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Homebrew Games and Tools If you've created a trainer, texture editor, or a full-blown fangame we'd like to see it here. Show off your mad programming skills.

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  #1  
Old 12th December 2010, 08:14 PM
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lemurboy12 lemurboy12 is offline
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Pokemon Snap 2D

I've been working on a Pokemon Snap game. Like in Pokemon Snap itself, you go around taking pictures of Pokemon. This time however, it's in 2.5D and you can move freely instead of on a rail (because it would be almost impossible if it was.) Here it is:

http://www.yoyogames.com/games/155937-pokemon-snap-2d

There are over 40 species of Pokemon. Some are in plain sight, some either come out or are identifiable by using pester balls, and some evolve.

You have 40 film. Once you run out of film, you will be scored on how many Pokemon you find, rather than pictures being rated.

CONTROLS
Arrow Keys - Move
Enter - Take photo
Spacebar - Throw pester ball

Last edited by lemurboy12; 17th December 2010 at 10:26 PM.
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  #2  
Old 12th December 2010, 10:59 PM
Jackjack71 Jackjack71 is offline
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Cool. I remember loving the old Pokemon Snap for the 64. I might try this out.
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  #3  
Old 12th December 2010, 11:07 PM
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  #4  
Old 13th December 2010, 04:02 AM
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Pretty cool, man. It's very obviously in the working stages, but I liked what I played. Just a suggestion: When Onix comes falling back down, maybe you should make the rocks that fly up brown and not red, as it looks a bit like blood...... Scared me a bit.
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  #5  
Old 13th December 2010, 11:27 PM
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I added a cave stage, although I should have finished it before uploading.

Last edited by lemurboy12; 13th December 2010 at 11:35 PM.
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  #6  
Old 14th December 2010, 12:06 PM
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hmm,"this game's still being virus scanned",holy shit,is that just me?
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  #7  
Old 14th December 2010, 01:29 PM
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Quote:
Originally Posted by The Prototype View Post
hmm,"this game's still being virus scanned",holy shit,is that just me?
No, whenever a game gets uploaded or updated, it needs to be checked if there's viruses.
EDIT: Wait, what? It's been virus scanning all night! It usually takes a few minutes. Guess I have to reupload it.

Last edited by lemurboy12; 14th December 2010 at 01:34 PM.
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  #8  
Old 14th December 2010, 02:08 PM
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Their servers may be busy right now
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  #9  
Old 24th December 2010, 03:17 PM
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lemurboy12 lemurboy12 is offline
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Bump, update. The score screen is much better now. Now Professor Oak is there and tells you how you're doing with your progress. I've also added many more Pokemon, and a new stage. It's called River, but it's way more of a forest than a river...
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  #10  
Old 24th December 2010, 07:05 PM
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Are the levels made in the program, or externally?
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  #11  
Old 24th December 2010, 07:08 PM
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lemurboy12 lemurboy12 is offline
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Quote:
Originally Posted by Spyke4995 View Post
Are the levels made in the program, or externally?
They're made in the program. They aren't 3D models or anything. They're all just 3D blocks.
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  #12  
Old 24th December 2010, 07:11 PM
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Ah well. Still, looks like some great things can be done with that.
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  #13  
Old 24th December 2010, 08:07 PM
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Wow, I made a thread about this game today on /vp/ and it has 82 plays.
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  #14  
Old 24th December 2010, 10:24 PM
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Starblazer Starblazer is offline
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Gameplay video please?
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  #15  
Old 24th December 2010, 11:08 PM
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Quote:
Originally Posted by Galactic Mario View Post
Gameplay video please?
Soon.
EDIT: Here. http://www.youtube.com/watch?v=ytTQQjH0aL4

Last edited by lemurboy12; 24th December 2010 at 11:18 PM.
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