Rare Witch Roundtable Podcast
Go Back   The Rare Witch Project Forums > Gaming > Rare & Playtonic > Banjo Theories & Stop 'n' Swop

Banjo Theories & Stop 'n' Swop SNS? Bottle's Revenge? Share your thoughts on the mysteries of the Banjo series and discuss the new Stop 'n' Swop features in Nuts and Bolts and the XBLA games

 
 
Thread Tools
  #31  
Old 28th December 2006, 04:49 PM
BanjoPL's Avatar
BanjoPL BanjoPL is offline
RWP GrandPa
 
Join Date: Apr 2006
Location: Jolly's
Total Awards: 2
You're Appreciated! INFECTED - B1K1 
If Rare canned whole SNS then why they not included all 6 eggs and ice key in BT? They included only half of items so maybe only half of Stop 'N' Swop was removed?
Base Egg in BT changed to cyan,green and red eggs!

Last edited by BanjoPL; 28th December 2006 at 04:53 PM.


  #32  
Old 28th December 2006, 08:02 PM
Whyme123's Avatar
Whyme123 Whyme123 is offline
Rare Witch Hero
 
Join Date: Sep 2006
Location: ♀
Total Awards: 17
You're Appreciated! Mystery Four Mystery One Thread Starter Imagination 
It also changed into a ton of diffrent colors. The nests in the old lair turned into red eggs..
__________________
Ego Sum Deus Quo Malum Caligo et Barathum

Buterflies are insex. ~TwilightVestige


  #33  
Old 29th December 2006, 03:50 PM
BanjoPL's Avatar
BanjoPL BanjoPL is offline
RWP GrandPa
 
Join Date: Apr 2006
Location: Jolly's
Total Awards: 2
You're Appreciated! INFECTED - B1K1 
Yes.
Base Egg in BT chnaged into cyan,pink,blue,green,red and yellow eggs.
This mean that there ISN'T "fake eggs" in BK so "4 eggs" theory dead.


  #34  
Old 29th December 2006, 06:06 PM
Lady G0 Lucky's Avatar
Lady G0 Lucky Lady G0 Lucky is offline
Glowbo
 
Join Date: Dec 2006
Location: Houston, Texas
This is the anwer to SNS! Well done! The read was wonderful and all made sense because you somehow took every single little piece of information and put it all together, like puzzle pieces. I am truly impressed. So this just answers all of my questions about SNS, even though I stopped believing in the whole "New Level" or "Change of Egg Color" 2 years ago.

Rare should comment of this. O.o


  #35  
Old 4th January 2007, 01:18 AM
Ozimul's Avatar
Ozimul Ozimul is offline
Clanker
 
Join Date: Mar 2006
Location: Spear Pillar w/ an Azure Flute >_>
Total Awards: 1
INFECTED - B1K1 
*reads it all, and understands enough to know what you're saying*

A job well done. Now that we know how SNS would have worked, we can 1) develop more theories based on this or 2) rest easy 'till BK3.


  #36  
Old 4th January 2007, 07:31 PM
Mage0Death's Avatar
Mage0Death Mage0Death is offline
Glowbo
 
Join Date: Jul 2006
Location: Virginia
I congratulate you on your hard work. Nice job making this post and topic, very informative. This should help keep pointless posts down alot.
__________________
-";*MageODeath*;"-

MageODeath's Fake Orchestral Zelda


  #37  
Old 8th January 2007, 05:03 PM
runehero123's Avatar
runehero123 runehero123 is offline
DJ Jamjars
 
Join Date: Jan 2007
Location: Look behind you...
Total Awards: 1
INFECTED - B1K1 
so weve basically been doing stop n swop backwards this whole time. Your theory makes sense. Not really a theory it has lots of factual info. At least we know where we could possibly look now.

Look at Fig. 3 in the Mosaics.What does it mean "Provide User with Code For Transferring Data"? /// Figure 4 i find rather interesting. "Has user entered a code provided by a previously executed program?" if so "Utilize data represented by the code in the execution of the current program." Possibly Sandcastle codes provided by DK64 or BT. Or not.

[edit]

okay well yah just read this part in the post. Still doesnt make much sense though why they would do that. Providing none of these codes were given to us visually.

[edit]

I just remembered that someone on this or some other forum found the sandcastle codes in BT's memory. (1)Maybe that means there actually is a flagged event? its likely if the codes are there. (2)Or someone in the game was supposed to reveal them to you.

