#766
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The game's voice actor is really close friends with the journalist Leigh Alexander. You can see where this is going.
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Da Gamenators - Super Mario World Funny Moments |
#767
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Quote:
The story wasn't even that mysterious because Sam just explains everything outright. It would have been more interesting if the player was left to infer what happened similar to the parents. No idea why the ghost story was even there, though. It served no purpose. But Papers, Please is awesome. There's something just comforting stamping each passport and being able to immediately identify discrepancies.
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"Being the Bara King that you are." ~Smouvy
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#768
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No, it was praised quite a bit, even receiving Game of the Year awards from a few outlets.
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#769
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If that's the game of the year for some reviewer, I seriously have to question their legitimacy. It's not even really much of a 'game'.
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☼DementedSun☼ "I guess the only way to truly enjoy a CoD game is to be a thick-necked neanderthal bro." -Tanjo
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#770
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I've played more games in the past week or so than I have in the last month. I've been trying to clear out my massive Steam library since I'm getting a gaming PC for Christmas. Mostly it's been indie games from Steam like Mr. Bree+, Oozi: Earth Adventure and You Have to Win the Game, but I also did a speedrun of Myst (the shortest game ever if you know the secret to doing so), and (mostly) finished a PC copy of Rayman 2 I got off GOG a few months ago. Playing a 3D platformer for the first time in a while got me thinking about this place again.
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Working on all sorts of weird projects. CURRENT PROJECT: Circus Sadisticus NOW ON HOLD: Heaven Grotto / Gangs, Guns & Saxophones Last edited by MisterEightySix; 10th December 2014 at 11:30 AM. |
#771
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Kingdom Hearts 2.5 reminds me how BS some enemies are at lower levels in that game since you don't have dodge roll yet... Especially in Land of Dragons, the dumb centaur ones that knock you away over and over again. But then when you get further, everything gets insanely easy on proud mode.
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☼DementedSun☼ "I guess the only way to truly enjoy a CoD game is to be a thick-necked neanderthal bro." -Tanjo
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#772
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Just from Adam Sessler is all I remember. Everyone else jumped on it after Sess started calling people misogynist homophobes for disagreeing with him. So really the game got popular because there was an internet fight about it.
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DON'T DESPAIR, MIKE! UNDER THE SOUTHERN CROSS, ANYTHING IS POSSIBLE |
#773
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I've spent the entire day playing Xenogears getting twenty hours in and I still haven't hit the meat of the story yet. Hell, I'm still barely half way through the first disc. I'm not sure which will end up being longer, this, or Tales of Symphonia?
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#774
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Quote:
Or was I the only one who took three months of nearly nonstop playing to finish that?
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Working on all sorts of weird projects. CURRENT PROJECT: Circus Sadisticus NOW ON HOLD: Heaven Grotto / Gangs, Guns & Saxophones |
#775
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Quote:
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#776
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I didn't say it wasn't a game, just an overrated one. Especially with a topic as big as homosexuality in a videogame, they could have made the story much more interesting with the events between Sam and Lonnie. But I guess it's cool that it exists at all. Just didn't live up to the hype in my eyes
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"Being the Bara King that you are." ~Smouvy
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#777
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the walking simulator genre is the next big thing in gaming and the gaming community just doesn't want to admit that it's going to be the next call of duty
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#778
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Gone Home actually does have some small amount of puzzle solving, but it's pretty light. The focus is pretty much entirely on telling the story, which is why I'd argue that it should be categorized as interactive fiction rather than a game. You could get an adventure game that has both polished gameplay and storytelling, which is why I think the distinction is important because when you get Gone Home you're only getting storytelling. We already put Visual Novels in a different category for that reason.
TWD and some of Telltales other more recent games probably belong in the interactive fiction category as well.
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DON'T DESPAIR, MIKE! UNDER THE SOUTHERN CROSS, ANYTHING IS POSSIBLE |
#779
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My one complaint with Xenogears' combat system is the goddamn Deathblows. I just finally figured out how the hell you actually learn them, but grinding them is a chore and forces me to put myself at a disadvantage in actual battles. It's especially frustrating because otherwise I actually haven't had to grind any levels at all so far, the game's kept things fairly well-balanced in that regard.
Otherwise, this game is ****ing awesome, Jesiah is the best asshole cowboy, Billy is the best gunslingin' priest, Rico is the best Blanka and Big Joe is the best Big Joe. And SCREW YOU, DOCTOR CITAN. YOU ARE A JERK |
#780
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I would just like to repeat that Xenogears is a good game.
There is a part where Spoiler: (highlight to view)
you are on a flying ancient UFO city a little girl with a giant blue fighting robot pal named Seibzehn fights her dad, who's mind has been transplanted into Seibzehn's sister red fighting robot, Achtzehn, which had a drive her father installed before being turned into a giant robot that would make Seibzehn shoot him with a super laser cannon.
Sometimes Xenogears is a bit messy and the entire second disc is a mess of overambition, story creep and Final Fantasy 8-related budget cuts but when Xenogears is good it is amazing and fun and awesome and interesting in so many ****ing ways and I cannot stress how much I love this pile of horrible past scars and religious conspiracies and kung-fu mechs and gunslinging priests with giant gunslinging priest mechs that wear capes. |
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