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Homebrew Games and Tools If you've created a trainer, texture editor, or a full-blown fangame we'd like to see it here. Show off your mad programming skills.

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  #1  
Old 7th November 2010, 03:42 PM
SubDrag's Avatar
SubDrag SubDrag is offline
McLovin
 
Join Date: Apr 1999
Location: USA
Total Awards: 3
INFECTED - B1K1 Awesome Default Medal Random Award 
GE Decompressor and 64-bit

I forgot new 64-bit gzip for that has a different extension.

Try this version instead:
http://www.battlefieldforever.com/ha...compressor.exe
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  #2  
Old 7th November 2010, 03:42 PM
SubDrag's Avatar
SubDrag SubDrag is offline
McLovin
 
Join Date: Apr 1999
Location: USA
Total Awards: 3
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If you are using source code change code in CompressGZip to:
CString outputGZippedName = (mainFolder+"TEMPGH9.BIZ");

strcpy(tempFileExistName, outputGZippedName);
if (!IsFileExist(tempFileExistName))
{
outputGZippedName = (mainFolder+"tempgh9.bin.gz");;
}

strcpy(tempFileExistName, outputGZippedName);
if (IsFileExist(tempFileExistName))
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  #3  
Old 8th November 2010, 03:13 AM
Jackjack71
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It took me to a download...what exactly is it?
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  #4  
Old 10th February 2011, 03:06 AM
SeánO'Connor SeánO'Connor is offline
Grunty's Reject
 
Join Date: Feb 2011
Location: USA
I am glad this is 64 bit now. Is there any chance GE Decompressor can support Jet Force Gemini? Above all else, I would really love to extract and view its assets.

Last edited by SeánO'Connor; 10th February 2011 at 04:04 AM.
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  #5  
Old 23rd March 2011, 09:24 PM
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SubDrag SubDrag is offline
McLovin
 
Join Date: Apr 1999
Location: USA
Total Awards: 3
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There is no need to decompress JFG. For example, text is at C37B75. I do not know if models and such are compressed, but at least some things aren't.
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  #6  
Old 23rd April 2011, 02:25 AM
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mojobojo mojobojo is offline
Dingpot
 
Join Date: Oct 2008
Location: Georgia
Total Awards: 1
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This gedecompress is crashing when I decompress the Banjo Kazooie rom.

EDIT:
With a little IDA work I managed to get it working by patching the original exe.

Last edited by mojobojo; 23rd April 2011 at 03:40 AM.
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