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Banjo Theories & Stop 'n' Swop SNS? Bottle's Revenge? Share your thoughts on the mysteries of the Banjo series and discuss the new Stop 'n' Swop features in Nuts and Bolts and the XBLA games

 
 
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  #1  
Old 15th March 2009, 05:49 AM
K.g chest's Avatar
K.g chest K.g chest is offline
Bunnycomb
 
Join Date: Nov 2008
Location: idk
So I was thinking...

Well if rare worked so hard on dragon bottles and devil kazooie, why didnt they just release it in the game without the stopping N swopping?

Example: Beat the game 100% and get devil bottles
Example 2: Beat the game and get dragon kazooie
Example 3: Play X ammount of multiplayer games to unlock the jinjo

That would make more sense to me than just throwing what they spent weeks, perhaps months on out
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  #2  
Old 15th March 2009, 07:49 AM
Jinji Mongo's Avatar
Jinji Mongo Jinji Mongo is offline
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Yep. That would make senses.


  #3  
Old 15th March 2009, 08:21 AM
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LoMoNoCrAt LoMoNoCrAt is offline
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Quote:
Originally Posted by K.g chest View Post
Well if rare worked so hard on dragon bottles and devil kazooie, why didnt they just release it in the game without the stopping N swopping?

Example: Beat the game 100% and get devil bottles
Example 2: Beat the game and get dragon kazooie
Example 3: Play X ammount of multiplayer games to unlock the jinjo

That would make more sense to me than just throwing what they spent weeks, perhaps months on out
They had to scrap the original SnS plan. It was physically impossible.
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  #4  
Old 15th March 2009, 02:26 PM
Deebs's Avatar
Deebs Deebs is offline
Bajr
 
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Quote:
Originally Posted by K.g chest View Post
Well if rare worked so hard on dragon bottles and devil kazooie, why didnt they just release it in the game without the stopping N swopping?
Woo i iz in thiz threadz!

And it does make sense.
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  #5  
Old 15th March 2009, 07:51 PM
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BanjoPL BanjoPL is offline
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Yes Bottles' Revenge would be unlocked as reward for 90 jiggies.


 


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