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Homebrew Games and Tools If you've created a trainer, texture editor, or a full-blown fangame we'd like to see it here. Show off your mad programming skills.

View Poll Results: How should the Camera be controlled in the game?
Automatic camera movement. 10 50.00%
Mouse controlled camera movement. 10 50.00%
Voters: 20. You may not vote on this poll


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  #16  
Old 17th December 2009, 12:32 AM
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King Gobi King Gobi is offline
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I can help with the story and scriptwriting ecspecially the villains
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  #17  
Old 17th December 2009, 02:17 AM
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King Gobi King Gobi is offline
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Quote:
Originally Posted by Little Laurence View Post
So what are you doing then? You're looking for every available job, therefore you must be incapable of continuing.
You sir are annoying and should keep your jinjoish mouth closed.
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  #18  
Old 17th December 2009, 06:57 AM
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Yeah, tell him to shut his mouth, while in reality, Little Laurence does have a point.

Tell me CoolDawg, apart from entering pre-made textures in to pre-made models... what can you do?

You can't just say, 'Hey, let's make a game!' being totally dependant on other people.

It's happened with countless projects before.

...

Also, please kindly remove me from 'Musicicians/Sound Artists'. I'm to busy with already running projects to also go along with this one.

I do wish you all the best luck in the world though in trying to make this a succes
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  #19  
Old 17th December 2009, 08:37 AM
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I could help with texturing!
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  #20  
Old 17th December 2009, 08:38 AM
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Bradlestix Bradlestix is offline
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Cool Dawg, exactly which parts of this project will you contribute to? And how much will you contribute (roughly) to said parts? Forgive me if I seem skeptical but fan-made projects often don't get completed and I'm sure people would have more faith in this project if they knew what your skills are in game development.

Also, you mentioned that you could do the entire project by yourself given enough time, so does that mean that you can write a good storyline, create passable 3D models, program in Blender well enough to create a working 3D game, and create decent concept art? Do you have any coding or game development experience?

Sorry about all the questions, I'm just curious about the project and there isn't a lot of information in the first post.
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  #21  
Old 17th December 2009, 08:41 AM
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Quote:
Originally Posted by Bradlestix View Post
Cool Dawg, exactly which parts of this project will you contribute to? And how much will you contribute (roughly) to said parts? Forgive me if I seem skeptical but fan-made projects often don't get completed and I'm sure people would have more faith in this project if they knew what your skills are in game development.

Also, you mentioned that you could do the entire project by yourself given enough time, so does that mean that you can write a good storyline, create passable 3D models, program in Blender well enough to create a working 3D game, and create decent concept art? Do you have any coding or game development experience?

Sorry about all the questions, I'm just curious about the project and there isn't a lot of information in the first post.
Tis' true. I would also appreciate an answer.
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  #22  
Old 17th December 2009, 09:47 AM
CoolDawg CoolDawg is offline
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Answering questions:

Okay as most of you know I used Bottles Glasse's to reconstruct Spiral Mountain. This program is designed to rip textures and and models, I just don't see the point in remaking stuff when it is already made in the exact state that is required for the the task.

Yes, I could complete this project by myself but it would take a lot of time to do considering I have other things to do . I have got more important things to do this is kind of like something I have been doing during spare time. Anyway whats the use of creating a game for others when it only contains my ideas?

I have intermediate experience using Blender Game Engine and I am studying and learning about it. I currently have the game running at full speed but there is a lot of work to do. I am currently putting the Banjo Model in as well as animating it and adding notes.

BTW: This message is not meant to offend or insult anyone If it did please let me know. =]
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  #23  
Old 17th December 2009, 05:14 PM
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The double posting in this thread >.<

I'm slightly confused, are you saying you are recreating the N64 game but just adding new levels (the BETA ones)?
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  #24  
Old 17th December 2009, 05:18 PM
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Recreating to an extent.

Most of it will be beta and fresh content combined.
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  #25  
Old 17th December 2009, 05:22 PM
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That's cool.
sounds good to me.
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  #26  
Old 17th December 2009, 06:16 PM
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Thanks for clearing that up.

I'm afraid I won't help (and am already doing enough for my project), but good luck & look forward to the result.
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  #27  
Old 17th December 2009, 11:44 PM
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King Gobi King Gobi is offline
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Ok mates time to give this game a name! ok first of all lets fire off some ideas who will be the main villain grunty? or another behind the scenes whats the storyline and where o where is banjo and kazooie?
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  #28  
Old 18th December 2009, 12:54 AM
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http://www.mediafire.com/?mt33m0mrnmz Spiral Mouantin Model with textures straight from Bottles Glasses.
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  #29  
Old 18th December 2009, 03:59 AM
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I thinking naming your game should be a last priority. Have something down first, an engine, work flow, etc. Get something down with some concepts on what you want to do. A name will limit the effort you put in. You seem to have a goal already.
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  #30  
Old 18th December 2009, 03:59 AM
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Bradlestix Bradlestix is offline
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Thanks for answering my questions; it's great that you know how to program in Blender because that would probably be the hardest job to fill. I'm happy to help out with concept art, just PM me what I need to... conceptualize xD
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