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Homebrew Games and Tools If you've created a trainer, texture editor, or a full-blown fangame we'd like to see it here. Show off your mad programming skills. |
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Banjo Tooie object Cosmetic mod
Note : This is the excact same code that CBM and Runehero posted except the values are different. It seems with this code you can not just load up map cosmetics, but object cosmetics that are stored in a different area to the Maps that CBM and Runehero found a while back.Equip the code at the game select screen and load Jinjo Villiage to see this code in action.
8101E006 **** 8101BBB8 0800 8101BBBA 7800 8101E000 A08E 8101E002 FFFF 8101E004 201B 8101E008 3C01 8101E00A 8013 8101E00C AC3B 8101E00E 8608 8101E010 201B 8101E014 AC3B 8101E016 860E 8101E018 1CC0 8101E01A F6E3 8101E01C 0000 8101E01E 0000 8101E020 03E0 8101E022 0008 Replace **** to load the following cosmetics 0726-Banjo Kazooie model 0727 JRL 0728-Not sure 072a- sea bottom (Jrl) 072b-no idea (Underwater tunnel in JRL?) 072c-no idea (Underwater tunnel in JRL?) 072d-no idea (Underwater tunnel in JRL?) 072e no idea (Underwater tunnel in JRL?) 072f- No idea(Underwater tunnel in JRL?) 0730-No idea(Underwater tunnel in JRL?) 0731- Lockers cavern (JRL) 0732 Atlantas sea bottom 0733- Area in JRL with Wumbas Wigwam 0734 Jollys bar and Blubbers/ Pawno's? house model from JRL 0737- Pool of water with green bubbling texture underneath? 0794- Mr Patch and honeycomb 07A7- Dingpot 07D8-07E0- pad models 07f9-07fd- Fish models from JRL 0800- Washing machine model 0809- T Rex Transformation 080A- White Jinjo 080B -0813 Objects + Backdrops from game select screen 0817 - Water Tank Model from GGM 0818-081d- Coloured enemies from CCL 0823-0827 Random grass textures 0854- Mumbo Model 0855- Kazooie Model 0856- Saberwolf or Golden goliath model (Can't tell) 0857- Green patch of grass. (Looks like the Layout is the same as the Kickball stadium) 0899- Giant T rex Model T Rex model cosmetic:http://imageshack.us/photo/my-images/10/trexmap.jpg/ Washing Machine model cosmetic: http://imageshack.us/photo/my-images/10/trexmap.jpg/ More to come. (Isn't sure if this has already been found/ noted) Credit goes to Runehero/ Cbm. [Edit: Ok so I've been doing some research and it looks like with this code you can load practically every texture, character, or background that the game has to offer. However there are 2 problems. First of all the list is such a huge list so it will take a while to get this list fully updated. Secondly, with some of the textures and objects that load you cant make out what they are.] Last edited by ssj; 10th July 2011 at 11:00 PM. |
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