#16
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Strange, seeing the levels mixed around in that order. I would have never expected Clankers Cavern to be the last level developed in the game. I guess they determined the difficulty of each level first, then placed the levels in Gruntildas lair based on that. |
#17
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Also the same reason theres a sunken ship in the middle of the sand in TTC Also the reason why a big metal fish lives underwater who's teeth hurts Also the same reason of why a beaver has a cave inside a big tree in click clock wood, and also the same reason you can change a whole regions season by walking through a door. Also the same reason of why the sphinx shaped like gobi, has a stuffed nose. Same reason of why theres a sandcastle underwater. I think we've covered and prove that ANYTHING can happen in a banjo kazooie level. If theres a living metal fish with toothace in a sewer/garbage disposal place, theres a chance a shark can be in a forest. Last edited by Deebs; 28th August 2008 at 12:09 PM. |
#18
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Check out Banjo's Backpack. Make your own Banjo-Kazooie levels with this program! Also check out this game I worked on! |
#19
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Sunken Pirate ships fit in Beach levels. Beavers fit in Woods levels. A sphinx fits in a desert level. A huge mechanical fish, strangely enough works in a level made of metal. Besides that, it was a joke that your taking too seriously... Quote:
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#20
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Rune, you don't honestly think i was being serious, please? The conversation was a big joke and we both knew that
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#21
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Wow. that is so wierd that they started development in that order (I love beta stuff)
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banjo, beta, levels, speculation |
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