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Homebrew Games and Tools If you've created a trainer, texture editor, or a full-blown fangame we'd like to see it here. Show off your mad programming skills. |
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Legend of Zelda: Links Awakening Text Editor (Beta)
Since I don’t have an Xbox at the moment I’ve been learning allot of C#. I’ve been looking back into rom editing, and because I’ve never seen a text editor for this game before I decided to make one. Now it’s not more of a text editor than a text extractor. This is for those of you who are still into GBC an GB rom editing.
Here is what you do. Have a Links Awakening or Links Awakening DX rom ready. Open up my program and choose at the top box which type of rom you have GB/GBC. Click the extract text button and choose a rom. Then box will show to choose a folder. A message will show confirming you have successfully extracted your text. Go to the folder you extracted your text to and open up in a hex editor. Edit then save. Each file will have a certain name, don’t change the name. To inject type the file name(without the .bin) into the textbox. Click the inject button and choose a rom. A message will show confirming you have injected successfully. Its Just like the rare decompressor. This has not been tested on vista. Last edited by mojobojo; 26th May 2009 at 10:15 AM. |
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