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Banjo Theories & Stop 'n' Swop SNS? Bottle's Revenge? Share your thoughts on the mysteries of the Banjo series and discuss the new Stop 'n' Swop features in Nuts and Bolts and the XBLA games

 
 
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  #1  
Old 13th July 2006, 11:30 PM
Silent-Scope's Avatar
Silent-Scope Silent-Scope is offline
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Join Date: Jun 2006
Possible Theory

During the years between BK & BT, Who were the team members, And were their any members that left rare in the 2 years that no B-? Game was made?
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  #2  
Old 13th July 2006, 11:31 PM
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mikesgm6 mikesgm6 is offline
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Yeah I believe so, I think I saw some guy's name it started with a g not sure though sorry


  #3  
Old 14th July 2006, 12:02 AM
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Silent-Scope Silent-Scope is offline
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Dose anybody have any infromation that can aid my quest?
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  #4  
Old 14th July 2006, 12:52 AM
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Crystal_bear Crystal_bear is offline
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Location: Canada
Quote:
Originally Posted by mikesgm6
Yeah I believe so, I think I saw some guy's name it started with a g not sure though sorry
G? Wouldn't that be Grant Kirkhope?

I loved the music he made, very nice.
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  #5  
Old 14th July 2006, 08:48 AM
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LaorBR LaorBR is offline
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How about Gregg Mayles?
He was the director/main producer of both Kazooie and Tooie.
He still works at Rare though.


  #6  
Old 14th July 2006, 10:47 AM
Campusanis Campusanis is offline
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I thought what Rare calls the "Banjo Team" was also responsible for GBTG, that means most of the people still work(ed) there.


  #7  
Old 14th July 2006, 12:23 PM
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LaorBR LaorBR is offline
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I heard that more than 50 Rare employers were fired after the sellout.
=|


  #8  
Old 14th July 2006, 04:38 PM
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TzTok-Jad TzTok-Jad is offline
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Join Date: Apr 2006
Location: A Dark Cave in a volcano, guarded by 12 Ket-Zek... Come on in..
*grabs a spear*

*takes off clothes*

*puts on a loin cloth*

*paints skin*

lets hunt them down.. they will tell us how to do SNS..


  #9  
Old 14th July 2006, 05:05 PM
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mikesgm6 mikesgm6 is offline
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Yeah it was Gregg Mayles xD but isn't he still there? O.o


  #10  
Old 14th July 2006, 06:42 PM
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Crystal_bear Crystal_bear is offline
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Quote:
Originally Posted by LaorBR
I heard that more than 50 Rare employers were fired after the sellout.
=|
Might I ask why? What was so bad about BK that fired people?
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  #11  
Old 14th July 2006, 09:40 PM
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LaorBR LaorBR is offline
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Here is a wikipedia article
And here's a quote of this same article:
Quote:
Between 2000 and the final acquisition of Rare Ltd., more than 50 people left the company. After the acquisition was complete, at least 30 more left. Commentators have noted that Rare's first Xbox title, Grabbed by the Ghoulies, is the company's biggest flop to date.
But I recall reading that before in a magazine or something.

Quote:
Originally Posted by Crystal_bear
Might I ask why? What was so bad about BK that fired people?
I don't know what made them take that decision, but I'm sure it wasn't because of Banjo-Kazooie. Afterall, that game was a best seller.


  #12  
Old 14th July 2006, 09:48 PM
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Hylian1 Hylian1 is offline
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Perhaps they were just avid Nintendo fanboys whose dream was to work for Rare but only develop for Nintendo consoles/handhelds. Thus, resulting in their departure after Microsoft purchased Rare, which would make them inept at developing for Nintendo consoles.
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  #13  
Old 14th July 2006, 10:15 PM
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Icy Guy Icy Guy is offline
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Note that testers, members of the R&D department, and other non-design-related employees qualify as "people."

Gregg Mayles is still at Rare, and hard at work on Viva PiƱata.
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  #14  
Old 15th July 2006, 12:30 AM
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Location: stuck between a rock and a hard place
woa woa... microsoft offerd nintendo $20 million for their trademarks?? nintendo better have not accepted. no more dk.
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  #15  
Old 15th July 2006, 03:54 AM
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Crystal_bear Crystal_bear is offline
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Quote:
Originally Posted by ultramegadude
woa woa... microsoft offerd nintendo $20 million for their trademarks?? nintendo better have not accepted. no more dk.
Just GREAT..... we needed Microsoft to bribe people.. and now they have tried. >.> Well since they are rivals, I don't think Nintendo would accept it.
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