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Homebrew Games and Tools If you've created a trainer, texture editor, or a full-blown fangame we'd like to see it here. Show off your mad programming skills.

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  #31  
Old 27th January 2011, 10:22 PM
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DementedSun DementedSun is offline
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Quote:
Originally Posted by xxjoesusxx View Post
Remember though, I'm not 100% ruling it out. Some consoles are pretty close to each other, and when it comes to really old games, like 8 and 16 bit games, there really isn't any issue emulating those. But generally, emulating consoles like the N64 and later are a huge hurdle, and just because you've emulated it on pc doesn't make it possible on other platforms, it takes alot of work and it'll almost never be perfect.

Outside of that, thanks for the compliment.
Since I don't really know myself, how come we've come so far being able to emulate consoles on PC? Obviously PC's are stronger and can handle more, but any technical reason?
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  #32  
Old 27th January 2011, 10:32 PM
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I'd imagine you'd have a lot more freedom with a PC opposed to a console or handheld. Though I'm not sure of the technical reasons.
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  #33  
Old 28th January 2011, 02:19 AM
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Its because pcs are alot easier to design software for than consoles, especially on consoles with really abnormal and complicated hardware. Emulation on consoles like the n64 still isn't perfect on PC though
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  #34  
Old 29th January 2011, 02:18 PM
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Well, maybe making some remakes like oot and starfox, but an emulator?
I dont think that would be made...
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  #35  
Old 29th January 2011, 05:24 PM
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Originally Posted by The Prototype View Post
Well, maybe making some remakes like oot and starfox, but an emulator?
I dont think that would be made...
I'm pretty sure he meant homebrew, not an official emulator. That would be rather stupid.
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