#1
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Jet Force Gemini Uncompressed finally
Guys I know it's been a long time coming! Ge Decompressor supports JFG now. Haven't gone through it, but have fun!
http://goldeneyevault.com/files/n64t...decompress.zip NOTE: Compress probably doesn't work right now. I'll sort it later. But decompress game will. Last edited by SubDrag; 17th May 2011 at 01:47 AM. |
#2
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nice. I don't play JFG much but I can give this a try later
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#3
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OK so I decompressed all the banks, the third bank was all the models/objects. First bank is images.
Image table B79DC0 to B805E0 Images 0xB18A0 starts data JFG Table file 0xCD2CE0 to 0xCD3198 ?? 0xCD31A0 starts data JFG Table file 2 0xC34310 to 0xC34D58 Levels?? 0xB80610 starts data JFG Table File 3 0x139B800 to 0x139C624 Props 0x139C630 starts data Third bank, my digits vs their official names as first line in file: http://www.battlefieldforever.com/ha.../jfglookup.txt Last edited by SubDrag; 17th May 2011 at 01:31 AM. |
#4
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Better late than never, good job!
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#5
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If Compress means to make the file smaller, is there a way to make Conker's BFD smaller?
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#6
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... BFD is already compressed.
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#7
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is it about 30MB by any chance? :o I NEED IT.
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#8
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lol wut
Anyway, I had a feeling this was coming, great work!
__________________
Charmed, I'm sure... |
#9
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hey guys i need help how do u compress a compressed rom?
Cool. I might download the ROM, never played JFG, and I've been hearing good things. |
#10
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Ok, sorry bout that! Haha, I was just wondering if it was about 30MB for hacking reasons...
I've just been Injecting Wii wads with Roms to play them on wii. Sorry If I misunderstood. Anyways, I might download JFG, even though i have the N64 version. Playing it on the wii will be tons of fun! Last edited by frankieforever; 17th May 2011 at 07:18 PM. |
#11
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Excellent work on JFG SubDrag. I have tried to decompress it, but I get an Out of Memory error about 3 seconds into it. I am on a 64-bit machine with 12gb of RAM, is this normal? How hard would it be to rig up something like Bottles\' Glasses to view and export JFG models now?
Thanks again for all your hard work on this. Last edited by SvalinnAsgard; 19th May 2011 at 12:04 AM. |
#12
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Actually the last version didn't byte flip if you checked the byteflip checkbox. Maybe your ROM was byteflipped? Regrab and check your flipping, then retry.
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#13
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That was exactly it, thanks for the fix.
I now wish I knew enough to interpret the model data for a 3DS Max plugin or some sort of viewer/extractor. |
#14
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Any interesting finds like the ones from Mickey Speedway USA?
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#15
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Working on adding JFG/DKR support to BG. Shouldn't be long. Thanks, SubDrag.
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