Awards: 6
You're Appreciated! INFECTED - B2K1 Reminiscence Chatterbox Grey Note Medal 
Backpack - Throw backpack, Kazooie and Banjo split, for multiplayer fun. =D

Doubtful, but would be awesome. Also, isn't this in the wrong section?

Quote:
Originally Posted by xxjoesusxx View Post
One thing I think about Banjo Threeie, if it's done, is that the moveset should be reduced back to what's generally required, things like the talon trot, flying, double jump. And all the moves should be brand new or variations of previous moves, so that the controller isn't cluttered with too many moves right off the bat.

I think it'd be annoying to have all those moves from the start, especially because It'd be hard to map new moves if the buttons are all taken.
Either way, keep the first person egg shooting. It was mroe fun that way.


  #4  
Old 2nd May 2009, 05:35 AM
tony111ster's Avatar
tony111ster tony111ster is offline
Brash Breegull
 
Join Date: Sep 2008
Location: Atlantic Canada
Total Awards: 1
Viva Piñata Mastery 
Quote:
Originally Posted by starfox260 View Post
isn't this in the wrong section?
Not at all, since its banjo theories


  #5  
Old 2nd May 2009, 05:38 AM
Tee-Hee's Avatar
Tee-Hee Tee-Hee is offline
Dingpot
 
Join Date: Nov 2006
Location: Melbourne, Australia
Personally, I think that if the game returns to a traditional platformer, then Banjo and Kazooie should still forget all their old moves from driving around all the time after N&B or from Grunty stealing them. Perhaps earn them from beating bosses or sub-bosses.
__________________
Fidello: A Weasel's Tale - A fangame/tribute by Tee-Hee
I'll probably be playing Banjo games well into retirement.


  #6  
Old 2nd May 2009, 06:02 AM
Dylan Yoshi's Avatar
Dylan Yoshi Dylan Yoshi is offline
Lord of Games
 
Join Date: Feb 2006
Total Awards: 2
Game On INFECTED - B1K1 
I disagree. I think all of the moves from before should return. There should definitely be new moves, but not near as many as Tooie introduced.

Edit: This wouldn't be a theory. This is just stating what we WANT in the next game.

Edit2: The FPS parts are NECESSARY. It'll DEFINITELY help the game sell better.
__________________
It's super dynamic cooking time!

Last edited by Dylan Yoshi; 2nd May 2009 at 06:18 AM.


  #7  
Old 2nd May 2009, 07:39 AM
Kaiser's Avatar
Kaiser Kaiser is offline
Mecha-Grunty
 
Join Date: Aug 2008
Location: Plastic beach
Total Awards: 1
INFECTED - B1K1 
Banjo 4... That chainsaw move looked awesome.
__________________
Ojos negros, piel canela que me llegan a desesperar :3


  #8  
Old 2nd May 2009, 08:13 AM
Coolboyman's Avatar
Coolboyman Coolboyman is offline
Best Rarely Active Member '11 - '12
 
Join Date: Jul 2003
Location: The East Bay, CA
Total Awards: 4
Game On RWP Podcast INFECTED - B1K1 Awesome Default Medal 
Battery eggs need to make a comeback,and there also needs to be other new eggs.


  #9  
Old 2nd May 2009, 08:48 AM
Pearcinator Pearcinator is offline
Jinjo
 
Join Date: Jul 2008
The Chainsaw Kazooie Move (teaser trailer)
The Lockpick Kazooie Move (teaser trailer)

Maybe some moves that revolve around using the Wrench from N&B? Like a fix-it move?

Baseball Bat Kazooie?
Kazooies Legs attach to rails so you can slide down them? (new boots)


  #10  
Old 2nd May 2009, 09:36 AM
Flyingman356 Flyingman356 is offline
Glowbo
 
Join Date: Jul 2008
Total Awards: 1
INFECTED - B1K1 
Baddie Burger-
Kazooie lunges at enemies and eats them
converts them into egg ammo (Egg type varies between enemies)
Only works if the enemy had only one HP left

Breegull Bazooka-
Launches a very powerful and fast shot with the power of 5 grenade eggs
uses up 2 of every egg (Besides Clockwork Kazooie)
Can one-hit any regular enemy and activate special switches

Grenade Jump-
Not really a move on its own, hatch an egg, then jump on it
It will explode, and take 1 honeycomb, but launch you VERY high
Impact with any enemy during the altitude gain will result in a one hit kill


  #11  
Old 2nd May 2009, 11:50 PM
Tooie's Avatar
Tooie Tooie is offline
Mingy Jonjo
 
Join Date: Feb 2009
Location: [insert joke here]
Total Awards: 1
INFECTED - B1K1 
Key and drill.
__________________
:banjo Struggling to think of a good quote for my signature, so I'll just keep it like this. :kazooie


  #12  
Old 3rd May 2009, 04:16 AM
FireGrey FireGrey is offline
Grunty's Reject
 
Join Date: Jan 2009
Big Egg
Kills Grunty in 1 shot

Banjo,s Baked Beans
used to make just banjo fly


  #13  
Old 3rd May 2009, 04:29 AM
Brian's Avatar
Brian Brian is offline
Rare Witch Hero
 
Join Date: Aug 2008
Location: Middlesex County, Nu Joisey
Total Awards: 6
You're Appreciated! INFECTED - B2K1 Reminiscence Chatterbox Grey Note Medal 
Make a zipline. Or swinging ropes.


  #14  
Old 3rd May 2009, 05:00 AM
Dylan Yoshi's Avatar
Dylan Yoshi Dylan Yoshi is offline
Lord of Games
 
Join Date: Feb 2006
Total Awards: 2
Game On INFECTED - B1K1 
I don't think Key Kazooie should be there. The places in which it could be used are very specific.

I'm in support of the Chainsaw though.

New eggs are required. Definitely battery, and I wouldn't mind seeing, say, slime eggs either.
__________________
It's super dynamic cooking time!


  #15  
Old 3rd May 2009, 05:33 AM
Adam's Avatar
Adam Adam is offline
Rare Witch Hero
 
Join Date: Jul 2008
Location: My computer chair
Total Awards: 5
You're Appreciated! INFECTED - B2K1 Rarity RWP Podcast INFECTED - B1K1 
For the love of God give Banjo more personal moves. He was more or less useless in Tooie...
__________________
I have all the cookies but oatmeal. - 1UP


 



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is Off
HTML code is Off



All times are GMT. The time now is 10:54 PM.


Forums powered by vBulletin® Copyright © Jelsoft Enterprises Ltd.
Website © 2000-∞ The RWP