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Viva Pinata: A Rare Friend ..By Lupaie (UPDATE)
After starting on a Banjo game I soon felt like I wanted to do it on another universe and I also did not want to build another jump and run or hack and slash. I would rather make a Pinata based game. I can't tell you much but it's a puzzle adventure and will feature the Ruffians as maincharacters. The story will follow soon. Here is a first glimpse via Youtube!
http://www.youtube.com/watch?v=3gCdacCutuoNew http://www.youtube.com/watch?v=PTDvvocSGsEOld It's not much but I hope you like the start...a lot must happen though but I am confident dat Smouvy, Lemurboy and I will fix whatever is needed to build a betaversion. After that we'll see. Hopefully some other skilled people will join us. Last edited by Lupaie; 26th August 2010 at 02:17 PM. |
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You made that!? Wow! That's professional!
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thnx, but we have just started
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The Ruffian graphic looks like something you would see in a DS game, can't wait to see more
__________________
Self-claimed RWP Milkman since 2008 |
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Go
Lupaie, you are awesome. How the hell do you manage a damn near PERFECT cel-shade? Spill it.
________ Lovely Wendie Last edited by Starblazer; 10th May 2011 at 03:58 PM. |
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Quote:
In photoshop I deleted the white at a Full HD resolution. I retouched where necessary and then added the shadow. Then the outline in black and after that a rescale to 100x100 pixels. Now comes the part that really sucks...maybe somebody can help. I already did a white erase per frame. So that 60x retouching and deleting per sprite. Then, if I want to save as PNG (Because it has better quality) I needed to 'Save for Web' -> PNG -> Save as....Left1.png. and that 60 times. (and than factor UP, DOWN, LEFT, RIGHT, ATTACK, ATTACK DOWN, ATTACK UP) |
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Go
Quote:
________ Paxil help Last edited by Starblazer; 10th May 2011 at 03:59 PM. |
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oh I forgot to say, that first bit is 3d max. Before you ask
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Gotcha. Is 3D Max and 3DS Max the same thing, because I might try it out. I'm used to Blitz3D and 3D Gamestudio.
________ ANXIETY FORUMS Last edited by Starblazer; 10th May 2011 at 04:00 PM. |
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yes it is
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It looks superb, Lupaie. Well done. And looks like it plays nicely, too.
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Looks incredible.
__________________
From where you're kneeling, it must seem like an 18-carat run of bad luck. Truth is... the game was rigged from the start -Benny |
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thanks guys, I need another grafic artist though. I have a list of things that need modelling, photoshopping or illustrating. Doing it all by myself would take ages. Which is fine and all but I'd rather have it finished sooner than later.
The graficstyle is a mix between a Viva Pinata game and Mario Paper with a little bit of Castle Crashers mixed into it. What I need? - 2 Pinata birds (only viewing/moving from left side, so no need to create a front/back) - Profitamole + Hole crack open animation (that's what happens if Ruffian stays too long on 1 location) (front only) - 3 trees (Palm, Oak and Blueberry) (front only) (for background) - Helpers House (for background) - Fences an ports (front and side) - 3 nice looking not too large plants (key item) - 1 Dandelion (left) - Barkbark (all sides) - Syropent (all sides) - 2 types of stone - water - grass Most I will do myself. I could do most of the modeling and rendering. But if someone could help me with the large amount of photoshopping after that. Or if someone wants to model with me...then please, your welcome in the team. |
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Wow Lupaie, fantastic. The graphics blend really well with VP. But one thing, the camera should scroll sooner, because you can't see where you're going when you are walking to the right. But other than that, it's great.
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