Last edited by runehero123; 10th January 2007 at 07:21 PM. Reason: Post x2


  #38  
Old 12th January 2007, 03:35 AM
Nicholas_98's Avatar
Nicholas_98 Nicholas_98 is offline
Glowbo
 
Join Date: Mar 2004
Nice read. I enjoyed it. It's the first time in a long while that something SnS related has actually caught my interest. =)


  #39  
Old 12th January 2007, 11:19 AM
Whyme123's Avatar
Whyme123 Whyme123 is offline
Rare Witch Hero
 
Join Date: Sep 2006
Location: ♀
Total Awards: 17
You're Appreciated! Mystery Four Mystery One Thread Starter Imagination 
runehero123, find me th elink with proof that sandcastle codes are in BT, please. That is VERY interesting!
__________________
Ego Sum Deus Quo Malum Caligo et Barathum

Buterflies are insex. ~TwilightVestige


  #40  
Old 12th January 2007, 12:18 PM
bobbynicjr's Avatar
bobbynicjr bobbynicjr is offline
Jolly Rodger
 
Join Date: Jul 2006
Location: Australia, queensland
Total Awards: 1
INFECTED - B1K1 
wat actually is a base egg?


  #41  
Old 12th January 2007, 01:28 PM
bobbynicjr's Avatar
bobbynicjr bobbynicjr is offline
Jolly Rodger
 
Join Date: Jul 2006
Location: Australia, queensland
Total Awards: 1
INFECTED - B1K1 
im still confused so wat ive got here is that in memory there is 1 sns egg, when u go to a sns area the memory changes and makes the new egg the base egg??


  #42  
Old 14th January 2007, 11:58 PM
runehero123's Avatar
runehero123 runehero123 is offline
DJ Jamjars
 
Join Date: Jan 2007
Location: Look behind you...
Total Awards: 1
INFECTED - B1K1 
Im guessing a base egg is just the default egg data that is used in all the other eggs or something. The only thing being different are the texture, and event data. Im not sure but i think thats it.


  #43  
Old 15th January 2007, 12:05 AM
Gaming Master2k's Avatar
Gaming Master2k Gaming Master2k is offline
Admin of Awesome
 
Join Date: Feb 2001
Location: Down Under
Total Awards: 21
You're Appreciated! INFECTED - B2K1 Reminiscence Chatterbox SteamLink Verified 
Quote:
Originally Posted by runehero123
Im guessing a base egg is just the default egg data that is used in all the other eggs or something. The only thing being different are the texture, and event data. Im not sure but i think thats it.
That's about right.

Also thanks for the great comments everyone
__________________

Error ID: 10T. Rage Buffer overflow.


  #44  
Old 15th January 2007, 06:03 PM
ConkerKing's Avatar
ConkerKing ConkerKing is offline
Funk Soul Brother
 
Join Date: Jan 2007
Location: Virginia
Total Awards: 7
INFECTED - B2K1 INFECTED - B1K1 Thread Starter RWP Bash Day 10 Participation Award RWP Bash Day 8 Participation Award 
I just read through your article and I must say I am sincerly impressed.But this article bring a question to mind:whence you said
'The remains of Stop ā€˜Nā€™ Swop in Banjo-Tooie is trickier to answer. Believe it or not the Blocked Icy Cave still exists (in at least one form). For evidence see the picture located here: http://users.cyberone.com.au/getley/blockedicycave.jpg'I was quite puzzled as to how you found this.My question is obviously,Where is this cave located at?Do you have to place in a code of somesort into a gameshark/actionreplay to aquire it?Thanks in advance to whomever takes the chance to answer this.Again you have indeed written a fine article.
-CK-


  #45  
Old 15th January 2007, 10:49 PM
Dylan Yoshi's Avatar
Dylan Yoshi Dylan Yoshi is offline
Lord of Games
 
Join Date: Feb 2006
Total Awards: 2
Game On INFECTED - B1K1 
Sorry, nothing special there. You can unlock that in-game using the BT Ice Key. It has the Mega Glowbo in it.
__________________
It's super dynamic cooking time!


 


Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is Off
HTML code is Off



All times are GMT. The time now is 03:43 AM.


Forums powered by vBulletin® Copyright © Jelsoft Enterprises Ltd.
Website © 2000-2015 The RWP