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Homebrew Games and Tools If you've created a trainer, texture editor, or a full-blown fangame we'd like to see it here. Show off your mad programming skills.

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  #16  
Old 26th December 2009, 08:19 AM
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KazooieforHire KazooieforHire is offline
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Wow this is great! Cool work E. Laimo cant wait to see how you move onwards from here.
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  #17  
Old 26th December 2009, 10:06 AM
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DarkJinjo Dyrenzo
 
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Please do not abandon this project, it looks so promising.
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  #18  
Old 27th December 2009, 08:13 PM
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Greedoguy Greedoguy is offline
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That's really good for a flash game, it's almost the same as playing Grunty's Revenge. Will you invent a new hub world or use an old one like Grunty's Lair? I always wanted to see a sprited version of it in this style.
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  #19  
Old 5th January 2010, 01:24 AM
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E. Laimo E. Laimo is offline
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Thanks, yes. The idea is to try and copy the Grunty's Revenge engine.
Actually, the idea for this game came from a dream I had about Grunty being a pirate and attacking some random island. So Banjo and Kazooie get sent to the island to stop her.

New.
I tried to make the jumping a bit better. I also made a room using textures. What do you guys think?
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  #20  
Old 5th January 2010, 02:55 AM
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This flash game is really cool and I can't wait to see what's to come of it.

My only advice is to do what you said you were going to do, and make the jumping smoother. I don't know if it's my computer or not, but whenever he jumps, it lags a little bit.
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  #21  
Old 5th January 2010, 09:42 PM
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Quote:
Originally Posted by E. Laimo View Post
Thanks, yes. The idea is to try and copy the Grunty's Revenge engine.
Actually, the idea for this game came from a dream I had about Grunty being a pirate and attacking some random island. So Banjo and Kazooie get sent to the island to stop her.

New.
I tried to make the jumping a bit better. I also made a room using textures. What do you guys think?
Well, I like it! There's a glitch, though. Whenever you press a key, the camera locks on to a certain point. This isn't supposed to happen, is it?

I noticed that if you press space, the game pauses, and the screen darkens a bit. Is this going to be the classic pause menu?
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  #22  
Old 5th January 2010, 10:13 PM
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The camera doesn't lock for me, nor does it lag. This is looking great!
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  #23  
Old 5th January 2010, 10:22 PM
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E. Laimo E. Laimo is offline
Glowbo
 
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Quote:
Originally Posted by cooperace27 View Post
My only advice is to do what you said you were going to do, and make the jumping smoother. I don't know if it's my computer or not, but whenever he jumps, it lags a little bit.
Hmmm... Could you please tell me when it lags? Like during the jump, or before it?

Quote:
Originally Posted by rover-T View Post
Well, I like it! There's a glitch, though. Whenever you press a key, the camera locks on to a certain point. This isn't supposed to happen, is it?
That was intentional. It happens when you press the C button. It was to see the stationary camera and the moving camera. I'll take it out though.

Quote:
Originally Posted by rover-T View Post
I noticed that if you press space, the game pauses, and the screen darkens a bit. Is this going to be the classic pause menu?
That's a placeholder pause menu. I'll put in the menu like in Banjo Kazooie.
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  #24  
Old 6th January 2010, 12:19 AM
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RareAddict97 RareAddict97 is offline
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That is COOL!! Cant wait for the actual game!
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  #25  
Old 6th January 2010, 01:00 AM
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Quote:
Originally Posted by E. Laimo View Post
Hmmm... Could you please tell me when it lags?
It doesn't lag for me.
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  #26  
Old 6th January 2010, 01:34 PM
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When you press 'C' the camera jumps to another spot
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  #27  
Old 6th January 2010, 07:28 PM
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  #28  
Old 11th January 2010, 04:01 AM
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This shows more promise than any fan game I've ever seen. If not a full on adventure, at least make this into a mini game or something. Although full on adventure would rule.
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  #29  
Old 11th January 2010, 05:09 AM
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KEWB KEWB is offline
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awesome so far.
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  #30  
Old 11th January 2010, 06:22 AM
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Absolutely fantastic. Best start to a fan game that i've ever seen.
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